Physics3D: Rename PhysWorld to PhysWorld3D

This commit is contained in:
Lynix
2016-10-13 08:13:56 +02:00
parent 3765cba046
commit b52c7c57bf
12 changed files with 59 additions and 59 deletions

View File

@@ -12,12 +12,12 @@
namespace Nz
{
RigidBody3D::RigidBody3D(PhysWorld* world, const Matrix4f& mat) :
RigidBody3D::RigidBody3D(PhysWorld3D* world, const Matrix4f& mat) :
RigidBody3D(world, NullCollider3D::New(), mat)
{
}
RigidBody3D::RigidBody3D(PhysWorld* world, Collider3DRef geom, const Matrix4f& mat) :
RigidBody3D::RigidBody3D(PhysWorld3D* world, Collider3DRef geom, const Matrix4f& mat) :
m_geom(std::move(geom)),
m_matrix(mat),
m_forceAccumulator(Vector3f::Zero()),