Fix compilation
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@@ -523,7 +523,6 @@ int main(int argc, char* argv[])
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if (fpsClock.RestartIfOver(Nz::Time::Second()))
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{
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mainWindow.SetTitle("Physics playground - " + Nz::NumberToString(fps) + " FPS" + " - " + Nz::NumberToString(world.GetAliveEntityCount()) + " entities");
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physSystem.Dump();
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fps = 0;
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}
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});
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