Physics2D/RigidBody2D: Add ClosestPointQuery method

This commit is contained in:
Jérôme Leclercq
2018-06-12 15:11:16 +02:00
parent 56b23a2f27
commit b2185f2138
5 changed files with 56 additions and 0 deletions

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@@ -114,6 +114,7 @@ Nazara Engine:
- Fixed a lot of classes not having their move constructor/assignation operator marked noexcept
- ⚠️ SocketPoller::Wait now returns the number of socket marked as ready, and takes an additional optional parameter allowing to query the last error.
- SocketPoller will now silently ignore "interrupt errors"
- Added RigidBody2D::ClosestPointQuery
Nazara Development Kit:
- Added ImageWidget (#139)
@@ -164,6 +165,7 @@ Nazara Development Kit:
- Fixed EntityOwner move assignment which was losing entity ownership
- Add GraphicsComponent:ForEachRenderable method
- Fixed GraphicsComponent reflective material count which was not initialized
- Added PhysicsComponent2D::ClosestPointQuery
# 0.4: