Renamed AttributeUsage and AttributeType

... to VertexComponent and ComponentType.

-Renderer:
Renamed IsVertexAttributeSupported static method to
IsComponentTypeSupported

-VertexDeclaration:
Added IsTypeSupported static method
Renamed [Disable|Enable|Get]Attribute to [Disable|Enable|Get]Component
Removed GetAttributeSize static method

-VertexMapper:
Renamed GetAttributePtr method to GetComponentPtr

Former-commit-id: 7115856e1d389610c35b26f63af5d93a5ad5c690
This commit is contained in:
Lynix 2014-07-10 18:31:56 +02:00
parent 10a17bbf68
commit b54be6e25f
14 changed files with 326 additions and 305 deletions

View File

@ -127,14 +127,13 @@ class NAZARA_API NzOpenGL
static void Uninitialize();
static GLenum Attachment[nzAttachmentPoint_Max+1];
static nzUInt8 AttributeIndex[nzAttributeUsage_Max+1];
static GLenum AttributeType[nzAttributeType_Max+1];
static GLenum BlendFunc[nzBlendFunc_Max+1];
static GLenum BufferLock[nzBufferAccess_Max+1];
static GLenum BufferLockRange[nzBufferAccess_Max+1];
static GLenum BufferTarget[nzBufferType_Max+1];
static GLenum BufferTargetBinding[nzBufferType_Max+1];
static GLenum BufferUsage[nzBufferUsage_Max+1];
static GLenum ComponentType[nzComponentType_Max+1];
static GLenum CubemapFace[6]; // Un cube possède six faces et ça n'est pas près de changer
static GLenum FaceFilling[nzFaceFilling_Max+1];
static GLenum FaceSide[nzFaceSide_Max+1];
@ -149,6 +148,7 @@ class NAZARA_API NzOpenGL
static GLenum TextureTarget[nzImageType_Max+1];
static GLenum TextureTargetBinding[nzImageType_Max+1];
static GLenum TextureTargetProxy[nzImageType_Max+1];
static nzUInt8 VertexComponentIndex[nzVertexComponent_Max+1];
private:
static void OnContextChanged(const NzContext* newContext);

View File

@ -70,9 +70,9 @@ class NAZARA_API NzRenderer
static bool Initialize();
static bool IsComponentTypeSupported(nzComponentType type);
static bool IsEnabled(nzRendererParameter parameter);
static bool IsInitialized();
static bool IsVertexAttributeSupported(nzAttributeType attributeType);
static void SetBlendFunc(nzBlendFunc srcBlend, nzBlendFunc dstBlend);
static void SetClearColor(const NzColor& color);

View File

@ -15,54 +15,6 @@ enum nzAnimationType
nzAnimationType_Max = nzAnimationType_Static
};
enum nzAttributeType
{
nzAttributeType_Color,
nzAttributeType_Double1,
nzAttributeType_Double2,
nzAttributeType_Double3,
nzAttributeType_Double4,
nzAttributeType_Float1,
nzAttributeType_Float2,
nzAttributeType_Float3,
nzAttributeType_Float4,
nzAttributeType_Int1,
nzAttributeType_Int2,
nzAttributeType_Int3,
nzAttributeType_Int4,
nzAttributeType_Max = nzAttributeType_Int4
};
enum nzAttributeUsage
{
nzAttributeUsage_Unused = -1,
nzAttributeUsage_InstanceData0,
nzAttributeUsage_InstanceData1,
nzAttributeUsage_InstanceData2,
nzAttributeUsage_InstanceData3,
nzAttributeUsage_InstanceData4,
nzAttributeUsage_InstanceData5,
nzAttributeUsage_Normal,
nzAttributeUsage_Position,
nzAttributeUsage_Tangent,
nzAttributeUsage_TexCoord,
nzAttributeUsage_Userdata0,
nzAttributeUsage_Userdata1,
nzAttributeUsage_Userdata2,
nzAttributeUsage_Userdata3,
nzAttributeUsage_Userdata4,
nzAttributeUsage_Userdata5,
nzAttributeUsage_FirstInstanceData = nzAttributeUsage_InstanceData0,
nzAttributeUsage_FirstVertexData = nzAttributeUsage_Normal,
nzAttributeUsage_LastInstanceData = nzAttributeUsage_InstanceData5,
nzAttributeUsage_LastVertexData = nzAttributeUsage_Userdata5,
nzAttributeUsage_Max = nzAttributeUsage_Userdata5
};
enum nzBufferAccess
{
nzBufferAccess_DiscardAndWrite,
@ -98,6 +50,25 @@ enum nzBufferUsage
nzBufferUsage_Max = nzBufferUsage_Static
};
enum nzComponentType
{
nzComponentType_Color,
nzComponentType_Double1,
nzComponentType_Double2,
nzComponentType_Double3,
nzComponentType_Double4,
nzComponentType_Float1,
nzComponentType_Float2,
nzComponentType_Float3,
nzComponentType_Float4,
nzComponentType_Int1,
nzComponentType_Int2,
nzComponentType_Int3,
nzComponentType_Int4,
nzComponentType_Max = nzComponentType_Int4
};
enum nzCubemapFace
{
// Cette énumération est prévue pour remplacer l'argument "z" des méthodes de NzImage contenant un cubemap
@ -245,6 +216,35 @@ enum nzPrimitiveMode
nzPrimitiveMode_Max = nzPrimitiveMode_TriangleFan
};
enum nzVertexComponent
{
nzVertexComponent_Unused = -1,
nzVertexComponent_InstanceData0,
nzVertexComponent_InstanceData1,
nzVertexComponent_InstanceData2,
nzVertexComponent_InstanceData3,
nzVertexComponent_InstanceData4,
nzVertexComponent_InstanceData5,
nzVertexComponent_Normal,
nzVertexComponent_Position,
nzVertexComponent_Tangent,
nzVertexComponent_TexCoord,
nzVertexComponent_Userdata0,
nzVertexComponent_Userdata1,
nzVertexComponent_Userdata2,
nzVertexComponent_Userdata3,
nzVertexComponent_Userdata4,
nzVertexComponent_Userdata5,
nzVertexComponent_FirstInstanceData = nzVertexComponent_InstanceData0,
nzVertexComponent_FirstVertexData = nzVertexComponent_Normal,
nzVertexComponent_LastInstanceData = nzVertexComponent_InstanceData5,
nzVertexComponent_LastVertexData = nzVertexComponent_Userdata5,
nzVertexComponent_Max = nzVertexComponent_Userdata5
};
enum nzVertexLayout
{
// Déclarations destinées au rendu

View File

@ -9,6 +9,7 @@
#include <Nazara/Prerequesites.hpp>
#include <Nazara/Core/Initializer.hpp>
#include <Nazara/Utility/Enums.hpp>
class NAZARA_API NzUtility
{
@ -22,6 +23,9 @@ class NAZARA_API NzUtility
static void Uninitialize();
static unsigned int ComponentCount[nzComponentType_Max+1];
static std::size_t ComponentStride[nzComponentType_Max+1];
private:
static unsigned int s_moduleReferenceCounter;
};

View File

@ -28,10 +28,10 @@ class NAZARA_API NzVertexDeclaration : public NzResource
NzVertexDeclaration(NzVertexDeclaration& declaration);
~NzVertexDeclaration();
void DisableAttribute(nzAttributeUsage usage);
void EnableAttribute(nzAttributeUsage usage, nzAttributeType type, unsigned int offset);
void DisableComponent(nzVertexComponent component);
void EnableComponent(nzVertexComponent component, nzComponentType type, unsigned int offset);
void GetAttribute(nzAttributeUsage usage, bool* enabled, nzAttributeType* type, unsigned int* offset) const;
void GetComponent(nzVertexComponent component, bool* enabled, nzComponentType* type, unsigned int* offset) const;
unsigned int GetStride() const;
void SetStride(unsigned int stride);
@ -39,15 +39,15 @@ class NAZARA_API NzVertexDeclaration : public NzResource
NzVertexDeclaration& operator=(const NzVertexDeclaration& declaration);
static NzVertexDeclaration* Get(nzVertexLayout layout);
static unsigned int GetAttributeSize(nzAttributeType type);
static bool IsTypeSupported(nzComponentType type);
private:
static bool Initialize();
static void Uninitialize();
struct Attribute
struct Component
{
nzAttributeType type;
nzComponentType type;
bool enabled = false;
unsigned int offset;
@ -60,7 +60,7 @@ class NAZARA_API NzVertexDeclaration : public NzResource
*/
};
Attribute m_attributes[nzAttributeUsage_Max+1];
Component m_components[nzVertexComponent_Max+1];
unsigned int m_stride;
static NzVertexDeclaration s_declarations[nzVertexLayout_Max+1];

View File

@ -24,7 +24,7 @@ class NAZARA_API NzVertexMapper
NzVertexMapper(NzSubMesh* subMesh);
~NzVertexMapper();
template<typename T> NzSparsePtr<T> GetAttributePtr(nzAttributeUsage attribute);
template<typename T> NzSparsePtr<T> GetComponentPtr(nzVertexComponent component);
unsigned int GetVertexCount() const;
void Unmap();

View File

@ -5,12 +5,12 @@
#include <Nazara/Utility/Debug.hpp>
template <typename T>
NzSparsePtr<T> NzVertexMapper::GetAttributePtr(nzAttributeUsage attribute)
NzSparsePtr<T> NzVertexMapper::GetComponentPtr(nzVertexComponent component)
{
bool enabled;
nzAttributeType type;
nzComponentType type;
unsigned int offset;
m_declaration->GetAttribute(attribute, &enabled, &type, &offset);
m_declaration->GetComponent(component, &enabled, &type, &offset);
if (enabled)
{
@ -19,7 +19,7 @@ NzSparsePtr<T> NzVertexMapper::GetAttributePtr(nzAttributeUsage attribute)
}
else
{
NazaraError("Attribute 0x" + NzString::Number(attribute, 16) + " is not enabled");
NazaraError("Attribute 0x" + NzString::Number(component, 16) + " is not enabled");
return NzSparsePtr<T>();
}
}

