Rename Diffuse to BaseColor

This commit is contained in:
Lynix
2022-07-19 20:02:01 +02:00
parent 994ebd869a
commit ad8b46db38
26 changed files with 169 additions and 158 deletions

View File

@@ -206,7 +206,7 @@ int main()
Nz::BasicMaterial basicMat(*spaceshipMatPass);
basicMat.EnableAlphaTest(false);
basicMat.SetAlphaMap(Nz::Texture::LoadFromFile(resourceDir / "alphatile.png", texParams));
basicMat.SetDiffuseMap(Nz::Texture::LoadFromFile(resourceDir / "Spaceship/Texture/diffuse.png", texParams));
basicMat.SetBaseColorMap(Nz::Texture::LoadFromFile(resourceDir / "Spaceship/Texture/diffuse.png", texParams));
}
spaceshipMat->AddPass("ForwardPass", spaceshipMatPass);
@@ -225,7 +225,7 @@ int main()
flareMaterialPass->SetBlendFunc(Nz::BlendFunc::SrcAlpha, Nz::BlendFunc::InvSrcAlpha, Nz::BlendFunc::One, Nz::BlendFunc::Zero);
Nz::BasicMaterial Osef(*flareMaterialPass);
Osef.SetDiffuseMap(Nz::Texture::LoadFromFile(resourceDir / "flare1.png", texParams));
Osef.SetBaseColorMap(Nz::Texture::LoadFromFile(resourceDir / "flare1.png", texParams));
flareMaterial->AddPass("ForwardPass", flareMaterialPass);
}
@@ -236,13 +236,13 @@ int main()
planeMatPass->EnableDepthBuffer(true);
{
Nz::BasicMaterial basicMat(*planeMatPass);
basicMat.SetDiffuseMap(Nz::Texture::LoadFromFile(resourceDir / "dev_grey.png", texParams));
basicMat.SetBaseColorMap(Nz::Texture::LoadFromFile(resourceDir / "dev_grey.png", texParams));
Nz::TextureSamplerInfo planeSampler;
planeSampler.anisotropyLevel = 16;
planeSampler.wrapModeU = Nz::SamplerWrap::Repeat;
planeSampler.wrapModeV = Nz::SamplerWrap::Repeat;
basicMat.SetDiffuseSampler(planeSampler);
basicMat.SetBaseColorSampler(planeSampler);
}
planeMat->AddPass("ForwardPass", planeMatPass);

View File

@@ -73,7 +73,7 @@ int main()
Nz::PhongLightingMaterial phongMat(*forwardPass);
phongMat.EnableAlphaTest(false);
phongMat.SetAlphaMap(Nz::Texture::LoadFromFile(resourceDir / "alphatile.png", texParams));
phongMat.SetDiffuseMap(Nz::Texture::LoadFromFile(resourceDir / "Spaceship/Texture/diffuse.png", texParams));
phongMat.SetBaseColorMap(Nz::Texture::LoadFromFile(resourceDir / "Spaceship/Texture/diffuse.png", texParams));
phongMat.SetNormalMap(Nz::Texture::LoadFromFile(resourceDir / "Spaceship/Texture/normal.png", texParams));
Nz::Model model(std::move(gfxMesh), spaceshipMesh->GetAABB());

View File

@@ -67,7 +67,7 @@ int main()
Nz::PhysicallyBasedMaterial pbrMat(*forwardPass);
pbrMat.EnableAlphaTest(false);
pbrMat.SetAlphaMap(Nz::Texture::LoadFromFile(resourceDir / "alphatile.png", texParams));
pbrMat.SetDiffuseMap(Nz::Texture::LoadFromFile(resourceDir / "Rusty/rustediron2_basecolor.png", srgbTexParams));
pbrMat.SetBaseColorMap(Nz::Texture::LoadFromFile(resourceDir / "Rusty/rustediron2_basecolor.png", srgbTexParams));
pbrMat.SetMetallicMap(Nz::Texture::LoadFromFile(resourceDir / "Rusty/rustediron2_metallic.png", texParams));
pbrMat.SetRoughnessMap(Nz::Texture::LoadFromFile(resourceDir / "Rusty/rustediron2_roughness.png", texParams));
pbrMat.SetNormalMap(normalMap);

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@@ -75,8 +75,8 @@ int main()
texParams.loadFormat = Nz::PixelFormat::RGBA8_SRGB;
Nz::BasicMaterial basicMat(*materialPass);
basicMat.SetDiffuseMap(Nz::Texture::LoadFromFile(resourceDir / "Spaceship/Texture/diffuse.png", texParams));
basicMat.SetDiffuseSampler(samplerInfo);
basicMat.SetBaseColorMap(Nz::Texture::LoadFromFile(resourceDir / "Spaceship/Texture/diffuse.png", texParams));
basicMat.SetBaseColorSampler(samplerInfo);
for (std::size_t y = 0; y < 10; ++y)
{

View File

@@ -81,8 +81,8 @@ int main()
Nz::BasicMaterial basicMat(*materialPass);
basicMat.EnableAlphaTest(false);
basicMat.SetAlphaMap(Nz::Texture::LoadFromFile(resourceDir / "alphatile.png", texParams));
basicMat.SetDiffuseMap(Nz::Texture::LoadFromFile(resourceDir / "Spaceship/Texture/diffuse.png", texParams));
basicMat.SetDiffuseSampler(samplerInfo);
basicMat.SetBaseColorMap(Nz::Texture::LoadFromFile(resourceDir / "Spaceship/Texture/diffuse.png", texParams));
basicMat.SetBaseColorSampler(samplerInfo);
Nz::DepthMaterial basicMatDepth(*depthPass);
basicMatDepth.SetAlphaMap(Nz::Texture::LoadFromFile(resourceDir / "alphatile.png", texParams));
@@ -142,7 +142,7 @@ int main()
colliderMat->AddPass("ForwardPass", colliderMatPass);
Nz::BasicMaterial colliderBasicMat(*colliderMatPass);
colliderBasicMat.SetDiffuseColor(Nz::Color::Green);
colliderBasicMat.SetBaseColor(Nz::Color::Green);
std::shared_ptr<Nz::Model> colliderModel;
{

View File

@@ -77,8 +77,8 @@ int main()
texParams.loadFormat = Nz::PixelFormat::RGBA8_SRGB;
Nz::BasicMaterial basicMat(*materialPass);
basicMat.SetDiffuseMap(Nz::Texture::LoadFromFile(resourceDir / "Spaceship/Texture/diffuse.png", texParams));
basicMat.SetDiffuseSampler(samplerInfo);
basicMat.SetBaseColorMap(Nz::Texture::LoadFromFile(resourceDir / "Spaceship/Texture/diffuse.png", texParams));
basicMat.SetBaseColorSampler(samplerInfo);
Nz::ImageWidget* imageWidget = canvas2D.Add<Nz::ImageWidget>();
imageWidget->SetPosition(1200.f, 200.f);