Add Phong lighting (WIP)
This commit is contained in:
@@ -19,7 +19,7 @@ namespace Nz
|
||||
friend class MaterialPipeline;
|
||||
|
||||
public:
|
||||
struct UniformOffsets;
|
||||
struct BasicUniformOffsets;
|
||||
|
||||
BasicMaterial(MaterialPass& material);
|
||||
~BasicMaterial() = default;
|
||||
@@ -48,10 +48,10 @@ namespace Nz
|
||||
inline void SetDiffuseMap(std::shared_ptr<Texture> diffuseMap);
|
||||
inline void SetDiffuseSampler(TextureSamplerInfo diffuseSampler);
|
||||
|
||||
static inline const UniformOffsets& GetOffsets();
|
||||
static inline const BasicUniformOffsets& GetOffsets();
|
||||
static inline const std::shared_ptr<MaterialSettings>& GetSettings();
|
||||
|
||||
struct UniformOffsets
|
||||
struct BasicUniformOffsets
|
||||
{
|
||||
std::size_t alphaThreshold;
|
||||
std::size_t diffuseColor;
|
||||
@@ -59,38 +59,59 @@ namespace Nz
|
||||
};
|
||||
|
||||
protected:
|
||||
struct OptionIndexes
|
||||
struct NoInit {};
|
||||
|
||||
inline BasicMaterial(MaterialPass& material, NoInit);
|
||||
|
||||
struct BasicOptionIndexes
|
||||
{
|
||||
std::size_t alphaTest;
|
||||
std::size_t hasAlphaMap;
|
||||
std::size_t hasDiffuseMap;
|
||||
};
|
||||
|
||||
struct TextureIndexes
|
||||
struct BasicTextureIndexes
|
||||
{
|
||||
std::size_t alpha;
|
||||
std::size_t diffuse;
|
||||
};
|
||||
|
||||
static MaterialSettings::Builder Build(const UniformOffsets& offsets, std::vector<UInt8> defaultValues, std::vector<std::shared_ptr<UberShader>> uberShaders, std::size_t* uniformBlockIndex = nullptr, OptionIndexes* optionIndexes = nullptr, TextureIndexes* textureIndexes = nullptr);
|
||||
struct BasicBuildOptions
|
||||
{
|
||||
// Common
|
||||
std::vector<UInt8> defaultValues;
|
||||
std::size_t* uniformBlockIndex = nullptr;
|
||||
std::vector<std::shared_ptr<UberShader>> shaders;
|
||||
|
||||
// Basic
|
||||
BasicUniformOffsets basicOffsets;
|
||||
BasicOptionIndexes* basicOptionIndexes = nullptr;
|
||||
BasicTextureIndexes* basicTextureIndexes = nullptr;
|
||||
};
|
||||
|
||||
inline MaterialPass& GetMaterial();
|
||||
inline const MaterialPass& GetMaterial() const;
|
||||
|
||||
static MaterialSettings::Builder Build(BasicBuildOptions& options);
|
||||
static std::vector<std::shared_ptr<UberShader>> BuildShaders();
|
||||
static std::pair<UniformOffsets, FieldOffsets> BuildUniformOffsets();
|
||||
static std::pair<BasicUniformOffsets, FieldOffsets> BuildUniformOffsets();
|
||||
|
||||
std::size_t m_uniformBlockIndex;
|
||||
BasicOptionIndexes m_basicOptionIndexes;
|
||||
BasicTextureIndexes m_basicTextureIndexes;
|
||||
BasicUniformOffsets m_basicUniformOffsets;
|
||||
|
||||
static std::shared_ptr<MaterialSettings> s_basicMaterialSettings;
|
||||
static std::size_t s_uniformBlockIndex;
|
||||
static BasicOptionIndexes s_basicOptionIndexes;
|
||||
static BasicTextureIndexes s_basicTextureIndexes;
|
||||
static BasicUniformOffsets s_basicUniformOffsets;
|
||||
|
||||
private:
|
||||
static bool Initialize();
|
||||
static void Uninitialize();
|
||||
|
||||
MaterialPass& m_material;
|
||||
std::size_t m_uniformBlockIndex;
|
||||
OptionIndexes m_optionIndexes;
|
||||
TextureIndexes m_textureIndexes;
|
||||
UniformOffsets m_uniformOffsets;
|
||||
|
||||
static std::shared_ptr<MaterialSettings> s_materialSettings;
|
||||
static std::size_t s_uniformBlockIndex;
|
||||
static OptionIndexes s_optionIndexes;
|
||||
static TextureIndexes s_textureIndexes;
|
||||
static UniformOffsets s_uniformOffsets;
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
@@ -9,6 +9,11 @@
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
inline BasicMaterial::BasicMaterial(MaterialPass& material, NoInit) :
|
||||
m_material(material)
|
||||
{
|
||||
}
|
||||
|
||||
/*!
