Remove X11 dependency properly (as it's handled by SDL and EGL)

This commit is contained in:
Jérôme Leclercq
2021-05-29 00:52:10 +02:00
parent 41baacd9ab
commit a90844f0dd
3 changed files with 1 additions and 19 deletions

View File

@@ -25,9 +25,6 @@ namespace Nz::GL
EGLContextX11& operator=(const EGLContextX11&) = delete;
EGLContextX11& operator=(EGLContextX11&&) = delete;
private:
::Display* m_xdisplay = nullptr;
};
}