Refactor LuaInstance to prepare coroutine handling
This commit is contained in:
788
include/Nazara/Lua/LuaState.inl
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788
include/Nazara/Lua/LuaState.inl
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// Copyright (C) 2017 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Lua scripting module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <Nazara/Lua/LuaState.hpp>
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#include <Nazara/Core/Algorithm.hpp>
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#include <Nazara/Core/Flags.hpp>
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#include <Nazara/Core/MemoryHelper.hpp>
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#include <Nazara/Core/StringStream.hpp>
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#include <Nazara/Math/Algorithm.hpp>
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#include <limits>
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#include <string>
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#include <vector>
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#include <type_traits>
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namespace Nz
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{
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inline LuaState::LuaState(LuaInstance* instance, lua_State* internalState) :
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m_instance(instance),
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m_state(internalState)
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{
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}
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inline lua_State* LuaState::GetInternalState() const
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{
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return m_state;
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}
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inline String LuaState::GetLastError() const
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{
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return m_lastError;
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}
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// Functions args
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inline unsigned int LuaImplQueryArg(const LuaState& instance, int index, bool* arg, TypeTag<bool>)
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{
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*arg = instance.CheckBoolean(index);
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return 1;
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}
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inline unsigned int LuaImplQueryArg(const LuaState& instance, int index, bool* arg, bool defValue, TypeTag<bool>)
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{
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*arg = instance.CheckBoolean(index, defValue);
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return 1;
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}
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inline unsigned int LuaImplQueryArg(const LuaState& instance, int index, std::string* arg, TypeTag<std::string>)
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{
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std::size_t strLength = 0;
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const char* str = instance.CheckString(index, &strLength);
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arg->assign(str, strLength);
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return 1;
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}
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inline unsigned int LuaImplQueryArg(const LuaState& instance, int index, String* arg, TypeTag<String>)
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{
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std::size_t strLength = 0;
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const char* str = instance.CheckString(index, &strLength);
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arg->Set(str, strLength);
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return 1;
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}
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template<typename T>
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std::enable_if_t<std::is_enum<T>::value && !EnumAsFlags<T>::value, unsigned int> LuaImplQueryArg(const LuaState& instance, int index, T* arg, TypeTag<T>)
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{
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using UnderlyingT = std::underlying_type_t<T>;
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return LuaImplQueryArg(instance, index, reinterpret_cast<UnderlyingT*>(arg), TypeTag<UnderlyingT>());
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}
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template<typename T>
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std::enable_if_t<std::is_enum<T>::value && !EnumAsFlags<T>::value, unsigned int> LuaImplQueryArg(const LuaState& instance, int index, T* arg, T defValue, TypeTag<T>)
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{
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using UnderlyingT = std::underlying_type_t<T>;
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return LuaImplQueryArg(instance, index, reinterpret_cast<UnderlyingT*>(arg), static_cast<UnderlyingT>(defValue), TypeTag<UnderlyingT>());
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}
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template<typename T>
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std::enable_if_t<std::is_enum<T>::value && EnumAsFlags<T>::value, unsigned int> LuaImplQueryArg(const LuaState& instance, int index, T* arg, TypeTag<T>)
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{
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using UnderlyingT = std::underlying_type_t<T>;
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UnderlyingT pot2Val;
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unsigned int ret = LuaImplQueryArg(instance, index, &pot2Val, TypeTag<UnderlyingT>());
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*arg = static_cast<T>(IntegralLog2Pot(pot2Val));
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return ret;
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}
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template<typename T>
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std::enable_if_t<std::is_enum<T>::value && EnumAsFlags<T>::value, unsigned int> LuaImplQueryArg(const LuaState& instance, int index, T* arg, T defValue, TypeTag<T>)
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{
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using UnderlyingT = std::underlying_type_t<T>;
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UnderlyingT pot2Val;
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unsigned int ret = LuaImplQueryArg(instance, index, &pot2Val, 1U << static_cast<UnderlyingT>(defValue), TypeTag<UnderlyingT>());
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*arg = static_cast<T>(IntegralLog2Pot(pot2Val));
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return ret;
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}
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template<typename E>
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unsigned int LuaImplQueryArg(const LuaState& instance, int index, Flags<E>* arg, TypeTag<Flags<E>>)
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{
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*arg = Flags<E>(instance.CheckBoundInteger<UInt32>(index));
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return 1;
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}
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template<typename T>
