Shader: Fix support of conditional functions

This commit is contained in:
Jérôme Leclercq
2021-08-02 11:12:34 +02:00
parent c8e7fa5063
commit a5b71f33b9
5 changed files with 57 additions and 28 deletions

View File

@@ -27,7 +27,7 @@ namespace Nz
struct FuncData;
struct Variable;
inline SpirvAstVisitor(SpirvWriter& writer, SpirvSection& instructions, std::vector<FuncData>& funcData);
inline SpirvAstVisitor(SpirvWriter& writer, SpirvSection& instructions, std::unordered_map<std::size_t, FuncData>& funcData);
SpirvAstVisitor(const SpirvAstVisitor&) = delete;
SpirvAstVisitor(SpirvAstVisitor&&) = delete;
~SpirvAstVisitor() = default;
@@ -147,10 +147,10 @@ namespace Nz
std::size_t m_extVarIndex;
std::size_t m_funcCallIndex;
std::size_t m_funcIndex;
std::unordered_map<std::size_t, FuncData>& m_funcData;
std::unordered_map<std::size_t, ShaderAst::StructDescription*> m_structs;
std::unordered_map<std::size_t, Variable> m_variables;
std::vector<std::size_t> m_scopeSizes;
std::vector<FuncData>& m_funcData;
std::vector<ShaderAst::StructDescription*> m_structs;
std::vector<std::optional<Variable>> m_variables;
std::vector<SpirvBlock> m_functionBlocks;
std::vector<UInt32> m_resultIds;
SpirvBlock* m_currentBlock;