View File

@ -1854,47 +1854,6 @@ GLenum NzOpenGL::Attachment[] =
static_assert(nzAttachmentPoint_Max+1 == 4, "Attachment array is incomplete");
nzUInt8 NzOpenGL::AttributeIndex[] =
{
10, // nzAttributeUsage_InstanceData0
11, // nzAttributeUsage_InstanceData1
12, // nzAttributeUsage_InstanceData2
13, // nzAttributeUsage_InstanceData3
14, // nzAttributeUsage_InstanceData4
15, // nzAttributeUsage_InstanceData5
2, // nzAttributeUsage_Normal
0, // nzAttributeUsage_Position
3, // nzAttributeUsage_Tangent
1, // nzAttributeUsage_TexCoord
4, // nzAttributeUsage_Userdata0
5, // nzAttributeUsage_Userdata1
6, // nzAttributeUsage_Userdata2
7, // nzAttributeUsage_Userdata3
8, // nzAttributeUsage_Userdata4
9 // nzAttributeUsage_Userdata5
};
static_assert(nzAttributeUsage_Max+1 == 16, "Attribute index array is incomplete");
GLenum NzOpenGL::AttributeType[] =
{
GL_UNSIGNED_BYTE, // nzAttributeType_Color
GL_DOUBLE, // nzAttributeType_Double1
GL_DOUBLE, // nzAttributeType_Double2
GL_DOUBLE, // nzAttributeType_Double3
GL_DOUBLE, // nzAttributeType_Double4
GL_FLOAT, // nzAttributeType_Float1
GL_FLOAT, // nzAttributeType_Float2
GL_FLOAT, // nzAttributeType_Float3
GL_FLOAT, // nzAttributeType_Float4
GL_INT, // nzAttributeType_Int1
GL_INT, // nzAttributeType_Int2
GL_INT, // nzAttributeType_Int3
GL_INT // nzAttributeType_Int4
};
static_assert(nzAttributeType_Max+1 == 13, "Attribute type array is incomplete");
GLenum NzOpenGL::BlendFunc[] =
{
GL_DST_ALPHA, // nzBlendFunc_DestAlpha
@ -1958,6 +1917,25 @@ GLenum NzOpenGL::BufferUsage[] =
static_assert(nzBufferUsage_Max+1 == 2, "Buffer usage array is incomplete");
GLenum NzOpenGL::ComponentType[] =
{
GL_UNSIGNED_BYTE, // nzComponentType_Color
GL_DOUBLE, // nzComponentType_Double1
GL_DOUBLE, // nzComponentType_Double2
GL_DOUBLE, // nzComponentType_Double3
GL_DOUBLE, // nzComponentType_Double4
GL_FLOAT, // nzComponentType_Float1
GL_FLOAT, // nzComponentType_Float2
GL_FLOAT, // nzComponentType_Float3
GL_FLOAT, // nzComponentType_Float4
GL_INT, // nzComponentType_Int1
GL_INT, // nzComponentType_Int2
GL_INT, // nzComponentType_Int3
GL_INT // nzComponentType_Int4
};
static_assert(nzComponentType_Max+1 == 13, "Attribute type array is incomplete");
GLenum NzOpenGL::CubemapFace[] =
{
GL_TEXTURE_CUBE_MAP_POSITIVE_X, // nzCubemapFace_PositiveX
@ -2117,6 +2095,28 @@ GLenum NzOpenGL::TextureTargetProxy[] =
static_assert(nzImageType_Max+1 == 6, "Texture target proxy array is incomplete");
nzUInt8 NzOpenGL::VertexComponentIndex[] =
{
10, // nzVertexComponent_InstanceData0
11, // nzVertexComponent_InstanceData1
12, // nzVertexComponent_InstanceData2
13, // nzVertexComponent_InstanceData3
14, // nzVertexComponent_InstanceData4
15, // nzVertexComponent_InstanceData5
2, // nzVertexComponent_Normal
0, // nzVertexComponent_Position
3, // nzVertexComponent_Tangent
1, // nzVertexComponent_TexCoord
4, // nzVertexComponent_Userdata0
5, // nzVertexComponent_Userdata1
6, // nzVertexComponent_Userdata2
7, // nzVertexComponent_Userdata3
8, // nzVertexComponent_Userdata4
9 // nzVertexComponent_Userdata5
};
static_assert(nzVertexComponent_Max+1 == 16, "Attribute index array is incomplete");
PFNGLACTIVETEXTUREPROC glActiveTexture = nullptr;
PFNGLATTACHSHADERPROC glAttachShader = nullptr;
PFNGLBEGINCONDITIONALRENDERPROC glBeginConditionalRender = nullptr;