|
||||
* \brief Enable/Disable alpha test for this material
|
||||
*
|
||||
@@ -26,37 +31,37 @@ namespace Nz
|
||||
inline void BasicMaterial::EnableAlphaTest(bool alphaTest)
|
||||
{
|
||||
NazaraAssert(HasAlphaTest(), "Material has no alpha test option");
|
||||
m_material.SetOptionValue(m_optionIndexes.alphaTest, alphaTest);
|
||||
m_material.SetOptionValue(m_basicOptionIndexes.alphaTest, alphaTest);
|
||||
}
|
||||
|
||||
inline const std::shared_ptr<Texture>& BasicMaterial::GetAlphaMap() const
|
||||
{
|
||||
NazaraAssert(HasAlphaMap(), "Material has no alpha texture slot");
|
||||
return m_material.GetTexture(m_textureIndexes.alpha);
|
||||
return m_material.GetTexture(m_basicTextureIndexes.alpha);
|
||||
}
|
||||
|
||||
inline const TextureSamplerInfo& BasicMaterial::GetAlphaSampler() const
|
||||
{
|
||||
NazaraAssert(HasAlphaMap(), "Material has no alpha texture slot");
|
||||
return m_material.GetTextureSampler(m_textureIndexes.alpha);
|
||||
return m_material.GetTextureSampler(m_basicTextureIndexes.alpha);
|
||||
}
|
||||
|
||||
inline const std::shared_ptr<Texture>& BasicMaterial::GetDiffuseMap() const
|
||||
{
|
||||
NazaraAssert(HasDiffuseMap(), "Material has no alpha texture slot");
|
||||
return m_material.GetTexture(m_textureIndexes.diffuse);
|
||||
return m_material.GetTexture(m_basicTextureIndexes.diffuse);
|
||||
}
|
||||
|
||||
inline const TextureSamplerInfo& BasicMaterial::GetDiffuseSampler() const
|
||||
{
|
||||
NazaraAssert(HasDiffuseMap(), "Material has no alpha texture slot");
|
||||
return m_material.GetTextureSampler(m_textureIndexes.diffuse);
|
||||
return m_material.GetTextureSampler(m_basicTextureIndexes.diffuse);
|
||||
}
|
||||
|
||||
inline bool BasicMaterial::IsAlphaTestEnabled() const
|
||||
{
|
||||
NazaraAssert(HasAlphaTest(), "Material has no alpha test option");
|
||||
const auto& optionOpt = m_material.GetOptionValue(m_optionIndexes.alphaTest);
|
||||
const auto& optionOpt = m_material.GetOptionValue(m_basicOptionIndexes.alphaTest);
|
||||
if (std::holds_alternative<ShaderAst::NoValue>(optionOpt))
|
||||
return false;
|
||||
|
||||
@@ -65,69 +70,79 @@ namespace Nz
|
||||
|
||||
inline bool BasicMaterial::HasAlphaMap() const
|
||||
{
|
||||
return m_textureIndexes.alpha != MaterialSettings::InvalidIndex;
|
||||
return m_basicTextureIndexes.alpha != MaterialSettings::InvalidIndex;
|
||||
}
|
||||
|
||||
inline bool BasicMaterial::HasAlphaTest() const
|
||||
{
|
||||
return m_optionIndexes.alphaTest != MaterialSettings::InvalidIndex;
|
||||
return m_basicOptionIndexes.alphaTest != MaterialSettings::InvalidIndex;
|
||||
}
|
||||
|
||||
inline bool BasicMaterial::HasAlphaTestThreshold() const
|
||||
{
|
||||
return m_uniformOffsets.alphaThreshold != MaterialSettings::InvalidIndex;
|
||||
return m_basicUniformOffsets.alphaThreshold != MaterialSettings::InvalidIndex;
|
||||
}
|
||||
|
||||
inline bool BasicMaterial::HasDiffuseColor() const
|
||||
{
|
||||
return m_uniformOffsets.diffuseColor != MaterialSettings::InvalidIndex;
|
||||
return m_basicUniformOffsets.diffuseColor != MaterialSettings::InvalidIndex;
|
||||
}
|
||||
|
||||
inline bool BasicMaterial::HasDiffuseMap() const
|
||||
{
|
||||
return m_textureIndexes.diffuse != MaterialSettings::InvalidIndex;
|
||||
return m_basicTextureIndexes.diffuse != MaterialSettings::InvalidIndex;
|
||||
}
|
||||
|
||||
inline void BasicMaterial::SetAlphaMap(std::shared_ptr<Texture> alphaMap)
|
||||
{
|
||||
NazaraAssert(HasAlphaMap(), "Material has no alpha map slot");
|
||||
bool hasAlphaMap = (alphaMap != nullptr);
|
||||
m_material.SetTexture(m_textureIndexes.alpha, std::move(alphaMap));
|
||||
m_material.SetTexture(m_basicTextureIndexes.alpha, std::move(alphaMap));
|
||||
|
||||
if (m_optionIndexes.hasDiffuseMap != MaterialSettings::InvalidIndex)
|
||||
m_material.SetOptionValue(m_optionIndexes.hasAlphaMap, hasAlphaMap);
|
||||
if (m_basicOptionIndexes.hasDiffuseMap != MaterialSettings::InvalidIndex)
|
||||
m_material.SetOptionValue(m_basicOptionIndexes.hasAlphaMap, hasAlphaMap);
|
||||
}
|
||||
|
||||
inline void BasicMaterial::SetAlphaSampler(TextureSamplerInfo alphaSampler)
|
||||
{
|
||||
NazaraAssert(HasAlphaMap(), "Material has no alpha map slot");
|
||||
m_material.SetTextureSampler(m_textureIndexes.alpha, std::move(alphaSampler));
|
||||
m_material.SetTextureSampler(m_basicTextureIndexes.alpha, std::move(alphaSampler));
|
||||
}
|
||||
|
||||
inline void BasicMaterial::SetDiffuseMap(std::shared_ptr<Texture> diffuseMap)
|
||||
{
|
||||