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std::enable_if_t<std::is_floating_point<T>::value, unsigned int> LuaImplQueryArg(const LuaState& instance, int index, T* arg, TypeTag<T>)
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{
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*arg = static_cast<T>(instance.CheckNumber(index));
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return 1;
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}
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template<typename T>
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std::enable_if_t<std::is_floating_point<T>::value, unsigned int> LuaImplQueryArg(const LuaState& instance, int index, T* arg, T defValue, TypeTag<T>)
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{
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*arg = static_cast<T>(instance.CheckNumber(index, static_cast<double>(defValue)));
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return 1;
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}
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template<typename T>
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std::enable_if_t<std::is_integral<T>::value, unsigned int> LuaImplQueryArg(const LuaState& instance, int index, T* arg, TypeTag<T>)
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{
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*arg = instance.CheckBoundInteger<T>(index);
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return 1;
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}
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template<typename T>
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std::enable_if_t<std::is_integral<T>::value, unsigned int> LuaImplQueryArg(const LuaState& instance, int index, T* arg, T defValue, TypeTag<T>)
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{
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*arg = instance.CheckBoundInteger<T>(index, defValue);
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return 1;
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}
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template<typename T>
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std::enable_if_t<!std::is_integral<T>::value && !std::is_enum<T>::value && !std::is_floating_point<T>::value, unsigned int> LuaImplQueryArg(const LuaState& instance, int index, T* arg, const T& defValue, TypeTag<T> tag)
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{
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if (instance.IsValid(index))
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return LuaImplQueryArg(instance, index, arg, tag);
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else
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{
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*arg = defValue;
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return 1;
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}
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}
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template<typename T>
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unsigned int LuaImplQueryArg(const LuaState& instance, int index, T* arg, TypeTag<const T&>)
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{
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return LuaImplQueryArg(instance, index, arg, TypeTag<T>());
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}
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template<typename T>
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unsigned int LuaImplQueryArg(const LuaState& instance, int index, T* arg, const T& defValue, TypeTag<const T&>)
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{
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return LuaImplQueryArg(instance, index, arg, defValue, TypeTag<T>());
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}
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// Function returns
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inline int LuaImplReplyVal(const LuaState& instance, bool val, TypeTag<bool>)
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{
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instance.PushBoolean(val);
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return 1;
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}
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inline int LuaImplReplyVal(const LuaState& instance, double val, TypeTag<double>)
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{
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instance.PushNumber(val);
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return 1;
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}
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inline int LuaImplReplyVal(const LuaState& instance, float val, TypeTag<float>)
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{
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instance.PushNumber(val);
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return 1;
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}
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template<typename T>
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std::enable_if_t<std::is_enum<T>::value && !EnumAsFlags<T>::value, int> LuaImplReplyVal(const LuaState& instance, T val, TypeTag<T>)
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{
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using EnumT = typename std::underlying_type<T>::type;
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return LuaImplReplyVal(instance, static_cast<EnumT>(val), TypeTag<EnumT>());
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}
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template<typename T>
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std::enable_if_t<std::is_enum<T>::value && EnumAsFlags<T>::value, int> LuaImplReplyVal(const LuaState& instance, T val, TypeTag<T>)
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{
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Flags<T> flags(val);
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return LuaImplReplyVal(instance, flags, TypeTag<decltype(flags)>());
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}
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template<typename E>
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int LuaImplReplyVal(const LuaState& instance, Flags<E> val, TypeTag<Flags<E>>)
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{
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instance.PushInteger(UInt32(val));
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return 1;
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}
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template<typename T>
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std::enable_if_t<std::is_integral<T>::value, int> LuaImplReplyVal(const LuaState& instance, T val, TypeTag<T>)
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{
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instance.PushInteger(val);
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return 1;
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}
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template<typename T>
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std::enable_if_t<std::is_arithmetic<T>::value || std::is_enum<T>::value, int> LuaImplReplyVal(const LuaState& instance, T val, TypeTag<T&>)
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{
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return LuaImplReplyVal(instance, val, TypeTag<T>());
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}
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template<typename T>
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std::enable_if_t<std::is_arithmetic<T>::value || std::is_enum<T>::value, int> LuaImplReplyVal(const LuaState& instance, T val, TypeTag<const T&>)
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{