View File

@ -897,6 +897,34 @@ bool NzRenderer::Initialize()
return true;
}
bool NzRenderer::IsComponentTypeSupported(nzComponentType type)
{
switch (type)
{
case nzComponentType_Color:
case nzComponentType_Float1:
case nzComponentType_Float2:
case nzComponentType_Float3:
case nzComponentType_Float4:
return true; // Supportés nativement
case nzComponentType_Double1:
case nzComponentType_Double2:
case nzComponentType_Double3:
case nzComponentType_Double4:
return glVertexAttribLPointer != nullptr; // Fonction requise pour envoyer des doubles
case nzComponentType_Int1:
case nzComponentType_Int2:
case nzComponentType_Int3:
case nzComponentType_Int4:
return glVertexAttribIPointer != nullptr; // Fonction requise pour envoyer des entiers
}
NazaraError("Attribute type out of enum (0x" + NzString::Number(type, 16) + ')');
return false;
}
bool NzRenderer::IsEnabled(nzRendererParameter parameter)
{
#ifdef NAZARA_DEBUG
@ -915,34 +943,6 @@ bool NzRenderer::IsInitialized()
return s_moduleReferenceCounter != 0;
}
bool NzRenderer::IsVertexAttributeSupported(nzAttributeType attributeType)
{
switch (attributeType)
{
case nzAttributeType_Color:
case nzAttributeType_Float1:
case nzAttributeType_Float2:
case nzAttributeType_Float3:
case nzAttributeType_Float4:
return true; // Supportés nativement
case nzAttributeType_Double1:
case nzAttributeType_Double2:
case nzAttributeType_Double3:
case nzAttributeType_Double4:
return glVertexAttribLPointer != nullptr; // Fonction requise pour envoyer des doubles
case nzAttributeType_Int1:
case nzAttributeType_Int2:
case nzAttributeType_Int3:
case nzAttributeType_Int4:
return glVertexAttribIPointer != nullptr; // Fonction requise pour envoyer des entiers
}
NazaraError("Attribute type out of enum");
return false;
}
void NzRenderer::SetBlendFunc(nzBlendFunc srcBlend, nzBlendFunc dstBlend)
{
#ifdef NAZARA_DEBUG
@ -1766,51 +1766,51 @@ bool NzRenderer::EnsureStateUpdate()
bufferOffset = s_vertexBuffer->GetStartOffset();
vertexDeclaration = s_vertexBuffer->GetVertexDeclaration();
stride = vertexDeclaration->GetStride();
for (unsigned int i = nzAttributeUsage_FirstVertexData; i <= nzAttributeUsage_LastVertexData; ++i)
for (unsigned int i = nzVertexComponent_FirstVertexData; i <= nzVertexComponent_LastVertexData; ++i)
{
nzAttributeType type;
nzComponentType type;
bool enabled;
unsigned int offset;
vertexDeclaration->GetAttribute(static_cast<nzAttributeUsage>(i), &enabled, &type, &offset);
vertexDeclaration->GetComponent(static_cast<nzVertexComponent>(i), &enabled, &type, &offset);
if (!IsVertexAttributeSupported(type))
if (!IsComponentTypeSupported(type))
{
NazaraError("Invalid declaration: Vertex attribute 0x" + NzString::Number(i, 16) + " (0x" + NzString::Number(type, 16) + ") is not supported");
NazaraError("Invalid declaration: Vertex component 0x" + NzString::Number(i, 16) + " (type: 0x" + NzString::Number(type, 16) + ") is not supported");
updateFailed = true;
break;
}
if (enabled)
{
glEnableVertexAttribArray(NzOpenGL::AttributeIndex[i]);
if (type <= nzAttributeType_Double1 && type >= nzAttributeType_Double4)
glEnableVertexAttribArray(NzOpenGL::VertexComponentIndex[i]);
if (type <= nzComponentType_Double1 && type >= nzComponentType_Double4)
{
glVertexAttribLPointer(NzOpenGL::AttributeIndex[i],
NzVertexDeclaration::GetAttributeSize(type),
NzOpenGL::AttributeType[type],
glVertexAttribLPointer(NzOpenGL::VertexComponentIndex[i],
NzUtility::ComponentCount[type],
NzOpenGL::ComponentType[type],
stride,
reinterpret_cast<void*>(bufferOffset + offset));
}
else if (type <= nzAttributeType_Int1 && type >= nzAttributeType_Int4)
else if (type <= nzComponentType_Int1 && type >= nzComponentType_Int4)
{
glVertexAttribIPointer(NzOpenGL::AttributeIndex[i],
NzVertexDeclaration::GetAttributeSize(type),
NzOpenGL::AttributeType[type],
glVertexAttribIPointer(NzOpenGL::VertexComponentIndex[i],
NzUtility::ComponentCount[type],
NzOpenGL::ComponentType[type],
stride,
reinterpret_cast<void*>(bufferOffset + offset));
}
else
{
glVertexAttribPointer(NzOpenGL::AttributeIndex[i],
NzVertexDeclaration::GetAttributeSize(type),
NzOpenGL::AttributeType[type],
(type == nzAttributeType_Color) ? GL_TRUE : GL_FALSE,
glVertexAttribPointer(NzOpenGL::VertexComponentIndex[i],
NzUtility::ComponentCount[type],
NzOpenGL::ComponentType[type],
(type == nzComponentType_Color) ? GL_TRUE : GL_FALSE,
stride,
reinterpret_cast<void*>(bufferOffset + offset));
}
}
else
glDisableVertexAttribArray(NzOpenGL::AttributeIndex[i]);
glDisableVertexAttribArray(NzOpenGL::VertexComponentIndex[i]);
}
if (!updateFailed)
@ -1823,59 +1823,59 @@ bool NzRenderer::EnsureStateUpdate()
bufferOffset = s_instanceBuffer.GetStartOffset();
vertexDeclaration = s_instanceBuffer.GetVertexDeclaration();
stride = vertexDeclaration->GetStride();
for (unsigned int i = nzAttributeUsage_FirstInstanceData; i <= nzAttributeUsage_LastInstanceData; ++i)
for (unsigned int i = nzVertexComponent_FirstInstanceData; i <= nzVertexComponent_LastInstanceData; ++i)
{
nzAttributeType type;
nzComponentType type;
bool enabled;
unsigned int offset;
vertexDeclaration->GetAttribute(static_cast<nzAttributeUsage>(i), &enabled, &type, &offset);
vertexDeclaration->GetComponent(static_cast<nzVertexComponent>(i), &enabled, &type, &offset);
if (!IsVertexAttributeSupported(type))
if (!IsComponentTypeSupported(type))
{
NazaraError("Invalid declaration: Vertex attribute 0x" + NzString::Number(i, 16) + " (0x" + NzString::Number(type, 16) + ") is not supported");
NazaraError("Invalid declaration: Vertex component 0x" + NzString::Number(i, 16) + " (type: 0x" + NzString::Number(type, 16) + ") is not supported");
updateFailed = true;
break;
}
if (enabled)
{
glEnableVertexAttribArray(NzOpenGL::AttributeIndex[i]);
if (type <= nzAttributeType_Double1 && type >= nzAttributeType_Double4)
glEnableVertexAttribArray(NzOpenGL::VertexComponentIndex[i]);
if (type <= nzComponentType_Double1 && type >= nzComponentType_Double4)
{
glVertexAttribLPointer(NzOpenGL::AttributeIndex[i],
NzVertexDeclaration::GetAttributeSize(type),
NzOpenGL::AttributeType[type],
glVertexAttribLPointer(NzOpenGL::VertexComponentIndex[i],
NzUtility::ComponentCount[type],
NzOpenGL::ComponentType[type],
stride,
reinterpret_cast<void*>(bufferOffset + offset));
}
else if (type <= nzAttributeType_Int1 && type >= nzAttributeType_Int4)
else if (type <= nzComponentType_Int1 && type >= nzComponentType_Int4)
{
glVertexAttribIPointer(NzOpenGL::AttributeIndex[i],
NzVertexDeclaration::GetAttributeSize(type),
NzOpenGL::AttributeType[type],
glVertexAttribIPointer(NzOpenGL::VertexComponentIndex[i],
NzUtility::ComponentCount[type],
NzOpenGL::ComponentType[type],
stride,
reinterpret_cast<void*>(bufferOffset + offset));
}
else
{
glVertexAttribPointer(NzOpenGL::AttributeIndex[i],
NzVertexDeclaration::GetAttributeSize(type),
NzOpenGL::AttributeType[type],
(type == nzAttributeType_Color) ? GL_TRUE : GL_FALSE,
glVertexAttribPointer(NzOpenGL::VertexComponentIndex[i],
NzUtility::ComponentCount[type],
NzOpenGL::ComponentType[type],
(type == nzComponentType_Color) ? GL_TRUE : GL_FALSE,
stride,
reinterpret_cast<void*>(bufferOffset + offset));
}
glVertexAttribDivisor(NzOpenGL::AttributeIndex[i], 1);
glVertexAttribDivisor(NzOpenGL::VertexComponentIndex[i], 1);
}
else
glDisableVertexAttribArray(NzOpenGL::AttributeIndex[i]);
glDisableVertexAttribArray(NzOpenGL::VertexComponentIndex[i]);
}
}
else
{
for (unsigned int i = nzAttributeUsage_FirstInstanceData; i <= nzAttributeUsage_LastInstanceData; ++i)
glDisableVertexAttribArray(NzOpenGL::AttributeIndex[i]);
for (unsigned int i = nzVertexComponent_FirstInstanceData; i <= nzVertexComponent_LastInstanceData; ++i)
glDisableVertexAttribArray(NzOpenGL::VertexComponentIndex[i]);
}
// Et on active l'index buffer (Un seul index buffer par VAO)