NazaraAssert(HasDiffuseMap(), "Material has no diffuse map slot");
|
||||
bool hasDiffuseMap = (diffuseMap != nullptr);
|
||||
m_material.SetTexture(m_textureIndexes.diffuse, std::move(diffuseMap));
|
||||
m_material.SetTexture(m_basicTextureIndexes.diffuse, std::move(diffuseMap));
|
||||
|
||||
if (m_optionIndexes.hasDiffuseMap != MaterialSettings::InvalidIndex)
|
||||
m_material.SetOptionValue(m_optionIndexes.hasDiffuseMap, hasDiffuseMap);
|
||||
if (m_basicOptionIndexes.hasDiffuseMap != MaterialSettings::InvalidIndex)
|
||||
m_material.SetOptionValue(m_basicOptionIndexes.hasDiffuseMap, hasDiffuseMap);
|
||||
}
|
||||
|
||||
inline void BasicMaterial::SetDiffuseSampler(TextureSamplerInfo diffuseSampler)
|
||||
{
|
||||
NazaraAssert(HasDiffuseMap(), "Material has no diffuse map slot");
|
||||
m_material.SetTextureSampler(m_textureIndexes.diffuse, std::move(diffuseSampler));
|
||||
m_material.SetTextureSampler(m_basicTextureIndexes.diffuse, std::move(diffuseSampler));
|
||||
}
|
||||
|
||||
inline MaterialPass& BasicMaterial::GetMaterial()
|
||||
{
|
||||
return m_material;
|
||||
}
|
||||
|
||||
inline const MaterialPass& BasicMaterial::GetMaterial() const
|
||||
{
|
||||
return m_material;
|
||||
}
|
||||
|
||||
inline const std::shared_ptr<MaterialSettings>& BasicMaterial::GetSettings()
|
||||
{
|
||||
return s_materialSettings;
|
||||
return s_basicMaterialSettings;
|
||||
}
|
||||
|
||||
inline auto BasicMaterial::GetOffsets() -> const UniformOffsets&
|
||||
inline auto BasicMaterial::GetOffsets() -> const BasicUniformOffsets&
|
||||
{
|
||||
return s_uniformOffsets;
|
||||
return s_basicUniformOffsets;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -29,7 +29,7 @@ namespace Nz
|
||||
static bool Initialize();
|
||||
static void Uninitialize();
|
||||
|
||||
static std::shared_ptr<MaterialSettings> s_materialSettings;
|
||||
static std::shared_ptr<MaterialSettings> s_basicMaterialSettings;
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
@@ -9,7 +9,7 @@ namespace Nz
|
||||
{
|
||||
inline const std::shared_ptr<MaterialSettings>& DepthMaterial::GetSettings()
|
||||
{
|
||||
return s_materialSettings;
|
||||
return s_basicMaterialSettings;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -16,6 +16,7 @@
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
class AbstractBuffer;
|
||||
class CommandBufferBuilder;
|
||||
class RenderElement;
|
||||
class RenderFrame;
|
||||
@@ -25,13 +26,20 @@ namespace Nz
|
||||
class NAZARA_GRAPHICS_API ElementRenderer
|
||||
{
|
||||
public:
|
||||
struct RenderStates;
|
||||
|
||||
ElementRenderer() = default;
|
||||
virtual ~ElementRenderer();
|
||||
|
||||
virtual std::unique_ptr<ElementRendererData> InstanciateData() = 0;
|
||||
virtual void Prepare(const ViewerInstance& viewerInstance, ElementRendererData& rendererData, RenderFrame& currentFrame, const Pointer<const RenderElement>* elements, std::size_t elementCount);
|
||||
virtual void Prepare(const ViewerInstance& viewerInstance, ElementRendererData& rendererData, RenderFrame& currentFrame, const RenderStates& renderStates, const Pointer<const RenderElement>* elements, std::size_t elementCount);
|
||||
virtual void Render(const ViewerInstance& viewerInstance, ElementRendererData& rendererData, CommandBufferBuilder& commandBuffer, const Pointer<const RenderElement>* elements, std::size_t elementCount) = 0;
|
||||
virtual void Reset(ElementRendererData& rendererData, RenderFrame& currentFrame);
|
||||
|
||||
struct RenderStates
|
||||
{
|
||||
std::shared_ptr<AbstractBuffer> lightData;
|
||||
};
|
||||
};
|
||||
|
||||
struct NAZARA_GRAPHICS_API ElementRendererData
|
||||
|
||||
@@ -12,6 +12,15 @@
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
enum class BasicLightType
|
||||
{
|
||||
Directional,
|
||||
Point,
|
||||
Spot,
|
||||
|
||||
Max = Spot
|
||||
};
|
||||
|
||||
enum class BasicRenderElement
|
||||
{
|
||||
SpriteChain = 0,
|
||||
@@ -54,6 +63,7 @@ namespace Nz
|
||||
enum class PredefinedShaderBinding
|
||||
{
|
||||
InstanceDataUbo,
|
||||
LightDataUbo,
|
||||
OverlayTexture,
|
||||
ViewerDataUbo,
|
||||
|
||||
|
||||
@@ -108,6 +108,7 @@ namespace Nz
|
||||
|
||||
std::size_t m_depthPassIndex;
|
||||
std::size_t m_forwardPassIndex;
|
||||
std::shared_ptr<AbstractBuffer> m_lightDataBuffer;
|
||||
std::unordered_map<AbstractViewer*, ViewerData> m_viewers;
|
||||
std::unordered_map<MaterialPass*, MaterialData> m_materials;
|
||||
std::unordered_map<WorldInstancePtr, std::unordered_map<const InstancedRenderable*, RenderableData>> m_renderables;
|
||||
