Moved normal/tangents generation to submeshes

Former-commit-id: d043284a1a5810b429cc76d8bc071010985a523b
This commit is contained in:
Lynix
2013-03-29 14:48:23 +01:00
parent 83b6e429f8
commit ad978dc85a
9 changed files with 131 additions and 146 deletions

View File

@@ -40,8 +40,6 @@ class NAZARA_API NzSkeletalMesh final : public NzSubMesh
bool Create(unsigned int vertexCount, unsigned int weightCount);
void Destroy();
void Finish();
const NzCubef& GetAABB() const;
nzAnimationType GetAnimationType() const final;
void* GetBindPoseBuffer();