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@ -149,22 +149,22 @@ bool NzShader::Create()
m_linked = false;
glBindAttribLocation(m_program, NzOpenGL::AttributeIndex[nzAttributeUsage_InstanceData0], "InstanceData0");
glBindAttribLocation(m_program, NzOpenGL::AttributeIndex[nzAttributeUsage_InstanceData1], "InstanceData1");
glBindAttribLocation(m_program, NzOpenGL::AttributeIndex[nzAttributeUsage_InstanceData2], "InstanceData2");
glBindAttribLocation(m_program, NzOpenGL::AttributeIndex[nzAttributeUsage_InstanceData3], "InstanceData3");
glBindAttribLocation(m_program, NzOpenGL::AttributeIndex[nzAttributeUsage_InstanceData4], "InstanceData4");
glBindAttribLocation(m_program, NzOpenGL::AttributeIndex[nzAttributeUsage_InstanceData5], "InstanceData5");
glBindAttribLocation(m_program, NzOpenGL::AttributeIndex[nzAttributeUsage_Normal], "VertexNormal");
glBindAttribLocation(m_program, NzOpenGL::AttributeIndex[nzAttributeUsage_Position], "VertexPosition");
glBindAttribLocation(m_program, NzOpenGL::AttributeIndex[nzAttributeUsage_Tangent], "VertexTangent");
glBindAttribLocation(m_program, NzOpenGL::AttributeIndex[nzAttributeUsage_TexCoord], "VertexTexCoord");
glBindAttribLocation(m_program, NzOpenGL::AttributeIndex[nzAttributeUsage_Userdata0], "VertexUserdata0");
glBindAttribLocation(m_program, NzOpenGL::AttributeIndex[nzAttributeUsage_Userdata1], "VertexUserdata1");
glBindAttribLocation(m_program, NzOpenGL::AttributeIndex[nzAttributeUsage_Userdata2], "VertexUserdata2");
glBindAttribLocation(m_program, NzOpenGL::AttributeIndex[nzAttributeUsage_Userdata3], "VertexUserdata3");
glBindAttribLocation(m_program, NzOpenGL::AttributeIndex[nzAttributeUsage_Userdata4], "VertexUserdata4");
glBindAttribLocation(m_program, NzOpenGL::AttributeIndex[nzAttributeUsage_Userdata5], "VertexUserdata5");
glBindAttribLocation(m_program, NzOpenGL::VertexComponentIndex[nzVertexComponent_InstanceData0], "InstanceData0");
glBindAttribLocation(m_program, NzOpenGL::VertexComponentIndex[nzVertexComponent_InstanceData1], "InstanceData1");
glBindAttribLocation(m_program, NzOpenGL::VertexComponentIndex[nzVertexComponent_InstanceData2], "InstanceData2");
glBindAttribLocation(m_program, NzOpenGL::VertexComponentIndex[nzVertexComponent_InstanceData3], "InstanceData3");
glBindAttribLocation(m_program, NzOpenGL::VertexComponentIndex[nzVertexComponent_InstanceData4], "InstanceData4");
glBindAttribLocation(m_program, NzOpenGL::VertexComponentIndex[nzVertexComponent_InstanceData5], "InstanceData5");
glBindAttribLocation(m_program, NzOpenGL::VertexComponentIndex[nzVertexComponent_Normal], "VertexNormal");
glBindAttribLocation(m_program, NzOpenGL::VertexComponentIndex[nzVertexComponent_Position], "VertexPosition");
glBindAttribLocation(m_program, NzOpenGL::VertexComponentIndex[nzVertexComponent_Tangent], "VertexTangent");
glBindAttribLocation(m_program, NzOpenGL::VertexComponentIndex[nzVertexComponent_TexCoord], "VertexTexCoord");
glBindAttribLocation(m_program, NzOpenGL::VertexComponentIndex[nzVertexComponent_Userdata0], "VertexUserdata0");
glBindAttribLocation(m_program, NzOpenGL::VertexComponentIndex[nzVertexComponent_Userdata1], "VertexUserdata1");
glBindAttribLocation(m_program, NzOpenGL::VertexComponentIndex[nzVertexComponent_Userdata2], "VertexUserdata2");
glBindAttribLocation(m_program, NzOpenGL::VertexComponentIndex[nzVertexComponent_Userdata3], "VertexUserdata3");
glBindAttribLocation(m_program, NzOpenGL::VertexComponentIndex[nzVertexComponent_Userdata4], "VertexUserdata4");
glBindAttribLocation(m_program, NzOpenGL::VertexComponentIndex[nzVertexComponent_Userdata5], "VertexUserdata5");
if (NzRenderer::HasCapability(nzRendererCap_MultipleRenderTargets))
{

View File

@ -26,7 +26,7 @@ void NzStaticMesh::Center()
NzVector3f offset(m_aabb.x + m_aabb.width/2.f, m_aabb.y + m_aabb.height/2.f, m_aabb.z + m_aabb.depth/2.f);
NzVertexMapper mapper(this);
NzSparsePtr<NzVector3f> position = mapper.GetAttributePtr<NzVector3f>(nzAttributeUsage_Position);
NzSparsePtr<NzVector3f> position = mapper.GetComponentPtr<NzVector3f>(nzVertexComponent_Position);
unsigned int vertexCount = mapper.GetVertexCount();
for (unsigned int i = 0; i < vertexCount; ++i)

