Renamed BufferStorage enum to DataStorage

Former-commit-id: 97eede03eb6bb85e506c640d40c9d6e7acb2e099
This commit is contained in:
Lynix
2015-01-04 18:16:31 +01:00
parent 8a836b2060
commit b3d72ec094
15 changed files with 65 additions and 50 deletions

View File

@@ -27,7 +27,7 @@ namespace
NzIndexBuffer* BuildIndexBuffer()
{
std::unique_ptr<NzIndexBuffer> indexBuffer(new NzIndexBuffer(false, s_maxSprites*6, nzBufferStorage_Hardware, nzBufferUsage_Static));
std::unique_ptr<NzIndexBuffer> indexBuffer(new NzIndexBuffer(false, s_maxSprites*6, nzDataStorage_Hardware, nzBufferUsage_Static));
indexBuffer->SetPersistent(false);
NzBufferMapper<NzIndexBuffer> mapper(indexBuffer.get(), nzBufferAccess_WriteOnly);
@@ -49,7 +49,7 @@ namespace
}
NzForwardRenderTechnique::NzForwardRenderTechnique() :
m_spriteBuffer(NzVertexDeclaration::Get(nzVertexLayout_XYZ_Color_UV), s_maxSprites*4, nzBufferStorage_Hardware, nzBufferUsage_Dynamic),
m_spriteBuffer(NzVertexDeclaration::Get(nzVertexLayout_XYZ_Color_UV), s_maxSprites*4, nzDataStorage_Hardware, nzBufferUsage_Dynamic),
m_maxLightPassPerObject(3)
{
if (!s_indexBuffer)