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return LuaImplReplyVal(instance, val, TypeTag<T>());
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}
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template<typename T>
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std::enable_if_t<!std::is_arithmetic<T>::value && !std::is_enum<T>::value, int> LuaImplReplyVal(const LuaState& instance, T val, TypeTag<T&>)
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{
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return LuaImplReplyVal(instance, std::move(val), TypeTag<T>());
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}
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template<typename T>
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std::enable_if_t<!std::is_arithmetic<T>::value && !std::is_enum<T>::value, int> LuaImplReplyVal(const LuaState& instance, T val, TypeTag<const T&>)
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{
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return LuaImplReplyVal(instance, std::move(val), TypeTag<T>());
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}
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template<typename T>
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int LuaImplReplyVal(const LuaState& instance, T&& val, TypeTag<T&&>)
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{
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return LuaImplReplyVal(instance, std::forward<T>(val), TypeTag<T>());
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}
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inline int LuaImplReplyVal(const LuaState& instance, std::string&& val, TypeTag<std::string>)
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{
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instance.PushString(val.c_str(), val.size());
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return 1;
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}
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template<typename T>
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inline int LuaImplReplyVal(const LuaState& instance, std::vector<T>&& valContainer, TypeTag<std::vector<T>>)
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{
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std::size_t index = 1;
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instance.PushTable(valContainer.size());
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for (T& val : valContainer)
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{
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instance.PushInteger(index++);
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if (LuaImplReplyVal(instance, std::move(val), TypeTag<T>()) != 1)
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{
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instance.Error("Couldn't create table: type need more than one place to store");
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return 0;
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}
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instance.SetTable();
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}
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return 1;
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}
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inline int LuaImplReplyVal(const LuaState& instance, ByteArray&& val, TypeTag<ByteArray>)
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{
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instance.PushString(reinterpret_cast<const char*>(val.GetConstBuffer()), val.GetSize());
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return 1;
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}
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inline int LuaImplReplyVal(const LuaState& instance, String&& val, TypeTag<String>)
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{
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instance.PushString(std::move(val));
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return 1;
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}
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template<typename T1, typename T2>
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int LuaImplReplyVal(const LuaState& instance, std::pair<T1, T2>&& val, TypeTag<std::pair<T1, T2>>)
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{
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int retVal = 0;
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retVal += LuaImplReplyVal(instance, std::move(val.first), TypeTag<T1>());
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retVal += LuaImplReplyVal(instance, std::move(val.second), TypeTag<T2>());
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return retVal;
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}
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template<bool HasDefault>
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struct LuaImplArgProcesser;
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template<>
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struct LuaImplArgProcesser<true>
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{
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template<std::size_t N, std::size_t FirstDefArg, typename ArgType, typename ArgContainer, typename DefArgContainer>
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static unsigned int Process(const LuaState& instance, unsigned int argIndex, ArgContainer& args, DefArgContainer& defArgs)
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{
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return LuaImplQueryArg(instance, argIndex, &std::get<N>(args), std::get<FirstDefArg + std::tuple_size<DefArgContainer>() - N - 1>(defArgs), TypeTag<ArgType>());
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}
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};
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template<>
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struct LuaImplArgProcesser<false>
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{
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template<std::size_t N, std::size_t FirstDefArg, typename ArgType, typename ArgContainer, typename DefArgContainer>
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static unsigned int Process(const LuaState& instance, unsigned int argIndex, ArgContainer& args, DefArgContainer& defArgs)
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{
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NazaraUnused(defArgs);
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return LuaImplQueryArg(instance, argIndex, &std::get<N>(args), TypeTag<ArgType>());
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}
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};
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template<typename... Args>
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class LuaImplFunctionProxy
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{
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public:
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template<typename... DefArgs>
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class Impl
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{
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static constexpr std::size_t ArgCount = sizeof...(Args);
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static constexpr std::size_t DefArgCount = sizeof...(DefArgs);
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static_assert(ArgCount >= DefArgCount, "There cannot be more default arguments than argument");
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static constexpr std::size_t FirstDefArg = ArgCount - DefArgCount;
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public:
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Impl(DefArgs... defArgs) :
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m_defaultArgs(std::forward<DefArgs>(defArgs)...)
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{
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}
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void ProcessArguments(const LuaState& instance) const
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{
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m_index = 1;
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ProcessArgs<0, Args...>(instance);
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}
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int Invoke(const LuaState& instance, void(*func)(Args...)) const
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{
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NazaraUnused(instance);
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Apply(func, m_args);
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return 0;
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}
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template<typename Ret>
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int Invoke(const LuaState& instance, Ret(*func)(Args...)) const
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{
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return LuaImplReplyVal(instance, std::move(Apply(func, m_args)), TypeTag<decltype(Apply(func, m_args))>());
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}
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private:
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using ArgContainer = std::tuple<std::remove_cv_t<std::remove_reference_t<Args>>...>;
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using DefArgContainer = std::tuple<std::remove_cv_t<std::remove_reference_t<DefArgs>>...>;
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template<std::size_t N>
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void ProcessArgs(const LuaState& instance) const
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{
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NazaraUnused(instance);
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// No argument to process
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}
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template<std::size_t N, typename ArgType>
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void ProcessArgs(const LuaState& instance) const
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{
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LuaImplArgProcesser<(N >= FirstDefArg)>::template Process<N, FirstDefArg, ArgType>(instance, m_index, m_args, m_defaultArgs);
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}
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template<std::size_t N, typename ArgType1, typename ArgType2, typename... Rest>
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void ProcessArgs(const LuaState& instance) const
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{
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ProcessArgs<N, ArgType1>(instance);
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ProcessArgs<N + 1, ArgType2, Rest...>(instance);
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}
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mutable ArgContainer m_args;
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DefArgContainer m_defaultArgs;
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mutable unsigned int m_index;
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};
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};
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template<typename... Args>
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class LuaImplMethodProxy
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{
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public:
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template<typename... DefArgs>
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class Impl
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{
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static constexpr std::size_t ArgCount = sizeof...(Args);
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static constexpr std::size_t DefArgCount = sizeof...(DefArgs);
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static_assert(ArgCount >= DefArgCount, "There cannot be more default arguments than argument");
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static constexpr std::size_t FirstDefArg = ArgCount - DefArgCount;
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public:
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Impl(DefArgs... defArgs) :
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m_defaultArgs(std::forward<DefArgs>(defArgs)...)
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{
