Update ShaderNode
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@@ -17,7 +17,7 @@ class VecComposition : public ShaderNode
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VecComposition(ShaderGraph& graph);
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~VecComposition() = default;
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Nz::ShaderNodes::NodePtr BuildNode(Nz::ShaderNodes::ExpressionPtr* expressions, std::size_t count, std::size_t outputIndex) const;
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Nz::ShaderAst::NodePtr BuildNode(Nz::ShaderAst::ExpressionPtr* expressions, std::size_t count, std::size_t outputIndex) const override;
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QString caption() const override;
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QString name() const override;
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