Vulkan: Use a generic class helper for all device objects
This greatly reduce the amount of code required for wrappers around Vulkan Objects Former-commit-id: 86d366c594cf51cefdf656d04a87180183f5aaf5
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@@ -9,40 +9,24 @@
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#include <Nazara/Prerequesites.hpp>
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#include <Nazara/Vulkan/Config.hpp>
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#include <Nazara/Vulkan/VkLoader.hpp>
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#include <vulkan/vulkan.h>
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#include <Nazara/Vulkan/VkDeviceObject.hpp>
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namespace Nz
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{
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namespace Vk
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{
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class Device;
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class NAZARA_VULKAN_API Swapchain
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class Swapchain : public DeviceObject<Swapchain, VkSwapchainKHR, VkSwapchainCreateInfoKHR>
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{
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public:
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inline Swapchain(Device& instance);
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Swapchain(const Swapchain&) = delete;
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Swapchain(Swapchain&&) = delete;
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inline ~Swapchain();
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bool Create(const VkSwapchainCreateInfoKHR& createInfo, const VkAllocationCallbacks* allocator = nullptr);
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inline void Destroy();
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~Swapchain() = default;
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inline bool IsSupported() const;
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inline VkResult GetLastErrorCode() const;
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Swapchain& operator=(const Swapchain&) = delete;
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Swapchain& operator=(Swapchain&&) = delete;
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inline operator VkSwapchainKHR();
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private:
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Device& m_device;
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VkAllocationCallbacks m_allocator;
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VkSwapchainKHR m_swapchain;
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VkResult m_lastErrorCode;
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};
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}
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}
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