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}
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void ProcessArguments(const LuaState& instance) const
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{
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m_index = 2; //< 1 being the instance
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ProcessArgs<0, Args...>(instance);
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}
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template<typename T, typename P>
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std::enable_if_t<std::is_base_of<P, T>::value, int> Invoke(const LuaState& instance, T& object, void(P::*func)(Args...)) const
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{
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NazaraUnused(instance);
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Apply(object, func, m_args);
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return 0;
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}
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template<typename T, typename P, typename Ret>
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std::enable_if_t<std::is_base_of<P, T>::value, int> Invoke(const LuaState& instance, T& object, Ret(P::*func)(Args...)) const
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{
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return LuaImplReplyVal(instance, std::move(Apply(object, func, m_args)), TypeTag<decltype(Apply(object, func, m_args))>());
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}
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template<typename T, typename P>
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std::enable_if_t<std::is_base_of<P, T>::value, int> Invoke(const LuaState& instance, T& object, T&(P::*func)(Args...)) const
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{
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T& r = Apply(object, func, m_args);
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if (&r == &object)
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{
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instance.PushValue(1); //< Userdata
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return 1;
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}
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else
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return LuaImplReplyVal(instance, r, TypeTag<T&>());
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}
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template<typename T, typename P>
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std::enable_if_t<std::is_base_of<P, T>::value, int> Invoke(const LuaState& instance, const T& object, void(P::*func)(Args...) const) const
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||||
{
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NazaraUnused(instance);
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Apply(object, func, m_args);
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return 0;
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||||
}
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||||
|
||||
template<typename T, typename P, typename Ret>
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||||
std::enable_if_t<std::is_base_of<P, T>::value, int> Invoke(const LuaState& instance, const T& object, Ret(P::*func)(Args...) const) const
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||||
{
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return LuaImplReplyVal(instance, std::move(Apply(object, func, m_args)), TypeTag<decltype(Apply(object, func, m_args))>());
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||||
}
|
||||
|
||||
template<typename T, typename P>
|
||||
std::enable_if_t<std::is_base_of<P, T>::value, int> Invoke(const LuaState& instance, const T& object, const T&(P::*func)(Args...) const) const
|
||||
{
|
||||
const T& r = Apply(object, func, m_args);
|
||||
if (&r == &object)
|
||||
{
|
||||
instance.PushValue(1); //< Userdata
|
||||
return 1;
|
||||
}
|
||||
else
|
||||
return LuaImplReplyVal(instance, r, TypeTag<T&>());
|
||||
}
|
||||
|
||||
template<typename T, typename P>
|
||||
std::enable_if_t<std::is_base_of<P, typename PointedType<T>::type>::value, int> Invoke(const LuaState& instance, T& object, void(P::*func)(Args...)) const
|
||||
{
|
||||
if (!object)
|
||||
{
|
||||
instance.Error("Invalid object");
|
||||
return 0;
|
||||
}
|
||||
|
||||
Apply(*object, func, m_args);
|
||||
return 0;
|
||||
}
|
||||
|
||||
template<typename T, typename P, typename Ret>
|
||||
std::enable_if_t<std::is_base_of<P, typename PointedType<T>::type>::value, int> Invoke(const LuaState& instance, T& object, Ret(P::*func)(Args...)) const
