Replace platform backends by SDL

This commit is contained in:
Lynix
2020-05-27 17:47:52 +02:00
parent c071f52d8f
commit b0c72a6101
132 changed files with 38933 additions and 6374 deletions

View File

@@ -24,7 +24,3 @@ ServerMode = false
-- Builds modules as one united library (useless on POSIX systems)
UniteModules = false
-- Use SDL2 platform
PlatformSDL2 = true
PlatformSDL2_Path = "../../SDL2"

View File

@@ -2,57 +2,17 @@ MODULE.Name = "Platform"
MODULE.ClientOnly = true
MODULE.Libraries = {
"NazaraCore",
"NazaraUtility"
MODULE.Defines = {
"NAZARA_PLATFORM_SDL2"
}
if (Config.PlatformSDL2) then
table.insert(MODULE.Defines, "NAZARA_PLATFORM_SDL2")
MODULE.Libraries = {
"NazaraCore",
"NazaraUtility",
"SDL2"
}
table.insert(MODULE.Files, "../src/Nazara/Platform/SDL2/**.hpp")
table.insert(MODULE.Files, "../src/Nazara/Platform/SDL2/**.cpp")
table.insert(MODULE.Libraries, "SDL2")
assert(Config.PlatformSDL2_Path)
MODULE.Includes = Config.PlatformSDL2_Path .. "/include"
MODULE.LibraryPaths.x64 = {
Config.PlatformSDL2_Path .. "/lib/x64/",
Config.PlatformSDL2_Path .. "/bin/x64/"
}
MODULE.LibraryPaths.x86 = {
Config.PlatformSDL2_Path .. "/lib/x86/",
Config.PlatformSDL2_Path .. "/bin/x86/"
}
MODULE.FilesExcluded = {
"../src/Nazara/Platform/Win32/**",
"../src/Nazara/Platform/X11/**"
}
else
MODULE.OsFiles.Windows = {
"../src/Nazara/Platform/Win32/**.hpp",
"../src/Nazara/Platform/Win32/**.cpp"
}
MODULE.OsFiles.Posix = {
"../src/Nazara/Platform/X11/**.hpp",
"../src/Nazara/Platform/X11/**.cpp"
}
MODULE.OsLibraries.Windows = {
"gdi32"
}
MODULE.OsLibraries.Posix = {
"X11",
"xcb",
"xcb-cursor",
"xcb-ewmh",
"xcb-icccm",
"xcb-keysyms",
"xcb-randr"
}
end
MODULE.Files = {
"../src/Nazara/Platform/SDL2/**.hpp",
"../src/Nazara/Platform/SDL2/**.cpp"
}

View File

@@ -9,51 +9,11 @@ MODULE.Defines = {
MODULE.Libraries = {
"NazaraCore",
"NazaraUtility",
"NazaraPlatform"
"NazaraPlatform",
"SDL2"
}
if (Config.PlatformSDL2) then
table.insert(MODULE.Defines, "NAZARA_PLATFORM_SDL2")
table.insert(MODULE.Files, "../src/Nazara/Renderer/SDL2/**.hpp")
table.insert(MODULE.Files, "../src/Nazara/Renderer/SDL2/**.cpp")
table.insert(MODULE.Libraries, "SDL2")
assert(Config.PlatformSDL2_Path)
MODULE.Includes = Config.PlatformSDL2_Path .. "/include"
MODULE.LibraryPaths.x64 = {
Config.PlatformSDL2_Path .. "/lib/x64/",
Config.PlatformSDL2_Path .. "/bin/x64/"
}
MODULE.LibraryPaths.x86 = {
Config.PlatformSDL2_Path .. "/lib/x86/",
Config.PlatformSDL2_Path .. "/bin/x86/"
}
MODULE.FilesExcluded = {
"../src/Nazara/Renderer/Win32/**",
"../src/Nazara/Renderer/GLX/**.cpp"
}
else
MODULE.OsFiles.Windows = {
"../src/Nazara/Renderer/Win32/**.hpp",
"../src/Nazara/Renderer/Win32/**.cpp"
}
MODULE.OsFiles.Posix = {
"../src/Nazara/Renderer/GLX/**.hpp",
"../src/Nazara/Renderer/GLX/**.cpp"
}
MODULE.OsLibraries.Windows = {
"gdi32",
"opengl32",
"winmm"
}
MODULE.OsLibraries.Posix = {
"GL",
"X11"
}
end
MODULE.Files = {
"../src/Nazara/Renderer/SDL2/**.hpp",
"../src/Nazara/Renderer/SDL2/**.cpp"
}