Final skeletal fixes

This commit is contained in:
SirLynix
2022-08-17 20:03:52 +02:00
committed by Jérôme Leclercq
parent 3efe62ddbe
commit b37af6da31
4 changed files with 17 additions and 25 deletions

View File

@@ -50,6 +50,10 @@ namespace Nz
#include <Nazara/Graphics/Resources/Shaders/Modules/Engine/LightData.nzslb.h>
};
const UInt8 r_skeletalDataModule[] = {
#include <Nazara/Graphics/Resources/Shaders/Modules/Engine/SkeletalData.nzslb.h>
};
const UInt8 r_viewerDataModule[] = {
#include <Nazara/Graphics/Resources/Shaders/Modules/Engine/ViewerData.nzslb.h>
};
@@ -233,6 +237,7 @@ namespace Nz
RegisterEmbedShaderModule(r_mathCookTorrancePBRModule);
RegisterEmbedShaderModule(r_phongMaterialShader);
RegisterEmbedShaderModule(r_physicallyBasedMaterialShader);
RegisterEmbedShaderModule(r_skeletalDataModule);
RegisterEmbedShaderModule(r_textureBlitShader);
RegisterEmbedShaderModule(r_viewerDataModule);