|
||||
{
|
||||
if (!object)
|
||||
{
|
||||
instance.Error("Invalid object");
|
||||
return 0;
|
||||
}
|
||||
|
||||
return LuaImplReplyVal(instance, std::move(Apply(*object, func, m_args)), TypeTag<decltype(Apply(*object, func, m_args))>());
|
||||
}
|
||||
|
||||
template<typename T, typename P>
|
||||
std::enable_if_t<std::is_base_of<P, typename PointedType<T>::type>::value, int> Invoke(const LuaState& instance, T& object, typename PointedType<T>::type&(P::*func)(Args...) const) const
|
||||
{
|
||||
if (!object)
|
||||
{
|
||||
instance.Error("Invalid object");
|
||||
return 0;
|
||||
}
|
||||
|
||||
const typename PointedType<T>::type& r = Apply(*object, func, m_args);
|
||||
if (&r == &*object)
|
||||
{
|
||||
instance.PushValue(1); //< Userdata
|
||||
return 1;
|
||||
}
|
||||
else
|
||||
return LuaImplReplyVal(instance, r, TypeTag<T&>());
|
||||
}
|
||||
|
||||
template<typename T, typename P>
|
||||
std::enable_if_t<std::is_base_of<P, typename PointedType<T>::type>::value, int> Invoke(const LuaState& instance, const T& object, void(P::*func)(Args...) const) const
|
||||
{
|
||||
if (!object)
|
||||
{
|
||||
instance.Error("Invalid object");
|
||||
return 0;
|
||||
}
|
||||
|
||||
Apply(*object, func, m_args);
|
||||
return 0;
|
||||
}
|
||||
|
||||
template<typename T, typename P, typename Ret>
|
||||
std::enable_if_t<std::is_base_of<P, typename PointedType<T>::type>::value, int> Invoke(const LuaState& instance, const T& object, Ret(P::*func)(Args...) const) const
|
||||
{
|
||||
if (!object)
|
||||
{
|
||||
instance.Error("Invalid object");
|
||||
return 0;
|
||||
}
|
||||
|
||||
return LuaImplReplyVal(instance, std::move(Apply(*object, func, m_args)), TypeTag<decltype(Apply(*object, func, m_args))>());
|
||||
}
|
||||
|
||||
template<typename T, typename P>
|
||||
std::enable_if_t<std::is_base_of<P, typename PointedType<T>::type>::value, int> Invoke(const LuaState& instance, const T& object, const typename PointedType<T>::type&(P::*func)(Args...) const) const
|
||||
{
|
||||
if (!object)
|
||||
{
|
||||
instance.Error("Invalid object");
|
||||
return 0;
|
||||
}
|
||||
|
||||
const typename PointedType<T>::type& r = Apply(*object, func, m_args);
|
||||
if (&r == &*object)
|
||||
{
|
||||
instance.PushValue(1); //< Userdata
|
||||
return 1;
|
||||
}
|
||||
else
|
||||
return LuaImplReplyVal(instance, r, TypeTag<T&>());
|
||||
}
|
||||
|
||||
private:
|
||||
using ArgContainer = std::tuple<std::remove_cv_t<std::remove_reference_t<Args>>...>;
|
||||
using DefArgContainer = std::tuple<std::remove_cv_t<std::remove_reference_t<DefArgs>>...>;
|
||||
|
||||
template<std::size_t N>
|
||||
void ProcessArgs(const LuaState& instance) const
|
||||
{
|
||||
NazaraUnused(instance);
|
||||
|
||||
// No argument to process
|
||||
}
|
||||
|
||||
template<std::size_t N, typename ArgType>
|
||||
void ProcessArgs(const LuaState& instance) const
|
||||
{
|
||||
m_index += LuaImplArgProcesser<(N >= FirstDefArg)>::template Process<N, FirstDefArg, ArgType>(instance, m_index, m_args, m_defaultArgs);
|
||||
}
|
||||
|
||||
template<std::size_t N, typename ArgType1, typename ArgType2, typename... Rest>
|
||||
void ProcessArgs(const LuaState& instance) const
|
||||
{
|
||||
ProcessArgs<N, ArgType1>(instance);
|
||||
ProcessArgs<N + 1, ArgType2, Rest...>(instance);
|
||||
}
|
||||
|
||||
mutable ArgContainer m_args;
|
||||
DefArgContainer m_defaultArgs;
|
||||
mutable unsigned int m_index;
|
||||
};
|
||||
};
|
||||
|
||||
template<typename T>
|
||||
T LuaState::Check(int* index) const
|
||||
{
|
||||
NazaraAssert(index, "Invalid index pointer");
|
||||
|
||||
T object;
|
||||
*index += LuaImplQueryArg(*this, *index, &object, TypeTag<T>());
|
||||
|
||||
return object;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
T LuaState::Check(int* index, T defValue) const
|
||||
{
|
||||
NazaraAssert(index, "Invalid index pointer");
|
||||
|
||||
T object;
|
||||
*index += LuaImplQueryArg(*this, *index, &object, defValue, TypeTag<T>());
|
||||
|
||||
return object;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
inline T LuaState::CheckBoundInteger(int index) const
|
||||
{
|
||||
return CheckBounds<T>(index, CheckInteger(index));
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
inline T LuaState::CheckBoundInteger(int index, T defValue) const
|
||||
{
|
||||
return CheckBounds<T>(index, CheckInteger(index, defValue));
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
T LuaState::CheckField(const char* fieldName, int tableIndex) const
|
||||
{
|
||||
T object;
|
||||
|
||||
GetField(fieldName, tableIndex);
|
||||
tableIndex += LuaImplQueryArg(*this, -1, &object, TypeTag<T>());
|
||||
Pop();
|
||||
|
||||
return object;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
