Math/Plane: Rename Distance method to SignedDistance
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@@ -32,7 +32,7 @@ namespace Nz
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{
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UInt64 matFlags = 1;
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float distanceNear = frustum.GetPlane(FrustumPlane::Near).Distance(m_worldInstance.GetWorldMatrix().GetTranslation());
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float distanceNear = frustum.GetPlane(FrustumPlane::Near).SignedDistance(m_worldInstance.GetWorldMatrix().GetTranslation());
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UInt64 distance = DistanceAsSortKey(distanceNear);
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// Transparent RQ index:
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