Rename Diffuse to BaseColor

This commit is contained in:
Lynix
2022-07-19 20:02:01 +02:00
parent 994ebd869a
commit ad8b46db38
26 changed files with 169 additions and 158 deletions

View File

@@ -73,7 +73,7 @@ int main()
Nz::PhongLightingMaterial phongMat(*forwardPass);
phongMat.EnableAlphaTest(false);
phongMat.SetAlphaMap(Nz::Texture::LoadFromFile(resourceDir / "alphatile.png", texParams));
phongMat.SetDiffuseMap(Nz::Texture::LoadFromFile(resourceDir / "Spaceship/Texture/diffuse.png", texParams));
phongMat.SetBaseColorMap(Nz::Texture::LoadFromFile(resourceDir / "Spaceship/Texture/diffuse.png", texParams));
phongMat.SetNormalMap(Nz::Texture::LoadFromFile(resourceDir / "Spaceship/Texture/normal.png", texParams));
Nz::Model model(std::move(gfxMesh), spaceshipMesh->GetAABB());