T LuaState::CheckField(const String& fieldName, int tableIndex) const
|
||||
{
|
||||
return CheckField<T>(fieldName.GetConstBuffer(), tableIndex);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
T LuaState::CheckField(const char* fieldName, T defValue, int tableIndex) const
|
||||
{
|
||||
T object;
|
||||
|
||||
GetField(fieldName, tableIndex);
|
||||
tableIndex += LuaImplQueryArg(*this, -1, &object, defValue, TypeTag<T>());
|
||||
Pop();
|
||||
|
||||
return object;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
T LuaState::CheckField(const String& fieldName, T defValue, int tableIndex) const
|
||||
{
|
||||
return CheckField<T>(fieldName.GetConstBuffer(), defValue, tableIndex);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
T LuaState::CheckGlobal(const char* fieldName) const
|
||||
{
|
||||
T object;
|
||||
|
||||
GetGlobal(fieldName);
|
||||
LuaImplQueryArg(*this, -1, &object, TypeTag<T>());
|
||||
Pop();
|
||||
|
||||
return object;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
T LuaState::CheckGlobal(const String& fieldName) const
|
||||
{
|
||||
return CheckGlobal<T>(fieldName.GetConstBuffer());
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
T LuaState::CheckGlobal(const char* fieldName, T defValue) const
|
||||
{
|
||||
T object;
|
||||
|
||||
GetGlobal(fieldName);
|
||||
LuaImplQueryArg(*this, -1, &object, defValue, TypeTag<T>());
|
||||
Pop();
|
||||
|
||||
return object;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
T LuaState::CheckGlobal(const String& fieldName, T defValue) const
|
||||
{
|
||||
return CheckGlobal<T>(fieldName.GetConstBuffer(), defValue);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
int LuaState::Push(T arg) const
|
||||
{
|
||||
return LuaImplReplyVal(*this, std::move(arg), TypeTag<T>());
|
||||
}
|
||||
|
||||
template<typename T, typename T2, typename... Args>
|
||||
int LuaState::Push(T firstArg, T2 secondArg, Args... args) const
|
||||
{
|
||||
int valCount = 0;
|
||||
valCount += Push(std::move(firstArg));
|
||||
valCount += Push(secondArg, std::forward<Args>(args)...);
|
||||
|
||||
return valCount;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
void LuaState::PushField(const char* name, T&& arg, int tableIndex) const
|
||||
{
|
||||
Push<T>(std::forward<T>(arg));
|
||||
SetField(name, tableIndex);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
void LuaState::PushField(const String& name, T&& arg, int tableIndex) const
|
||||
{
|
||||
PushField(name.GetConstBuffer(), std::forward<T>(arg), tableIndex);
|
||||
}
|
||||
|
||||
template<typename R, typename... Args, typename... DefArgs>
|
||||
void LuaState::PushFunction(R(*func)(Args...), DefArgs&&... defArgs) const
|
||||
{
|
||||
typename LuaImplFunctionProxy<Args...>::template Impl<DefArgs...> handler(std::forward<DefArgs>(defArgs)...);
|
||||
|
||||
PushFunction([func, handler] (LuaState& lua) -> int
|
||||
{
|
||||
handler.ProcessArguments(lua);
|
||||
|
||||
return handler.Invoke(lua, func);
|
||||
});
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
void LuaState::PushGlobal(const char* name, T&& arg)
|
||||
{
|
||||
Push<T>(std::forward<T>(arg));
|
||||
SetGlobal(name);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
void LuaState::PushGlobal(const String& name, T&& arg)
|
||||
{
|
||||
PushGlobal(name.GetConstBuffer(), std::forward<T>(arg));
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
void LuaState::PushInstance(const char* tname, const T& instance) const
|
||||
{
|
||||
T* userdata = static_cast<T*>(PushUserdata(sizeof(T)));
|
||||
PlacementNew(userdata, instance);
|
||||
|
||||
SetMetatable(tname);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
void LuaState::PushInstance(const char* tname, T&& instance) const
|
||||
{
|
||||
T* userdata = static_cast<T*>(PushUserdata(sizeof(T)));
|
||||
PlacementNew(userdata, std::move(instance));
|
||||
|
||||
SetMetatable(tname);
|
||||
}
|
||||
|
||||
template<typename T, typename... Args>
|
||||
void LuaState::PushInstance(const char* tname, Args&&... args) const
|
||||
{
|
||||
T* userdata = static_cast<T*>(PushUserdata(sizeof(T)));
|
||||
PlacementNew(userdata, std::forward<Args>(args)...);
|
||||
|
||||
SetMetatable(tname);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
T LuaState::CheckBounds(int index, long long value) const
|
||||
{
|
||||
constexpr long long minBounds = std::numeric_limits<T>::min();
|
||||
constexpr long long maxBounds = std::numeric_limits<T>::max();
|
||||
if (value < minBounds || value > maxBounds)
|
||||
{
|
||||
Nz::StringStream stream;
|
||||
stream << "Argument #" << index << " is outside value range [" << minBounds << ", " << maxBounds << "] (" << value << ')';
|
||||
Error(stream);
|
||||
}
|
||||
|
||||
return static_cast<T>(value);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user