|
||||
@@ -57,10 +57,6 @@ namespace Nz
|
||||
std::array<std::shared_ptr<Texture>, ImageTypeCount> whiteTextures;
|
||||
};
|
||||
|
||||
static void FillDrawDataPipelineLayout(RenderPipelineLayoutInfo& layoutInfo, UInt32 set);
|
||||
static void FillViewerPipelineLayout(RenderPipelineLayoutInfo& layoutInfo, UInt32 set);
|
||||
static void FillWorldPipelineLayout(RenderPipelineLayoutInfo& layoutInfo, UInt32 set);
|
||||
|
||||
private:
|
||||
void BuildBlitPipeline();
|
||||
void BuildDefaultTextures();
|
||||
|
||||
@@ -75,7 +75,7 @@ namespace Nz
|
||||
inline const std::shared_ptr<Texture>& GetTexture(std::size_t textureIndex) const;
|
||||
inline const TextureSamplerInfo& GetTextureSampler(std::size_t textureIndex) const;
|
||||
inline const std::shared_ptr<AbstractBuffer>& GetUniformBuffer(std::size_t bufferIndex) const;
|
||||
inline const std::vector<UInt8>& GetUniformBufferConstData(std::size_t bufferIndex);
|
||||
inline const std::vector<UInt8>& GetUniformBufferConstData(std::size_t bufferIndex) const;
|
||||
inline std::vector<UInt8>& GetUniformBufferData(std::size_t bufferIndex);
|
||||
|
||||
inline bool HasTexture(std::size_t textureIndex) const;
|
||||
|
||||
@@ -391,7 +391,7 @@ namespace Nz
|
||||
return m_uniformBuffers[bufferIndex].buffer;
|
||||
}
|
||||
|
||||
inline const std::vector<UInt8>& MaterialPass::GetUniformBufferConstData(std::size_t bufferIndex)
|
||||
inline const std::vector<UInt8>& MaterialPass::GetUniformBufferConstData(std::size_t bufferIndex) const
|
||||
{
|
||||
NazaraAssert(bufferIndex < m_uniformBuffers.size(), "Invalid uniform buffer index");
|
||||
return m_uniformBuffers[bufferIndex].data;
|
||||
|
||||
@@ -8,38 +8,31 @@
|
||||
#define NAZARA_GRAPHICS_PHONGLIGHTINGMATERIAL_HPP
|
||||
|
||||
#include <Nazara/Prerequisites.hpp>
|
||||
#include <Nazara/Graphics/BasicMaterial.hpp>
|
||||
#include <Nazara/Graphics/MaterialPass.hpp>
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
class NAZARA_GRAPHICS_API PhongLightingMaterial
|
||||
class NAZARA_GRAPHICS_API PhongLightingMaterial : public BasicMaterial
|
||||
{
|
||||
friend class MaterialPipeline;
|
||||
|
||||
public:
|
||||
PhongLightingMaterial(MaterialPass& material);
|
||||
|
||||
inline const std::shared_ptr<Texture>& GetAlphaMap() const;
|
||||
float GetAlphaThreshold() const;
|
||||
Color GetAmbientColor() const;
|
||||
Color GetDiffuseColor() const;
|
||||
inline const std::shared_ptr<Texture>& GetDiffuseMap() const;
|
||||
inline TextureSampler& GetDiffuseSampler();
|
||||
inline const TextureSampler& GetDiffuseSampler() const;
|
||||
inline const std::shared_ptr<Texture>& GetEmissiveMap() const;
|
||||
inline const TextureSamplerInfo& GetEmissiveSampler() const;
|
||||
inline const std::shared_ptr<Texture>& GetHeightMap() const;
|
||||
inline const TextureSamplerInfo& GetHeightSampler() const;
|
||||
inline const std::shared_ptr<Texture>& GetNormalMap() const;
|
||||
inline const TextureSamplerInfo& GetNormalSampler() const;
|
||||
float GetShininess() const;
|
||||
Color GetSpecularColor() const;
|
||||
inline const std::shared_ptr<Texture>& GetSpecularMap() const;
|
||||
inline TextureSampler& GetSpecularSampler();
|
||||
inline const TextureSampler& GetSpecularSampler() const;
|
||||
inline const TextureSamplerInfo& GetSpecularSampler() const;
|
||||
|
||||
inline bool HasAlphaMap() const;
|
||||
inline bool HasAlphaThreshold() const;
|
||||
inline bool HasAmbientColor() const;
|
||||
inline bool HasDiffuseColor() const;
|
||||
inline bool HasDiffuseMap() const;
|
||||
inline bool HasEmissiveMap() const;
|
||||
inline bool HasHeightMap() const;
|
||||
inline bool HasNormalMap() const;
|
||||
@@ -47,53 +40,68 @@ namespace Nz
|
||||
inline bool HasSpecularColor() const;
|
||||
inline bool HasSpecularMap() const;
|
||||
|
||||
inline void SetAlphaMap(std::shared_ptr<Texture> alphaMap);
|
||||
void SetAlphaThreshold(float alphaThreshold);
|
||||
void SetAmbientColor(const Color& ambient);
|
||||
void SetDiffuseColor(const Color& diffuse);
|
||||
inline void SetDiffuseMap(std::shared_ptr<Texture> diffuseMap);
|
||||
inline void SetDiffuseSampler(const TextureSampler& sampler);
|
||||
inline void SetEmissiveMap(std::shared_ptr<Texture> textureName);
|
||||
inline void SetHeightMap(std::shared_ptr<Texture> textureName);
|
||||
inline void SetNormalMap(std::shared_ptr<Texture> textureName);
|
||||
inline void SetEmissiveMap(std::shared_ptr<Texture> emissiveMap);
|
||||
inline void SetEmissiveSampler(TextureSamplerInfo emissiveSampler);
|
||||
