diff --git a/src/Nazara/Utility/Algorithm.cpp b/src/Nazara/Utility/Algorithm.cpp index 95652b943..f725be2ae 100644 --- a/src/Nazara/Utility/Algorithm.cpp +++ b/src/Nazara/Utility/Algorithm.cpp @@ -732,42 +732,42 @@ void NzGenerateBox(const NzVector3f& lengths, const NzVector3ui& subdivision, co // Face +X transform.MakeTransform(NzVector3f::UnitX() * halfLengths.x, NzEulerAnglesf(-90.f, 0.f, -90.f)); - NzGeneratePlane(NzVector2ui(subdivision.z, subdivision.y), NzVector2f(lengths.z, lengths.y), matrix.ConcatenateAffine(transform), textureCoords, vertices, indices, nullptr, indexOffset); + NzGeneratePlane(NzVector2ui(subdivision.z, subdivision.y), NzVector2f(lengths.z, lengths.y), NzMatrix4f::ConcatenateAffine(matrix, transform), textureCoords, vertices, indices, nullptr, indexOffset); indexOffset += xVertexCount; indices += xIndexCount; vertices += xVertexCount; // Face +Y transform.MakeTransform(NzVector3f::UnitY() * halfLengths.y, NzEulerAnglesf(0.f, 0.f, 0.f)); - NzGeneratePlane(NzVector2ui(subdivision.x, subdivision.z), NzVector2f(lengths.x, lengths.z), matrix.ConcatenateAffine(transform), textureCoords, vertices, indices, nullptr, indexOffset); + NzGeneratePlane(NzVector2ui(subdivision.x, subdivision.z), NzVector2f(lengths.x, lengths.z), NzMatrix4f::ConcatenateAffine(matrix, transform), textureCoords, vertices, indices, nullptr, indexOffset); indexOffset += yVertexCount; indices += yIndexCount; vertices += yVertexCount; // Face +Z transform.MakeTransform(NzVector3f::UnitZ() * halfLengths.z, NzEulerAnglesf(-90.f, 90.f, 90.f)); - NzGeneratePlane(NzVector2ui(subdivision.x, subdivision.y), NzVector2f(lengths.x, lengths.y), matrix.ConcatenateAffine(transform), textureCoords, vertices, indices, nullptr, indexOffset); + NzGeneratePlane(NzVector2ui(subdivision.x, subdivision.y), NzVector2f(lengths.x, lengths.y), NzMatrix4f::ConcatenateAffine(matrix, transform), textureCoords, vertices, indices, nullptr, indexOffset); indexOffset += zVertexCount; indices += zIndexCount; vertices += zVertexCount; // Face -X transform.MakeTransform(-NzVector3f::UnitX() * halfLengths.x, NzEulerAnglesf(-90.f, 0.f, 90.f)); - NzGeneratePlane(NzVector2ui(subdivision.z, subdivision.y), NzVector2f(lengths.z, lengths.y), matrix.ConcatenateAffine(transform), textureCoords, vertices, indices, nullptr, indexOffset); + NzGeneratePlane(NzVector2ui(subdivision.z, subdivision.y), NzVector2f(lengths.z, lengths.y), NzMatrix4f::ConcatenateAffine(matrix, transform), textureCoords, vertices, indices, nullptr, indexOffset); indexOffset += xVertexCount; indices += xIndexCount; vertices += xVertexCount; // Face -Y transform.MakeTransform(-NzVector3f::UnitY() * halfLengths.y, NzEulerAnglesf(0.f, 0.f, 180.f)); - NzGeneratePlane(NzVector2ui(subdivision.x, subdivision.z), NzVector2f(lengths.x, lengths.z), matrix.ConcatenateAffine(transform), textureCoords, vertices, indices, nullptr, indexOffset); + NzGeneratePlane(NzVector2ui(subdivision.x, subdivision.z), NzVector2f(lengths.x, lengths.z), NzMatrix4f::ConcatenateAffine(matrix, transform), textureCoords, vertices, indices, nullptr, indexOffset); indexOffset += yVertexCount; indices += yIndexCount; vertices += yVertexCount; // Face -Z transform.MakeTransform(-NzVector3f::UnitZ() * halfLengths.z, NzEulerAnglesf(-90.f, -90.f, 90.f)); - NzGeneratePlane(NzVector2ui(subdivision.x, subdivision.y), NzVector2f(lengths.x, lengths.y), matrix.ConcatenateAffine(transform), textureCoords, vertices, indices, nullptr, indexOffset); + NzGeneratePlane(NzVector2ui(subdivision.x, subdivision.y), NzVector2f(lengths.x, lengths.y), NzMatrix4f::ConcatenateAffine(matrix, transform), textureCoords, vertices, indices, nullptr, indexOffset); indexOffset += zVertexCount; indices += zIndexCount; vertices += zVertexCount;