Added Sprite::SetSize(float, float) overload

Former-commit-id: 672a2e4f5c2a2d40b4af42c7ee4b7b37d3774117
This commit is contained in:
Lynix
2014-12-07 03:05:27 +01:00
parent 42b28e732c
commit a51cbc1e49
2 changed files with 8 additions and 0 deletions

View File

@@ -32,6 +32,7 @@ class NAZARA_API NzSprite : public NzSceneNode
void SetMaterial(NzMaterial* material, bool resizeSprite = true);
void SetSize(const NzVector2f& size);
void SetSize(float sizeX, float sizeY);
void SetTexture(NzTexture* texture, bool resizeSprite = true);
void SetTextureCoords(const NzRectf& coords);
void SetTextureRect(const NzRectui& rect);