Physics3D: Rename PhysWorld to PhysWorld3D

This commit is contained in:
Lynix
2016-10-13 08:13:56 +02:00
parent 3765cba046
commit b52c7c57bf
12 changed files with 59 additions and 59 deletions

View File

@@ -19,13 +19,13 @@ class NewtonBody;
namespace Nz
{
class PhysWorld;
class PhysWorld3D;
class NAZARA_PHYSICS3D_API RigidBody3D
{
public:
RigidBody3D(PhysWorld* world, const Matrix4f& mat = Matrix4f::Identity());
RigidBody3D(PhysWorld* world, Collider3DRef geom, const Matrix4f& mat = Matrix4f::Identity());
RigidBody3D(PhysWorld3D* world, const Matrix4f& mat = Matrix4f::Identity());
RigidBody3D(PhysWorld3D* world, Collider3DRef geom, const Matrix4f& mat = Matrix4f::Identity());
RigidBody3D(const RigidBody3D& object);
RigidBody3D(RigidBody3D&& object);
~RigidBody3D();
@@ -74,7 +74,7 @@ namespace Nz
Vector3f m_forceAccumulator;
Vector3f m_torqueAccumulator;
NewtonBody* m_body;
PhysWorld* m_world;
PhysWorld3D* m_world;
float m_gravityFactor;
float m_mass;
};