Fix scissor bugs (fixes Deferred Shading flare on Vulkan and widget scissor on OpenGL)
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@@ -906,6 +906,8 @@ int main()
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builder.SetScissor(renderArea);
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builder.SetViewport(renderArea);
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flareSprite.UpdateScissorBox(renderArea);
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builder.BindShaderBinding(0, *skyboxShaderBinding);
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builder.BindIndexBuffer(*cubeMeshGfx->GetIndexBuffer(0));
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