Physics2D/RigidBody2D: Add ClosestPointQuery method
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@@ -114,6 +114,7 @@ Nazara Engine:
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- Fixed a lot of classes not having their move constructor/assignation operator marked noexcept
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- ⚠️ SocketPoller::Wait now returns the number of socket marked as ready, and takes an additional optional parameter allowing to query the last error.
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- SocketPoller will now silently ignore "interrupt errors"
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- Added RigidBody2D::ClosestPointQuery
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Nazara Development Kit:
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- Added ImageWidget (#139)
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@@ -164,6 +165,7 @@ Nazara Development Kit:
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- Fixed EntityOwner move assignment which was losing entity ownership
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- Add GraphicsComponent:ForEachRenderable method
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- Fixed GraphicsComponent reflective material count which was not initialized
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- Added PhysicsComponent2D::ClosestPointQuery
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# 0.4:
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