View File

@ -27,8 +27,8 @@ void NzSubMesh::GenerateNormals()
NzVertexMapper mapper(this);
unsigned int vertexCount = mapper.GetVertexCount();
NzSparsePtr<NzVector3f> normals = mapper.GetAttributePtr<NzVector3f>(nzAttributeUsage_Normal);
NzSparsePtr<NzVector3f> positions = mapper.GetAttributePtr<NzVector3f>(nzAttributeUsage_Position);
NzSparsePtr<NzVector3f> normals = mapper.GetComponentPtr<NzVector3f>(nzVertexComponent_Normal);
NzSparsePtr<NzVector3f> positions = mapper.GetComponentPtr<NzVector3f>(nzVertexComponent_Position);
for (unsigned int i = 0; i < vertexCount; ++i)
normals[i].MakeZero();
@ -58,10 +58,10 @@ void NzSubMesh::GenerateNormalsAndTangents()
NzVertexMapper mapper(this);
unsigned int vertexCount = mapper.GetVertexCount();
NzSparsePtr<NzVector3f> normals = mapper.GetAttributePtr<NzVector3f>(nzAttributeUsage_Normal);
NzSparsePtr<NzVector3f> positions = mapper.GetAttributePtr<NzVector3f>(nzAttributeUsage_Position);
NzSparsePtr<NzVector3f> tangents = mapper.GetAttributePtr<NzVector3f>(nzAttributeUsage_Tangent);
NzSparsePtr<NzVector2f> texCoords = mapper.GetAttributePtr<NzVector2f>(nzAttributeUsage_TexCoord);
NzSparsePtr<NzVector3f> normals = mapper.GetComponentPtr<NzVector3f>(nzVertexComponent_Normal);
NzSparsePtr<NzVector3f> positions = mapper.GetComponentPtr<NzVector3f>(nzVertexComponent_Position);
NzSparsePtr<NzVector3f> tangents = mapper.GetComponentPtr<NzVector3f>(nzVertexComponent_Tangent);
NzSparsePtr<NzVector2f> texCoords = mapper.GetComponentPtr<NzVector2f>(nzVertexComponent_TexCoord);
for (unsigned int i = 0; i < vertexCount; ++i)
{
@ -113,10 +113,10 @@ void NzSubMesh::GenerateTangents()
{
NzVertexMapper mapper(this);
NzSparsePtr<NzVector3f> normals = mapper.GetAttributePtr<NzVector3f>(nzAttributeUsage_Normal);
NzSparsePtr<NzVector3f> positions = mapper.GetAttributePtr<NzVector3f>(nzAttributeUsage_Position);
NzSparsePtr<NzVector3f> tangents = mapper.GetAttributePtr<NzVector3f>(nzAttributeUsage_Tangent);
NzSparsePtr<NzVector2f> texCoords = mapper.GetAttributePtr<NzVector2f>(nzAttributeUsage_TexCoord);
NzSparsePtr<NzVector3f> normals = mapper.GetComponentPtr<NzVector3f>(nzVertexComponent_Normal);
NzSparsePtr<NzVector3f> positions = mapper.GetComponentPtr<NzVector3f>(nzVertexComponent_Position);
NzSparsePtr<NzVector3f> tangents = mapper.GetComponentPtr<NzVector3f>(nzVertexComponent_Tangent);
NzSparsePtr<NzVector2f> texCoords = mapper.GetComponentPtr<NzVector2f>(nzVertexComponent_TexCoord);
NzTriangleIterator iterator(this);
do

View File

@ -126,4 +126,42 @@ void NzUtility::Uninitialize()
NzCore::Uninitialize();
}
unsigned int NzUtility::ComponentCount[nzComponentType_Max+1] =
{
4, // nzComponentType_Color
1, // nzComponentType_Double1
2, // nzComponentType_Double2
3, // nzComponentType_Double3
4, // nzComponentType_Double4
1, // nzComponentType_Float1
2, // nzComponentType_Float2
3, // nzComponentType_Float3
4, // nzComponentType_Float4
1, // nzComponentType_Int1
2, // nzComponentType_Int2
3, // nzComponentType_Int3
4 // nzComponentType_Int4
};
static_assert(nzComponentType_Max+1 == 13, "Component count array is incomplete");
unsigned int NzUtility::ComponentStride[nzComponentType_Max+1] =
{
4*sizeof(nzUInt8), // nzComponentType_Color
1*sizeof(double), // nzComponentType_Double1
2*sizeof(double), // nzComponentType_Double2
3*sizeof(double), // nzComponentType_Double3
4*sizeof(double), // nzComponentType_Double4
1*sizeof(float), // nzComponentType_Float1
2*sizeof(float), // nzComponentType_Float2
3*sizeof(float), // nzComponentType_Float3
4*sizeof(float), // nzComponentType_Float4
1*sizeof(nzUInt32), // nzComponentType_Int1
2*sizeof(nzUInt32), // nzComponentType_Int2
3*sizeof(nzUInt32), // nzComponentType_Int3
4*sizeof(nzUInt32) // nzComponentType_Int4
};
static_assert(nzComponentType_Max+1 == 13, "Component stride array is incomplete");
unsigned int NzUtility::s_moduleReferenceCounter = 0;

