Graphics: Rename ParticleSystem to ParticleGroup

Preparing for integration into the ECS


Former-commit-id: 9ca871117d0be3d4c655225d3f3dad6b0277cdd8 [formerly 9343fd818957da74e0bb7a5715a2172eefc325e5]
Former-commit-id: 93cf58c80f0cd396211df0c95063f0ad05449e75
This commit is contained in:
Lynix
2016-07-29 13:24:19 +02:00
parent a940efd3a1
commit b273a08571
9 changed files with 66 additions and 66 deletions

View File

@@ -14,7 +14,7 @@
namespace Nz
{
class ParticleMapper;
class ParticleSystem;
class ParticleGroup;
class NAZARA_GRAPHICS_API ParticleEmitter : public Node
{
@@ -24,7 +24,7 @@ namespace Nz
ParticleEmitter(ParticleEmitter&& emitter) = default;
virtual ~ParticleEmitter();
virtual void Emit(ParticleSystem& system, float elapsedTime) const;
virtual void Emit(ParticleGroup& system, float elapsedTime) const;
void EnableLagCompensation(bool enable);