inline void SetHeightMap(std::shared_ptr<Texture> heightMap);
|
||||
inline void SetHeightSampler(TextureSamplerInfo heightSampler);
|
||||
inline void SetNormalMap(std::shared_ptr<Texture> normalMap);
|
||||
inline void SetNormalSampler(TextureSamplerInfo normalSampler);
|
||||
void SetShininess(float shininess);
|
||||
void SetSpecularColor(const Color& specular);
|
||||
inline void SetSpecularMap(std::shared_ptr<Texture> specularMap);
|
||||
inline void SetSpecularSampler(const TextureSampler& sampler);
|
||||
inline void SetSpecularSampler(TextureSamplerInfo specularSampler);
|
||||
|
||||
static const std::shared_ptr<MaterialSettings>& GetSettings();
|
||||
|
||||
private:
|
||||
protected:
|
||||
struct PhongOptionIndexes
|
||||
{
|
||||
std::size_t hasEmissiveMap;
|
||||
std::size_t hasHeightMap;
|
||||
std::size_t hasNormalMap;
|
||||
std::size_t hasSpecularMap;
|
||||
};
|
||||
|
||||
struct PhongUniformOffsets
|
||||
{
|
||||
std::size_t alphaThreshold;
|
||||
std::size_t shininess;
|
||||
std::size_t ambientColor;
|
||||
std::size_t diffuseColor;
|
||||
std::size_t shininess;
|
||||
std::size_t totalSize;
|
||||
std::size_t specularColor;
|
||||
};
|
||||
|
||||
struct TextureIndexes
|
||||
struct PhongTextureIndexes
|
||||
{
|
||||
std::size_t alpha;
|
||||
std::size_t diffuse;
|
||||
std::size_t emissive;
|
||||
std::size_t height;
|
||||
std::size_t normal;
|
||||
std::size_t specular;
|
||||
};
|
||||
|
||||
struct PhongBuildOptions : BasicBuildOptions
|
||||
{
|
||||
PhongUniformOffsets phongOffsets;
|
||||
PhongOptionIndexes* phongOptionIndexes = nullptr;
|
||||
PhongTextureIndexes* phongTextureIndexes = nullptr;
|
||||
};
|
||||
|
||||
PhongOptionIndexes m_phongOptionIndexes;
|
||||
PhongTextureIndexes m_phongTextureIndexes;
|
||||
PhongUniformOffsets m_phongUniformOffsets;
|
||||
|
||||
static MaterialSettings::Builder Build(PhongBuildOptions& options);
|
||||
static std::vector<std::shared_ptr<UberShader>> BuildShaders();
|
||||
static std::pair<PhongUniformOffsets, FieldOffsets> BuildUniformOffsets();
|
||||
|
||||
private:
|
||||
static bool Initialize();
|
||||
static void Uninitialize();
|
||||
|
||||
MaterialPass& m_material;
|
||||
std::size_t m_phongUniformIndex;
|
||||
TextureIndexes m_textureIndexes;
|
||||
PhongUniformOffsets m_phongUniformOffsets;
|
||||
|
||||
static std::shared_ptr<MaterialSettings> s_materialSettings;
|
||||
static std::shared_ptr<MaterialSettings> s_phongMaterialSettings;
|
||||
static std::size_t s_phongUniformBlockIndex;
|
||||
static TextureIndexes s_textureIndexes;
|
||||
static PhongOptionIndexes s_phongOptionIndexes;
|
||||
static PhongTextureIndexes s_phongTextureIndexes;
|
||||
static PhongUniformOffsets s_phongUniformOffsets;
|
||||
};
|
||||
}
|
||||
|
||||
@@ -9,50 +9,52 @@
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
inline const std::shared_ptr<Texture>& PhongLightingMaterial::GetAlphaMap() const
|
||||
{
|
||||
NazaraAssert(HasAlphaMap(), "Material has no alpha map slot");
|
||||
return m_material.GetTexture(m_textureIndexes.alpha);
|
||||
}
|
||||
|
||||
inline const std::shared_ptr<Texture>& PhongLightingMaterial::GetDiffuseMap() const
|
||||
{
|
||||
NazaraAssert(HasDiffuseMap(), "Material has no alpha map slot");
|
||||
return m_material.GetTexture(m_textureIndexes.diffuse);
|
||||
}
|
||||
|
||||
inline const std::shared_ptr<Texture>& PhongLightingMaterial::GetEmissiveMap() const
|
||||
{
|
||||
NazaraAssert(HasEmissiveMap(), "Material has no alpha map slot");
|
||||
return m_material.GetTexture(m_textureIndexes.emissive);
|
||||
NazaraAssert(HasEmissiveMap(), "Material has no emissive map slot");
|
||||
return GetMaterial().GetTexture(m_phongTextureIndexes.emissive);
|
||||
}
|
||||
|
||||
inline const TextureSamplerInfo& PhongLightingMaterial::GetEmissiveSampler() const
|
||||
{
|
||||
NazaraAssert(HasSpecularMap(), "Material has no emissive map slot");
|
||||
return GetMaterial().GetTextureSampler(m_phongTextureIndexes.emissive);
|
||||
}
|
||||
|
||||
inline const std::shared_ptr<Texture>& PhongLightingMaterial::GetHeightMap() const
|
||||
{
|
||||
NazaraAssert(HasHeightMap(), "Material has no alpha map slot");
|
||||
return m_material.GetTexture(m_textureIndexes.height);
|
||||
NazaraAssert(HasHeightMap(), "Material has no height map slot");
|
||||
return GetMaterial().GetTexture(m_phongTextureIndexes.height);
|
||||
}
|
||||
|
||||
inline const TextureSamplerInfo& PhongLightingMaterial::GetHeightSampler() const
|
||||
{
|
||||
NazaraAssert(HasSpecularMap(), "Material has no height map slot");
