Fix compilation

This commit is contained in:
SirLynix
2023-08-10 12:03:56 +02:00
parent efa2a30934
commit ab95bec41b
4 changed files with 7 additions and 19 deletions

View File

@@ -523,7 +523,6 @@ int main(int argc, char* argv[])
if (fpsClock.RestartIfOver(Nz::Time::Second()))
{
mainWindow.SetTitle("Physics playground - " + Nz::NumberToString(fps) + " FPS" + " - " + Nz::NumberToString(world.GetAliveEntityCount()) + " entities");
physSystem.Dump();
fps = 0;
}
});