View File

@ -8,51 +8,11 @@
#include <Nazara/Core/OffsetOf.hpp>
#include <Nazara/Math/Matrix4.hpp>
#include <Nazara/Utility/Config.hpp>
#include <Nazara/Utility/Utility.hpp>
#include <Nazara/Utility/VertexStruct.hpp>
#include <cstring>
#include <Nazara/Utility/Debug.hpp>
namespace
{
unsigned int attributeSize[] =
{
4, // nzAttributeType_Color
1, // nzAttributeType_Double1
2, // nzAttributeType_Double2
3, // nzAttributeType_Double3
4, // nzAttributeType_Double4
1, // nzAttributeType_Float1
2, // nzAttributeType_Float2
3, // nzAttributeType_Float3
4, // nzAttributeType_Float4
1, // nzAttributeType_Int1
2, // nzAttributeType_Int2
3, // nzAttributeType_Int3
4 // nzAttributeType_Int4
};
static_assert(sizeof(attributeSize)/sizeof(unsigned int) == nzAttributeType_Max+1, "Attribute size array is incomplete");
unsigned int attributeStride[] =
{
4*sizeof(nzUInt8), // nzAttributeType_Color
1*sizeof(double), // nzAttributeType_Double1
2*sizeof(double), // nzAttributeType_Double2
3*sizeof(double), // nzAttributeType_Double3
4*sizeof(double), // nzAttributeType_Double4
1*sizeof(float), // nzAttributeType_Float1
2*sizeof(float), // nzAttributeType_Float2
3*sizeof(float), // nzAttributeType_Float3
4*sizeof(float), // nzAttributeType_Float4
1*sizeof(nzUInt32), // nzAttributeType_Int1
2*sizeof(nzUInt32), // nzAttributeType_Int2
3*sizeof(nzUInt32), // nzAttributeType_Int3
4*sizeof(nzUInt32) // nzAttributeType_Int4
};
static_assert(sizeof(attributeStride)/sizeof(unsigned int) == nzAttributeType_Max+1, "Attribute stride array is incomplete");
}
NzVertexDeclaration::NzVertexDeclaration() :
m_stride(0)
{
@ -62,7 +22,7 @@ NzVertexDeclaration::NzVertexDeclaration(NzVertexDeclaration& declaration) :
NzResource(),
m_stride(declaration.m_stride)
{
std::memcpy(m_attributes, declaration.m_attributes, sizeof(Attribute)*(nzAttributeUsage_Max+1));
std::memcpy(m_components, declaration.m_components, sizeof(Component)*(nzVertexComponent_Max+1));
}
NzVertexDeclaration::~NzVertexDeclaration()
@ -70,85 +30,93 @@ NzVertexDeclaration::~NzVertexDeclaration()
NotifyDestroy();
}
void NzVertexDeclaration::DisableAttribute(nzAttributeUsage usage)
void NzVertexDeclaration::DisableComponent(nzVertexComponent component)
{
#ifdef NAZARA_DEBUG
if (usage > nzAttributeUsage_Max)
if (component > nzVertexComponent_Max)
{
NazaraError("Attribute usage out of enum");
NazaraError("Vertex component out of enum");
return;
}
#endif
#if NAZARA_UTILITY_SAFE
if (usage == nzAttributeUsage_Unused)
if (component == nzVertexComponent_Unused)
{
NazaraError("Cannot disable \"unused\" attribute");
NazaraError("Cannot disable \"unused\" component");
return;
}
#endif
Attribute& attribute = m_attributes[usage];
if (attribute.enabled)
Component& vertexComponent = m_components[component];
if (vertexComponent.enabled)
{
attribute.enabled = false;
m_stride -= attributeStride[attribute.type];
vertexComponent.enabled = false;
m_stride -= NzUtility::ComponentStride[vertexComponent.type];
}
}
void NzVertexDeclaration::EnableAttribute(nzAttributeUsage usage, nzAttributeType type, unsigned int offset)
void NzVertexDeclaration::EnableComponent(nzVertexComponent component, nzComponentType type, unsigned int offset)
{
#ifdef NAZARA_DEBUG
if (usage > nzAttributeUsage_Max)
if (component > nzVertexComponent_Max)
{
NazaraError("Attribute usage out of enum");
NazaraError("Vertex component out of enum");
return;
}
#endif
if (usage != nzAttributeUsage_Unused)
#if NAZARA_UTILITY_SAFE
if (!IsTypeSupported(type))
{
Attribute& attribute = m_attributes[usage];
if (attribute.enabled)
m_stride -= attributeStride[attribute.type];
NazaraError("Component type 0x" + NzString::Number(type, 16) + " is not supported by vertex declarations");
return;
}
#endif
if (component != nzVertexComponent_Unused)
{
Component& vertexComponent = m_components[component];
if (vertexComponent.enabled)
m_stride -= NzUtility::ComponentStride[vertexComponent.type];
else
attribute.enabled = true;
vertexComponent.enabled = true;
attribute.offset = offset;
attribute.type = type;
vertexComponent.offset = offset;
vertexComponent.type = type;
}
m_stride += attributeStride[type];
m_stride += NzUtility::ComponentStride[type];
}
void NzVertexDeclaration::GetAttribute(nzAttributeUsage usage, bool* enabled, nzAttributeType* type, unsigned int* offset) const
void NzVertexDeclaration::GetComponent(nzVertexComponent component, bool* enabled, nzComponentType* type, unsigned int* offset) const
{
#ifdef NAZARA_DEBUG
if (usage > nzAttributeUsage_Max)
if (component > nzVertexComponent_Max)
{
NazaraError("Attribute usage out of enum");
NazaraError("Vertex component out of enum");
return;
}
#endif
#if NAZARA_UTILITY_SAFE
if (usage == nzAttributeUsage_Unused)
if (component == nzVertexComponent_Unused)
{
NazaraError("Cannot get \"unused\" attribute");
NazaraError("Cannot get \"unused\" component");
return;
}
#endif
const Attribute& attribute = m_attributes[usage];
const Component& vertexComponent = m_components[component];
if (enabled)
*enabled = attribute.enabled;
*enabled = vertexComponent.enabled;
if (type)
*type = attribute.type;
*type = vertexComponent.type;
if (offset)
*offset = attribute.offset;
*offset = vertexComponent.offset;
}
unsigned int NzVertexDeclaration::GetStride() const
@ -163,7 +131,7 @@ void NzVertexDeclaration::SetStride(unsigned int stride)
