Moved normal/tangents generation to submeshes
Former-commit-id: d043284a1a5810b429cc76d8bc071010985a523b
This commit is contained in:
@@ -40,8 +40,6 @@ class NAZARA_API NzSkeletalMesh final : public NzSubMesh
|
||||
bool Create(unsigned int vertexCount, unsigned int weightCount);
|
||||
void Destroy();
|
||||
|
||||
void Finish();
|
||||
|
||||
const NzCubef& GetAABB() const;
|
||||
nzAnimationType GetAnimationType() const final;
|
||||
void* GetBindPoseBuffer();
|
||||
|
||||
Reference in New Issue
Block a user