Network/ENet: Add peer-side lag simulation
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@ -100,13 +100,20 @@ namespace Nz
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static bool Initialize();
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static void Uninitialize();
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struct PendingPacket
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struct PendingIncomingPacket
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{
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IpAddress from;
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NetPacket data;
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UInt32 deliveryTime;
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};
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struct PendingOutgoingPacket
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{
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IpAddress to;
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NetPacket data;
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UInt32 deliveryTime;
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};
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std::array<ENetProtocol, ENetConstants::ENetProtocol_MaximumPacketCommands> m_commands;
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std::array<NetBuffer, ENetConstants::ENetProtocol_MaximumPacketCommands * 2 + 1> m_buffers;
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std::array<UInt8, ENetConstants::ENetProtocol_MaximumMTU> m_packetData[2];
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@ -123,7 +130,8 @@ namespace Nz
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std::size_t m_receivedDataLength;
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std::uniform_int_distribution<UInt16> m_packetDelayDistribution;
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std::vector<ENetPeer> m_peers;
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std::vector<PendingPacket> m_pendingPackets;
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std::vector<PendingIncomingPacket> m_pendingIncomingPackets;
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std::vector<PendingOutgoingPacket> m_pendingOutgoingPackets;
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UInt8* m_receivedData;
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Bitset<UInt64> m_dispatchQueue;
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MemoryPool m_packetPool;
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@ -27,6 +27,7 @@
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#include <Nazara/Network/UdpSocket.hpp>
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#include <array>
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#include <list>
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#include <random>
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#include <vector>
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namespace Nz
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@ -59,6 +60,7 @@ namespace Nz
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inline bool HasPendingCommands();
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inline bool IsConnected() const;
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inline bool IsSimulationEnabled() const;
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void Ping();
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@ -68,6 +70,8 @@ namespace Nz
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bool Send(UInt8 channelId, ENetPacketRef packetRef);
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bool Send(UInt8 channelId, ENetPacketFlags flags, NetPacket&& packet);
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void SimulateNetwork(double packetLossProbability, UInt16 minDelay, UInt16 maxDelay);
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void ThrottleConfigure(UInt32 interval, UInt32 acceleration, UInt32 deceleration);
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ENetPeer& operator=(const ENetPeer&) = delete;
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@ -177,12 +181,14 @@ namespace Nz
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ENetHost* m_host;
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IpAddress m_address; /**< Internet address of the peer */
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std::array<UInt32, unsequencedWindow> m_unsequencedWindow;
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std::bernoulli_distribution m_packetLossProbability;
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std::list<IncomingCommmand> m_dispatchedCommands;
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std::list<OutgoingCommand> m_outgoingReliableCommands;
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std::list<OutgoingCommand> m_outgoingUnreliableCommands;
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std::list<OutgoingCommand> m_sentReliableCommands;
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std::list<OutgoingCommand> m_sentUnreliableCommands;
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std::size_t m_totalWaitingData;
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std::uniform_int_distribution<UInt16> m_packetDelayDistribution;
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std::vector<Acknowledgement> m_acknowledgements;
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std::vector<Channel> m_channels;
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ENetPeerState m_state;
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@ -232,6 +238,7 @@ namespace Nz
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UInt32 m_windowSize;
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UInt64 m_totalPacketLost;
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UInt64 m_totalPacketSent;
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bool m_isSimulationEnabled;
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};
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}
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@ -12,7 +12,8 @@ namespace Nz
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m_host(host),
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m_incomingSessionID(0xFF),
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m_outgoingSessionID(0xFF),
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m_incomingPeerID(peerId)
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m_incomingPeerID(peerId),
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m_isSimulationEnabled(false)
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{
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Reset();
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}
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@ -62,6 +63,11 @@ namespace Nz
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return m_state == ENetPeerState::Connected || m_state == ENetPeerState::DisconnectLater;
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}
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inline bool ENetPeer::IsSimulationEnabled() const
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{
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return m_isSimulationEnabled;
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}
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inline void ENetPeer::ChangeState(ENetPeerState state)
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{
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if (state == ENetPeerState::Connected || state == ENetPeerState::DisconnectLater)
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@ -28,7 +28,7 @@ namespace Nz
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{
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ENetHost_BandwidthThrottleInterval = 1000,
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ENetHost_DefaultMaximumPacketSize = 32 * 1024 * 1024,
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ENetHost_DefaultMaximumWaitingData = 32 * 1024 * 1024,
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ENetHost_DefaultMaximumWaitingData = 32 * 1024 * 1024,
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ENetHost_DefaultMTU = 1400,
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ENetHost_ReceiveBufferSize = 256 * 1024,
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ENetHost_SendBufferSize = 256 * 1024,
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@ -672,7 +672,7 @@ namespace Nz
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if (m_isSimulationEnabled)
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{
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for (auto it = m_pendingPackets.begin(); it != m_pendingPackets.end(); ++it)
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for (auto it = m_pendingIncomingPackets.begin(); it != m_pendingIncomingPackets.end(); ++it)
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{
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if (m_serviceTime >= it->deliveryTime)
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{
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@ -682,7 +682,7 @@ namespace Nz
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receivedLength = it->data.GetDataSize();
