Sdk/DebugSystem: Draw global AABB in orange
This commit is contained in:
@@ -28,8 +28,9 @@ namespace Ndk
|
||||
Nz::InstancedRenderableRef GenerateBox(Nz::Boxf box);
|
||||
Nz::InstancedRenderableRef GenerateCollision3DMesh(Entity* entity);
|
||||
|
||||
Nz::MaterialRef GetAABBMaterial();
|
||||
Nz::MaterialRef GetCollisionMaterial();
|
||||
Nz::MaterialRef GetGlobalAABBMaterial();
|
||||
Nz::MaterialRef GetLocalAABBMaterial();
|
||||
Nz::MaterialRef GetOBBMaterial();
|
||||
std::pair<Nz::IndexBufferRef, Nz::VertexBufferRef> GetBoxMesh();
|
||||
|
||||
@@ -37,7 +38,8 @@ namespace Ndk
|
||||
|
||||
void OnUpdate(float elapsedTime) override;
|
||||
|
||||
Nz::MaterialRef m_aabbMaterial;
|
||||
Nz::MaterialRef m_globalAabbMaterial;
|
||||
Nz::MaterialRef m_localAabbMaterial;
|
||||
Nz::MaterialRef m_collisionMaterial;
|
||||
Nz::MaterialRef m_obbMaterial;
|
||||
Nz::IndexBufferRef m_boxMeshIndexBuffer;
|
||||
|
||||
Reference in New Issue
Block a user