Remove X11 dependency properly (as it's handled by SDL and EGL)
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@@ -25,9 +25,6 @@ namespace Nz::GL
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EGLContextX11& operator=(const EGLContextX11&) = delete;
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EGLContextX11& operator=(EGLContextX11&&) = delete;
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private:
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::Display* m_xdisplay = nullptr;
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};
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}
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