Graphics: Rename ParticleSystem to ParticleGroup

Preparing for integration into the ECS


Former-commit-id: 9ca871117d0be3d4c655225d3f3dad6b0277cdd8 [formerly 9343fd818957da74e0bb7a5715a2172eefc325e5]
Former-commit-id: 93cf58c80f0cd396211df0c95063f0ad05449e75
This commit is contained in:
Lynix
2016-07-29 13:24:19 +02:00
parent a940efd3a1
commit b273a08571
9 changed files with 66 additions and 66 deletions

View File

@@ -7,7 +7,7 @@
#include <Nazara/Core/ErrorFlags.hpp>
#include <Nazara/Core/StringStream.hpp>
#include <Nazara/Graphics/ParticleMapper.hpp>
#include <Nazara/Graphics/ParticleSystem.hpp>
#include <Nazara/Graphics/ParticleGroup.hpp>
#include <cstdlib>
#include <memory>
#include <Nazara/Graphics/Debug.hpp>
@@ -41,7 +41,7 @@ namespace Nz
* \param elapsedTime Delta time between the previous frame
*/
void ParticleEmitter::Emit(ParticleSystem& system, float elapsedTime) const
void ParticleEmitter::Emit(ParticleGroup& system, float elapsedTime) const
{
if (m_emissionRate > 0.f)
{