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Former-commit-id: bd061c48bdc8f0d26159dac3b41017defef5ae1e
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// Copyright (C) 2012 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Renderer module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#pragma once
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#ifndef NAZARA_RENDERTEXTURE_HPP
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#define NAZARA_RENDERTEXTURE_HPP
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#include <Nazara/Prerequesites.hpp>
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#include <Nazara/Core/NonCopyable.hpp>
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#include <Nazara/Core/ResourceListener.hpp>
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#include <Nazara/Renderer/Config.hpp>
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#include <Nazara/Renderer/RenderTarget.hpp>
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#include <Nazara/Renderer/Texture.hpp>
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struct NzRenderTextureImpl;
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class NAZARA_API NzRenderTexture : public NzRenderTarget, NzResourceListener, NzNonCopyable
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{
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public:
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NzRenderTexture() = default;
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~NzRenderTexture();
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bool AttachBuffer(nzAttachmentPoint attachmentPoint, nzUInt8 index, nzPixelFormat format);
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bool AttachTexture(nzAttachmentPoint attachmentPoint, nzUInt8 index, NzTexture* texture);
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bool AttachTexture(nzAttachmentPoint attachmentPoint, nzUInt8 index, NzTexture* texture, unsigned int z);
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bool Create(unsigned int width, unsigned int height, bool lock = false);
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void Destroy();
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void Detach(nzAttachmentPoint attachmentPoint, nzUInt8 index);
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unsigned int GetHeight() const;
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NzRenderTargetParameters GetParameters() const;
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unsigned int GetWidth() const;
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bool IsComplete() const;
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bool IsRenderable() const;
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bool IsValid() const;
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bool Lock() const;
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void Unlock() const;
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// Fonctions OpenGL
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bool HasContext() const;
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static bool IsSupported();
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protected:
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bool Activate() override;
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void Desactivate() override;
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private:
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void OnResourceDestroy(const NzResource* resource, int index) override;
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NzRenderTextureImpl* m_impl = nullptr;
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};
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#endif // NAZARA_RENDERTEXTURE_HPP
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// Copyright (C) 2012 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Renderer module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#pragma once
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#ifndef NAZARA_RENDERTEXTURE_HPP
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#define NAZARA_RENDERTEXTURE_HPP
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#include <Nazara/Prerequesites.hpp>
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#include <Nazara/Core/NonCopyable.hpp>
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#include <Nazara/Core/ResourceListener.hpp>
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#include <Nazara/Renderer/Config.hpp>
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#include <Nazara/Renderer/RenderTarget.hpp>
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#include <Nazara/Renderer/Texture.hpp>
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struct NzRenderTextureImpl;
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class NAZARA_API NzRenderTexture : public NzRenderTarget, NzResourceListener, NzNonCopyable
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{
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public:
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NzRenderTexture() = default;
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~NzRenderTexture();
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bool AttachBuffer(nzAttachmentPoint attachmentPoint, nzUInt8 index, nzPixelFormat format);
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bool AttachTexture(nzAttachmentPoint attachmentPoint, nzUInt8 index, NzTexture* texture);
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bool AttachTexture(nzAttachmentPoint attachmentPoint, nzUInt8 index, NzTexture* texture, unsigned int z);
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bool Create(unsigned int width, unsigned int height, bool lock = false);
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void Destroy();
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void Detach(nzAttachmentPoint attachmentPoint, nzUInt8 index);
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unsigned int GetHeight() const;
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NzRenderTargetParameters GetParameters() const;
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unsigned int GetWidth() const;
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bool IsComplete() const;
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bool IsRenderable() const;
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bool IsValid() const;
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bool Lock() const;
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void Unlock() const;
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// Fonctions OpenGL
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bool HasContext() const;
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static bool IsSupported();
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protected:
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bool Activate() override;
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void Desactivate() override;
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private:
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void OnResourceDestroy(const NzResource* resource, int index) override;
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NzRenderTextureImpl* m_impl = nullptr;
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};
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#endif // NAZARA_RENDERTEXTURE_HPP
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