Shader: Add support for max/min intrinsic
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@@ -822,6 +822,14 @@ namespace Nz
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Append("length");
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break;
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case ShaderAst::IntrinsicType::Max:
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Append("max");
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break;
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case ShaderAst::IntrinsicType::Min:
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Append("min");
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break;
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case ShaderAst::IntrinsicType::SampleTexture:
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Append("texture");
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break;
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