|
||||
return GetMaterial().GetTextureSampler(m_phongTextureIndexes.height);
|
||||
}
|
||||
|
||||
inline const std::shared_ptr<Texture>& PhongLightingMaterial::GetNormalMap() const
|
||||
{
|
||||
NazaraAssert(HasNormalMap(), "Material has no alpha map slot");
|
||||
return m_material.GetTexture(m_textureIndexes.normal);
|
||||
NazaraAssert(HasNormalMap(), "Material has no normal map slot");
|
||||
return GetMaterial().GetTexture(m_phongTextureIndexes.normal);
|
||||
}
|
||||
|
||||
inline const TextureSamplerInfo& PhongLightingMaterial::GetNormalSampler() const
|
||||
{
|
||||
NazaraAssert(HasSpecularMap(), "Material has no normal map slot");
|
||||
return GetMaterial().GetTextureSampler(m_phongTextureIndexes.normal);
|
||||
}
|
||||
|
||||
inline const std::shared_ptr<Texture>& PhongLightingMaterial::GetSpecularMap() const
|
||||
{
|
||||
NazaraAssert(HasSpecularMap(), "Material has no alpha map slot");
|
||||
return m_material.GetTexture(m_textureIndexes.specular);
|
||||
NazaraAssert(HasSpecularMap(), "Material has no specular map slot");
|
||||
return GetMaterial().GetTexture(m_phongTextureIndexes.specular);
|
||||
}
|
||||
|
||||
inline bool PhongLightingMaterial::HasAlphaMap() const
|
||||
inline const TextureSamplerInfo& PhongLightingMaterial::GetSpecularSampler() const
|
||||
{
|
||||
return m_textureIndexes.alpha != MaterialSettings::InvalidIndex;
|
||||
}
|
||||
|
||||
inline bool PhongLightingMaterial::HasAlphaThreshold() const
|
||||
{
|
||||
return m_phongUniformOffsets.alphaThreshold != MaterialSettings::InvalidIndex;
|
||||
NazaraAssert(HasSpecularMap(), "Material has no specular map slot");
|
||||
return GetMaterial().GetTextureSampler(m_phongTextureIndexes.specular);
|
||||
}
|
||||
|
||||
inline bool PhongLightingMaterial::HasAmbientColor() const
|
||||
@@ -60,29 +62,19 @@ namespace Nz
|
||||
return m_phongUniformOffsets.ambientColor != MaterialSettings::InvalidIndex;
|
||||
}
|
||||
|
||||
inline bool PhongLightingMaterial::HasDiffuseColor() const
|
||||
{
|
||||
return m_phongUniformOffsets.diffuseColor != MaterialSettings::InvalidIndex;
|
||||
}
|
||||
|
||||
inline bool PhongLightingMaterial::HasDiffuseMap() const
|
||||
{
|
||||
return m_textureIndexes.diffuse != MaterialSettings::InvalidIndex;
|
||||
}
|
||||
|
||||
inline bool PhongLightingMaterial::HasEmissiveMap() const
|
||||
{
|
||||
return m_textureIndexes.emissive != MaterialSettings::InvalidIndex;
|
||||
return m_phongTextureIndexes.emissive != MaterialSettings::InvalidIndex;
|
||||
}
|
||||
|
||||
inline bool PhongLightingMaterial::HasHeightMap() const
|
||||
{
|
||||
return m_textureIndexes.height != MaterialSettings::InvalidIndex;
|
||||
return m_phongTextureIndexes.height != MaterialSettings::InvalidIndex;
|
||||
}
|
||||
|
||||
inline bool PhongLightingMaterial::HasNormalMap() const
|
||||
{
|
||||
return m_textureIndexes.normal != MaterialSettings::InvalidIndex;
|
||||
return m_phongTextureIndexes.normal != MaterialSettings::InvalidIndex;
|
||||
}
|
||||
|
||||
inline bool PhongLightingMaterial::HasShininess() const
|
||||
@@ -97,25 +89,71 @@ namespace Nz
|
||||
|
||||
inline bool PhongLightingMaterial::HasSpecularMap() const
|
||||
{
|
||||
return m_textureIndexes.specular != MaterialSettings::InvalidIndex;
|
||||
return m_phongTextureIndexes.specular != MaterialSettings::InvalidIndex;
|
||||
}
|
||||
|
||||
inline void PhongLightingMaterial::SetAlphaMap(std::shared_ptr<Texture> alphaMap)
|
||||
inline void PhongLightingMaterial::SetEmissiveMap(std::shared_ptr<Texture> emissiveMap)
|
||||
{
|
||||
NazaraAssert(HasAlphaMap(), "Material has no alpha map slot");
|
||||
m_material.SetTexture(m_textureIndexes.alpha, std::move(alphaMap));
|
||||
NazaraAssert(HasEmissiveMap(), "Material has no emissive map slot");
|
||||
bool hasEmissiveMap = (emissiveMap != nullptr);
|
||||
GetMaterial().SetTexture(m_phongTextureIndexes.emissive, std::move(emissiveMap));
|
||||
|
||||
if (m_phongOptionIndexes.hasEmissiveMap != MaterialSettings::InvalidIndex)
|
||||
GetMaterial().SetOptionValue(m_phongOptionIndexes.hasEmissiveMap, hasEmissiveMap);
|
||||
}
|
||||
|
||||
inline void PhongLightingMaterial::SetDiffuseMap(std::shared_ptr<Texture> diffuseMap)
|
||||
inline void PhongLightingMaterial::SetEmissiveSampler(TextureSamplerInfo emissiveSampler)
|
||||
{
|
||||
NazaraAssert(HasDiffuseMap(), "Material has no diffuse map slot");
|
||||
m_material.SetTexture(m_textureIndexes.diffuse, std::move(diffuseMap));
|
||||
NazaraAssert(HasEmissiveMap(), "Material has no emissive map slot");
