diff --git a/src/Nazara/OpenGLRenderer/OpenGLCommandBuffer.cpp b/src/Nazara/OpenGLRenderer/OpenGLCommandBuffer.cpp index 127b1b22f..96dd543c5 100644 --- a/src/Nazara/OpenGLRenderer/OpenGLCommandBuffer.cpp +++ b/src/Nazara/OpenGLRenderer/OpenGLCommandBuffer.cpp @@ -322,7 +322,7 @@ namespace Nz } const GL::VertexArray& vao = context.GetVaoCache().Get(vaoSetup); - context.BindVertexArray(vao.GetObjectId(), true); + context.BindVertexArray(vao.GetObjectId()); } void OpenGLCommandBuffer::Release()