Shader: Add support for max/min intrinsic

This commit is contained in:
Jérôme Leclercq
2021-05-19 20:31:26 +02:00
parent 0339ea346f
commit a7235ab02d
7 changed files with 84 additions and 0 deletions

View File

@@ -57,6 +57,8 @@ namespace Nz::ShaderAst
CrossProduct = 0,
DotProduct = 1,
Length = 3,
Max = 4,
Min = 5,
SampleTexture = 2,
};