|
||||
GetMaterial().SetTextureSampler(m_phongTextureIndexes.emissive, std::move(emissiveSampler));
|
||||
}
|
||||
|
||||
inline void PhongLightingMaterial::SetHeightMap(std::shared_ptr<Texture> heightMap)
|
||||
{
|
||||
NazaraAssert(HasHeightMap(), "Material has no specular map slot");
|
||||
bool hasHeightMap = (heightMap != nullptr);
|
||||
GetMaterial().SetTexture(m_phongTextureIndexes.height, std::move(heightMap));
|
||||
|
||||
if (m_phongOptionIndexes.hasHeightMap != MaterialSettings::InvalidIndex)
|
||||
GetMaterial().SetOptionValue(m_phongOptionIndexes.hasHeightMap, hasHeightMap);
|
||||
}
|
||||
|
||||
inline void PhongLightingMaterial::SetHeightSampler(TextureSamplerInfo heightSampler)
|
||||
{
|
||||
NazaraAssert(HasHeightMap(), "Material has no height map slot");
|
||||
GetMaterial().SetTextureSampler(m_phongTextureIndexes.height, std::move(heightSampler));
|
||||
}
|
||||
|
||||
inline void PhongLightingMaterial::SetNormalMap(std::shared_ptr<Texture> normalMap)
|
||||
{
|
||||
NazaraAssert(HasNormalMap(), "Material has no normal map slot");
|
||||
m_material.SetTexture(m_textureIndexes.normal, std::move(normalMap));
|
||||
bool hasNormalMap = (normalMap != nullptr);
|
||||
GetMaterial().SetTexture(m_phongTextureIndexes.normal, std::move(normalMap));
|
||||
|
||||
if (m_phongOptionIndexes.hasNormalMap != MaterialSettings::InvalidIndex)
|
||||
GetMaterial().SetOptionValue(m_phongOptionIndexes.hasNormalMap, hasNormalMap);
|
||||
}
|
||||
|
||||
inline void PhongLightingMaterial::SetNormalSampler(TextureSamplerInfo normalSampler)
|
||||
{
|
||||
NazaraAssert(HasNormalMap(), "Material has no normal map slot");
|
||||
GetMaterial().SetTextureSampler(m_phongTextureIndexes.normal, std::move(normalSampler));
|
||||
}
|
||||
|
||||
inline void PhongLightingMaterial::SetSpecularMap(std::shared_ptr<Texture> specularMap)
|
||||
{
|
||||
NazaraAssert(HasNormalMap(), "Material has no specular map slot");
|
||||
bool hasSpecularMap = (specularMap != nullptr);
|
||||
GetMaterial().SetTexture(m_phongTextureIndexes.specular, std::move(specularMap));
|
||||
|
||||
if (m_phongOptionIndexes.hasSpecularMap != MaterialSettings::InvalidIndex)
|
||||
GetMaterial().SetOptionValue(m_phongOptionIndexes.hasSpecularMap, hasSpecularMap);
|
||||
}
|
||||
|
||||
inline void PhongLightingMaterial::SetSpecularSampler(TextureSamplerInfo specularSampler)
|
||||
{
|
||||
NazaraAssert(HasSpecularMap(), "Material has no specular map slot");
|
||||
GetMaterial().SetTextureSampler(m_phongTextureIndexes.specular, std::move(specularSampler));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -15,7 +15,7 @@ namespace Nz
|
||||
{
|
||||
struct NAZARA_GRAPHICS_API PredefinedLightData
|
||||
{
|
||||
struct InnerStruct
|
||||
struct Light
|
||||
{
|
||||
std::size_t type;
|
||||
std::size_t color;
|
||||
@@ -24,15 +24,18 @@ namespace Nz
|
||||
std::size_t parameter2;
|
||||
std::size_t parameter3;
|
||||
std::size_t shadowMappingFlag;
|
||||
std::size_t totalSize;
|
||||
};
|
||||
|
||||
InnerStruct innerOffsets;
|
||||
std::array<std::size_t, 3> lightArray;
|
||||
std::size_t lightArraySize;
|
||||
std::size_t lightsOffset;
|
||||
std::size_t lightCountOffset;
|
||||
std::size_t lightSize;
|
||||
std::size_t totalSize;
|
||||
Light lightMemberOffsets;
|
||||
|
||||
static constexpr std::size_t MaxLightCount = 3;
|
||||
|
||||
static PredefinedLightData GetOffsets();
|
||||
static MaterialSettings::SharedUniformBlock GetUniformBlock();
|
||||
static MaterialSettings::SharedUniformBlock GetUniformBlock(UInt32 bindingIndex, ShaderStageTypeFlags shaderStages);
|
||||
};
|
||||
|
||||
struct NAZARA_GRAPHICS_API PredefinedInstanceData
|
||||
|
||||
@@ -89,7 +89,7 @@ namespace Nz
|
||||
|
||||
inline void Sprite::UpdateVertices()
|
||||
{
|
||||
Boxf aabb;
|
||||
Boxf aabb = Boxf::Zero();
|
||||
|
||||
VertexStruct_XYZ_Color_UV* vertices = m_vertices.data();
|
||||
|
||||
@@ -105,7 +105,10 @@ namespace Nz
|
||||
vertices->position = Vector3f(m_size * cornerExtent[UnderlyingCast(corner)], 0.f) - m_origin;
|
||||
vertices->uv = m_textureCoords.GetCorner(corner);
|
||||
|
||||
aabb.Set(vertices->position);
|
||||
if (aabb.IsValid())
|
||||
aabb.ExtendTo(vertices->position);
|
||||
else
|
||||
aabb.Set(vertices->position);
|
||||
|
||||
vertices++;
|
||||
}
|
||||
|
||||
@@ -31,7 +31,7 @@ namespace Nz
|
||||
~SpriteChainRenderer() = default;
|
||||
|
||||
std::unique_ptr<ElementRendererData> InstanciateData() override;
|
||||
