Update ShaderNode

This commit is contained in:
Jérôme Leclercq
2021-04-14 18:00:06 +02:00
parent 4bca87b1cb
commit a90937eb4f
52 changed files with 439 additions and 441 deletions

View File

@@ -14,7 +14,7 @@ class Discard : public ShaderNode
public:
Discard(ShaderGraph& graph);
Nz::ShaderNodes::NodePtr BuildNode(Nz::ShaderNodes::ExpressionPtr* expressions, std::size_t count, std::size_t outputIndex) const override;
Nz::ShaderAst::NodePtr BuildNode(Nz::ShaderAst::ExpressionPtr* expressions, std::size_t count, std::size_t outputIndex) const override;
int GetOutputOrder() const;
QString caption() const override { return "Discard"; }