Add Phong lighting (WIP)

This commit is contained in:
Jérôme Leclercq
2022-01-11 19:47:29 +01:00
parent 504249e70f
commit b0a3941f4e
40 changed files with 1141 additions and 427 deletions

View File

@@ -75,7 +75,7 @@ namespace Nz
inline const std::shared_ptr<Texture>& GetTexture(std::size_t textureIndex) const;
inline const TextureSamplerInfo& GetTextureSampler(std::size_t textureIndex) const;
inline const std::shared_ptr<AbstractBuffer>& GetUniformBuffer(std::size_t bufferIndex) const;
inline const std::vector<UInt8>& GetUniformBufferConstData(std::size_t bufferIndex);
inline const std::vector<UInt8>& GetUniformBufferConstData(std::size_t bufferIndex) const;
inline std::vector<UInt8>& GetUniformBufferData(std::size_t bufferIndex);
inline bool HasTexture(std::size_t textureIndex) const;