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std::memcpy(m_packetData[0].data(), it->data.GetConstData() + NetPacket::HeaderSize, receivedLength);
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m_pendingPackets.erase(it);
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m_pendingIncomingPackets.erase(it);
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break;
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}
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}
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@ -704,17 +704,17 @@ namespace Nz
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UInt16 delay = m_packetDelayDistribution(s_randomGenerator);
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if (delay > 0)
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{
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PendingPacket pendingPacket;
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PendingIncomingPacket pendingPacket;
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pendingPacket.deliveryTime = m_serviceTime + delay;
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pendingPacket.from = m_receivedAddress;
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pendingPacket.data.Reset(0, m_packetData[0].data(), receivedLength);
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auto it = std::upper_bound(m_pendingPackets.begin(), m_pendingPackets.end(), pendingPacket, [] (const PendingPacket& first, const PendingPacket& second)
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auto it = std::upper_bound(m_pendingIncomingPackets.begin(), m_pendingIncomingPackets.end(), pendingPacket, [] (const PendingIncomingPacket& first, const PendingIncomingPacket& second)
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{
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return first.deliveryTime < second.deliveryTime;
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});
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m_pendingPackets.emplace(it, std::move(pendingPacket));
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m_pendingIncomingPackets.emplace(it, std::move(pendingPacket));
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continue;
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}
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}
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@ -1020,17 +1020,72 @@ namespace Nz
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currentPeer->m_lastSendTime = m_serviceTime;
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std::size_t sentLength;
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if (!m_socket.SendMultiple(currentPeer->GetAddress(), m_buffers.data(), m_bufferCount, &sentLength))
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return -1;
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// Simulate network by adding delay to packet sending and losing some packets
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bool sendNow = true;
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if (!currentPeer->IsSimulationEnabled())
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{
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sendNow = false;
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if (!currentPeer->m_packetLossProbability(s_randomGenerator))
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{
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Nz::UInt16 delay = currentPeer->m_packetDelayDistribution(s_randomGenerator);
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if (delay == 0)
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sendNow = true;
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else
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{
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PendingOutgoingPacket outgoingPacket;
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outgoingPacket.deliveryTime = m_serviceTime + delay;
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outgoingPacket.to = currentPeer->GetAddress();
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// Accumulate every temporary buffer into a datagram
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for (std::size_t i = 0; i < m_bufferCount; ++i)
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{
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NetBuffer& buffer = m_buffers[i];
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outgoingPacket.data.Write(buffer.data, buffer.dataLength);
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}
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m_totalSentData += outgoingPacket.data.GetDataSize();
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// Add it to the right place
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auto it = std::upper_bound(m_pendingOutgoingPackets.begin(), m_pendingOutgoingPackets.end(), outgoingPacket, [](const PendingOutgoingPacket& first, const PendingOutgoingPacket& second)
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{
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return first.deliveryTime < second.deliveryTime;
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});
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m_pendingOutgoingPackets.emplace(it, std::move(outgoingPacket));
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}
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}
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}
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if (sendNow)
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{
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std::size_t sentLength = 0;
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if (!m_socket.SendMultiple(currentPeer->GetAddress(), m_buffers.data(), m_bufferCount, &sentLength))
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return -1;
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m_totalSentData += sentLength;
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}
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currentPeer->RemoveSentUnreliableCommands();
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m_totalSentData += sentLength;
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m_totalSentPackets++;
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}
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}
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if (!m_pendingOutgoingPackets.empty())
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{
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auto it = m_pendingOutgoingPackets.begin();
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for (; it != m_pendingOutgoingPackets.end(); ++it)
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{
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if (m_serviceTime < it->deliveryTime)
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break;
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if (!m_socket.Send(it->to, it->data.GetConstData() + NetPacket::HeaderSize, it->data.GetDataSize(), nullptr))
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return -1;
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}
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m_pendingOutgoingPackets.erase(m_pendingOutgoingPackets.begin(), it);
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}
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return 0;
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}
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@ -177,6 +177,20 @@ namespace Nz
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return Send(channelId, m_host->AllocatePacket(flags, std::move(packet)));
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}
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void ENetPeer::SimulateNetwork(double packetLossProbability, UInt16 minDelay, UInt16 maxDelay)
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{
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NazaraAssert(maxDelay >= minDelay, "Maximum delay cannot be greater than minimum delay");
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if (packetLossProbability <= 0.0 && minDelay == 0 && maxDelay == 0)
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m_isSimulationEnabled = false;
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else
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{
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m_isSimulationEnabled = true;
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m_packetDelayDistribution = std::uniform_int_distribution<UInt16>(minDelay, maxDelay);
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m_packetLossProbability = std::bernoulli_distribution(packetLossProbability);
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}
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}
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bool ENetPeer::Send(UInt8 channelId, ENetPacketRef packetRef)
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{
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if (m_state != ENetPeerState::Connected || channelId >= m_channels.size() || packetRef->data.GetDataSize() > m_host->m_maximumPacketSize)
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