Graphics: Rename ParticleSystem to ParticleGroup
Preparing for integration into the ECS Former-commit-id: 9ca871117d0be3d4c655225d3f3dad6b0277cdd8 [formerly 9343fd818957da74e0bb7a5715a2172eefc325e5] Former-commit-id: 93cf58c80f0cd396211df0c95063f0ad05449e75
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@@ -7,7 +7,7 @@
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#include <Nazara/Core/ErrorFlags.hpp>
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#include <Nazara/Core/StringStream.hpp>
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#include <Nazara/Graphics/ParticleMapper.hpp>
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#include <Nazara/Graphics/ParticleSystem.hpp>
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#include <Nazara/Graphics/ParticleGroup.hpp>
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#include <cstdlib>
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#include <memory>
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#include <Nazara/Graphics/Debug.hpp>
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@@ -41,7 +41,7 @@ namespace Nz
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* \param elapsedTime Delta time between the previous frame
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*/
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void ParticleEmitter::Emit(ParticleSystem& system, float elapsedTime) const
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void ParticleEmitter::Emit(ParticleGroup& system, float elapsedTime) const
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{
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if (m_emissionRate > 0.f)
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{
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