Graphics: Add GraphicalMesh and Model classes
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include/Nazara/Graphics/GraphicalMesh.hpp
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50
include/Nazara/Graphics/GraphicalMesh.hpp
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// Copyright (C) 2017 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Graphics module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#pragma once
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#ifndef NAZARA_GRAPHICALMESH_HPP
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#define NAZARA_GRAPHICALMESH_HPP
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#include <Nazara/Prerequisites.hpp>
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#include <Nazara/Graphics/Config.hpp>
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#include <Nazara/Utility/Mesh.hpp>
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#include <Nazara/Utility/VertexDeclaration.hpp>
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#include <memory>
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namespace Nz
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{
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class NAZARA_GRAPHICS_API GraphicalMesh
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{
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public:
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GraphicalMesh(const Mesh* mesh);
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GraphicalMesh(const GraphicalMesh&) = delete;
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GraphicalMesh(GraphicalMesh&&) noexcept = default;
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~GraphicalMesh() = default;
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inline const std::shared_ptr<AbstractBuffer>& GetIndexBuffer(std::size_t subMesh) const;
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inline std::size_t GetIndexCount(std::size_t subMesh) const;
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inline const std::shared_ptr<AbstractBuffer>& GetVertexBuffer(std::size_t subMesh) const;
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inline const VertexDeclarationConstRef& GetVertexDeclaration(std::size_t subMesh) const;
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inline std::size_t GetSubMeshCount() const;
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GraphicalMesh& operator=(const GraphicalMesh&) = delete;
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GraphicalMesh& operator=(GraphicalMesh&&) noexcept = default;
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private:
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struct GraphicalSubMesh
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{
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std::shared_ptr<AbstractBuffer> indexBuffer;
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std::shared_ptr<AbstractBuffer> vertexBuffer;
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std::size_t indexCount;
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VertexDeclarationConstRef vertexDeclaration;
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};
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std::vector<GraphicalSubMesh> m_subMeshes;
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};
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}
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#include <Nazara/Graphics/GraphicalMesh.inl>
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#endif // NAZARA_GRAPHICALMESH_HPP
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