Rename Diffuse to BaseColor

This commit is contained in:
Lynix
2022-07-19 20:02:01 +02:00
parent 994ebd869a
commit ad8b46db38
26 changed files with 169 additions and 158 deletions

View File

@@ -206,7 +206,7 @@ int main()
Nz::BasicMaterial basicMat(*spaceshipMatPass);
basicMat.EnableAlphaTest(false);
basicMat.SetAlphaMap(Nz::Texture::LoadFromFile(resourceDir / "alphatile.png", texParams));
basicMat.SetDiffuseMap(Nz::Texture::LoadFromFile(resourceDir / "Spaceship/Texture/diffuse.png", texParams));
basicMat.SetBaseColorMap(Nz::Texture::LoadFromFile(resourceDir / "Spaceship/Texture/diffuse.png", texParams));
}
spaceshipMat->AddPass("ForwardPass", spaceshipMatPass);
@@ -225,7 +225,7 @@ int main()
flareMaterialPass->SetBlendFunc(Nz::BlendFunc::SrcAlpha, Nz::BlendFunc::InvSrcAlpha, Nz::BlendFunc::One, Nz::BlendFunc::Zero);
Nz::BasicMaterial Osef(*flareMaterialPass);
Osef.SetDiffuseMap(Nz::Texture::LoadFromFile(resourceDir / "flare1.png", texParams));
Osef.SetBaseColorMap(Nz::Texture::LoadFromFile(resourceDir / "flare1.png", texParams));
flareMaterial->AddPass("ForwardPass", flareMaterialPass);
}
@@ -236,13 +236,13 @@ int main()
planeMatPass->EnableDepthBuffer(true);
{
Nz::BasicMaterial basicMat(*planeMatPass);
basicMat.SetDiffuseMap(Nz::Texture::LoadFromFile(resourceDir / "dev_grey.png", texParams));
basicMat.SetBaseColorMap(Nz::Texture::LoadFromFile(resourceDir / "dev_grey.png", texParams));
Nz::TextureSamplerInfo planeSampler;
planeSampler.anisotropyLevel = 16;
planeSampler.wrapModeU = Nz::SamplerWrap::Repeat;
planeSampler.wrapModeV = Nz::SamplerWrap::Repeat;
basicMat.SetDiffuseSampler(planeSampler);
basicMat.SetBaseColorSampler(planeSampler);
}
planeMat->AddPass("ForwardPass", planeMatPass);