void Prepare(const ViewerInstance& viewerInstance, ElementRendererData& rendererData, RenderFrame& currentFrame, const Pointer<const RenderElement>* elements, std::size_t elementCount) override;
|
||||
void Prepare(const ViewerInstance& viewerInstance, ElementRendererData& rendererData, RenderFrame& currentFrame, const RenderStates& renderStates, const Pointer<const RenderElement>* elements, std::size_t elementCount) override;
|
||||
void Render(const ViewerInstance& viewerInstance, ElementRendererData& rendererData, CommandBufferBuilder& commandBuffer, const Pointer<const RenderElement>* elements, std::size_t elementCount) override;
|
||||
void Reset(ElementRendererData& rendererData, RenderFrame& currentFrame) override;
|
||||
|
||||
|
||||
@@ -21,13 +21,13 @@ namespace Nz
|
||||
class NAZARA_GRAPHICS_API SubmeshRenderer : public ElementRenderer
|
||||
{
|
||||
public:
|
||||
SubmeshRenderer();
|
||||
SubmeshRenderer() = default;
|
||||
~SubmeshRenderer() = default;
|
||||
|
||||
std::unique_ptr<ElementRendererData> InstanciateData();
|
||||
void Prepare(const ViewerInstance& viewerInstance, ElementRendererData& rendererData, RenderFrame& currentFrame, const Pointer<const RenderElement>* elements, std::size_t elementCount);
|
||||
std::unique_ptr<ElementRendererData> InstanciateData() override;
|
||||
void Prepare(const ViewerInstance& viewerInstance, ElementRendererData& rendererData, RenderFrame& currentFrame, const RenderStates& renderStates, const Pointer<const RenderElement>* elements, std::size_t elementCount) override;
|
||||
void Render(const ViewerInstance& viewerInstance, ElementRendererData& rendererData, CommandBufferBuilder& commandBuffer, const Pointer<const RenderElement>* elements, std::size_t elementCount) override;
|
||||
void Reset(ElementRendererData& rendererData, RenderFrame& currentFrame);
|
||||
void Reset(ElementRendererData& rendererData, RenderFrame& currentFrame) override;
|
||||
|
||||
private:
|
||||
std::vector<ShaderBinding::Binding> m_bindingCache;
|
||||
|
||||
@@ -28,6 +28,7 @@ namespace Nz
|
||||
ViewerInstance(ViewerInstance&&) noexcept = default;
|
||||
~ViewerInstance() = default;
|
||||
|
||||
inline const Vector3f& GetEyePosition() const;
|
||||
inline const Matrix4f& GetInvProjectionMatrix() const;
|
||||
inline const Matrix4f& GetInvViewMatrix() const;
|
||||
inline const Matrix4f& GetInvViewProjMatrix() const;
|
||||
@@ -39,6 +40,7 @@ namespace Nz
|
||||
inline const std::shared_ptr<AbstractBuffer>& GetViewerBuffer() const;
|
||||
|
||||
void UpdateBuffers(UploadPool& uploadPool, CommandBufferBuilder& builder);
|
||||
inline void UpdateEyePosition(const Vector3f& eyePosition);
|
||||
inline void UpdateProjectionMatrix(const Matrix4f& projectionMatrix);
|
||||
inline void UpdateProjectionMatrix(const Matrix4f& projectionMatrix, const Matrix4f& invProjectionMatrix);
|
||||
inline void UpdateProjViewMatrices(const Matrix4f& projectionMatrix, const Matrix4f& viewMatrix);
|
||||
@@ -60,6 +62,7 @@ namespace Nz
|
||||
Matrix4f m_viewProjMatrix;
|
||||
Matrix4f m_viewMatrix;
|
||||
Vector2f m_targetSize;
|
||||
Vector3f m_eyePosition;
|
||||
bool m_dataInvalided;
|
||||
};
|
||||
}
|
||||
|
||||
@@ -8,6 +8,11 @@
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
inline const Vector3f& ViewerInstance::GetEyePosition() const
|
||||
{
|
||||
return m_eyePosition;
|
||||
}
|
||||
|
||||
inline const Matrix4f& ViewerInstance::GetInvProjectionMatrix() const
|
||||
{
|
||||
return m_invProjectionMatrix;
|
||||
@@ -53,6 +58,12 @@ namespace Nz
|
||||
return m_viewerDataBuffer;
|
||||
}
|
||||
|
||||
inline void ViewerInstance::UpdateEyePosition(const Vector3f& eyePosition)
|
||||
{
|
||||
m_eyePosition = eyePosition;
|
||||
m_dataInvalided = true;
|
||||
}
|
||||
|
||||
inline void ViewerInstance::UpdateProjectionMatrix(const Matrix4f& projectionMatrix)
|
||||
{
|
||||
m_projectionMatrix = projectionMatrix;
|
||||
|
||||
@@ -103,7 +103,9 @@ namespace Nz
|
||||
Length = 3,
|
||||
Max = 4,
|
||||
Min = 5,
|
||||
Normalize = 9,
|
||||
Pow = 6,
|
||||
Reflect = 8,
|
||||
SampleTexture = 2,
|
||||
};
|
||||
|
||||
|
||||
@@ -40,6 +40,7 @@ namespace Nz::ShaderAst
|
||||
std::unordered_set<std::string> reservedIdentifiers;
|
||||
std::unordered_map<std::size_t, ConstantValue> optionValues;
|
||||
bool makeVariableNameUnique = false;
|
||||
bool removeConstDeclaration = false;
|
||||
bool reduceLoopsToWhile = false;
|
||||
bool removeCompoundAssignments = false;
|
||||
bool removeOptionDeclaration = false;
|
||||
|
||||
Reference in New Issue
Block a user