Fix compilation
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@@ -15,6 +15,11 @@ namespace Nz
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{
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return m_physWorld;
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}
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inline entt::handle JoltPhysics3DSystem::GetRigidBodyEntity(UInt32 bodyIndex) const
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{
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return entt::handle(m_registry, m_bodyIndicesToEntity[bodyIndex]);
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}
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}
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#include <Nazara/JoltPhysics3D/DebugOff.hpp>
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