NzVertexDeclaration& NzVertexDeclaration::operator=(const NzVertexDeclaration& declaration)
{
std::memcpy(m_attributes, declaration.m_attributes, sizeof(Attribute)*(nzAttributeUsage_Max+1));
std::memcpy(m_components, declaration.m_components, sizeof(Component)*(nzVertexComponent_Max+1));
m_stride = declaration.m_stride;
return *this;
@ -182,17 +150,28 @@ NzVertexDeclaration* NzVertexDeclaration::Get(nzVertexLayout layout)
return &s_declarations[layout];
}
unsigned int NzVertexDeclaration::GetAttributeSize(nzAttributeType type)
bool NzVertexDeclaration::IsTypeSupported(nzComponentType type)
{
#ifdef NAZARA_DEBUG
if (type > nzAttributeType_Max)
switch (type)
{
NazaraError("Attribute type out of enum");
return 0;
case nzComponentType_Color:
case nzComponentType_Double1:
case nzComponentType_Double2:
case nzComponentType_Double3:
case nzComponentType_Double4:
case nzComponentType_Float1:
case nzComponentType_Float2:
case nzComponentType_Float3:
case nzComponentType_Float4:
case nzComponentType_Int1:
case nzComponentType_Int2:
case nzComponentType_Int3:
case nzComponentType_Int4:
return true;
}
#endif
return attributeSize[type];
NazaraError("Component type not handled (0x" + NzString::Number(type, 16) + ')');
return false;
}
bool NzVertexDeclaration::Initialize()
@ -206,72 +185,72 @@ bool NzVertexDeclaration::Initialize()
// nzVertexLayout_XY : NzVertexStruct_XY
declaration = &s_declarations[nzVertexLayout_XY];
declaration->EnableAttribute(nzAttributeUsage_Position, nzAttributeType_Float2, NzOffsetOf(NzVertexStruct_XY, position));
declaration->EnableComponent(nzVertexComponent_Position, nzComponentType_Float2, NzOffsetOf(NzVertexStruct_XY, position));
NazaraAssert(declaration->GetStride() == sizeof(NzVertexStruct_XY), "Invalid stride for declaration NzVertexStruct_XY");
// nzVertexLayout_XY_UV : NzVertexStruct_XY_UV
declaration = &s_declarations[nzVertexLayout_XY_UV];
declaration->EnableAttribute(nzAttributeUsage_Position, nzAttributeType_Float2, NzOffsetOf(NzVertexStruct_XY_UV, position));
declaration->EnableAttribute(nzAttributeUsage_TexCoord, nzAttributeType_Float2, NzOffsetOf(NzVertexStruct_XY_UV, uv));
declaration->EnableComponent(nzVertexComponent_Position, nzComponentType_Float2, NzOffsetOf(NzVertexStruct_XY_UV, position));
declaration->EnableComponent(nzVertexComponent_TexCoord, nzComponentType_Float2, NzOffsetOf(NzVertexStruct_XY_UV, uv));
NazaraAssert(declaration->GetStride() == sizeof(NzVertexStruct_XY_UV), "Invalid stride for declaration nzVertexLayout_XY_UV");
// nzVertexLayout_XYZ : NzVertexStruct_XYZ
declaration = &s_declarations[nzVertexLayout_XYZ];
declaration->EnableAttribute(nzAttributeUsage_Position, nzAttributeType_Float3, NzOffsetOf(NzVertexStruct_XYZ, position));
declaration->EnableComponent(nzVertexComponent_Position, nzComponentType_Float3, NzOffsetOf(NzVertexStruct_XYZ, position));
NazaraAssert(declaration->GetStride() == sizeof(NzVertexStruct_XYZ), "Invalid stride for declaration nzVertexLayout_XYZ");
// nzVertexLayout_XYZ_Normal : NzVertexStruct_XYZ_Normal
declaration = &s_declarations[nzVertexLayout_XYZ_Normal];
declaration->EnableAttribute(nzAttributeUsage_Position, nzAttributeType_Float3, NzOffsetOf(NzVertexStruct_XYZ_Normal, position));
declaration->EnableAttribute(nzAttributeUsage_Normal, nzAttributeType_Float3, NzOffsetOf(NzVertexStruct_XYZ_Normal, normal));
declaration->EnableComponent(nzVertexComponent_Position, nzComponentType_Float3, NzOffsetOf(NzVertexStruct_XYZ_Normal, position));
declaration->EnableComponent(nzVertexComponent_Normal, nzComponentType_Float3, NzOffsetOf(NzVertexStruct_XYZ_Normal, normal));
NazaraAssert(declaration->GetStride() == sizeof(NzVertexStruct_XYZ_Normal), "Invalid stride for declaration nzVertexLayout_XYZ_Normal");
// nzVertexLayout_XYZ_Normal_UV : NzVertexStruct_XYZ_Normal_UV
declaration = &s_declarations[nzVertexLayout_XYZ_Normal_UV];
declaration->EnableAttribute(nzAttributeUsage_Position, nzAttributeType_Float3, NzOffsetOf(NzVertexStruct_XYZ_Normal_UV, position));
declaration->EnableAttribute(nzAttributeUsage_Normal, nzAttributeType_Float3, NzOffsetOf(NzVertexStruct_XYZ_Normal_UV, normal));
declaration->EnableAttribute(nzAttributeUsage_TexCoord, nzAttributeType_Float2, NzOffsetOf(NzVertexStruct_XYZ_Normal_UV, uv));
declaration->EnableComponent(nzVertexComponent_Position, nzComponentType_Float3, NzOffsetOf(NzVertexStruct_XYZ_Normal_UV, position));
declaration->EnableComponent(nzVertexComponent_Normal, nzComponentType_Float3, NzOffsetOf(NzVertexStruct_XYZ_Normal_UV, normal));
declaration->EnableComponent(nzVertexComponent_TexCoord, nzComponentType_Float2, NzOffsetOf(NzVertexStruct_XYZ_Normal_UV, uv));
NazaraAssert(declaration->GetStride() == sizeof(NzVertexStruct_XYZ_Normal_UV), "Invalid stride for declaration nzVertexLayout_XYZ_Normal_UV");
// nzVertexLayout_XYZ_Normal_UV_Tangent : NzVertexStruct_XYZ_Normal_UV_Tangent
declaration = &s_declarations[nzVertexLayout_XYZ_Normal_UV_Tangent];
declaration->EnableAttribute(nzAttributeUsage_Position, nzAttributeType_Float3, NzOffsetOf(NzVertexStruct_XYZ_Normal_UV_Tangent, position));
declaration->EnableAttribute(nzAttributeUsage_Normal, nzAttributeType_Float3, NzOffsetOf(NzVertexStruct_XYZ_Normal_UV_Tangent, normal));
declaration->EnableAttribute(nzAttributeUsage_TexCoord, nzAttributeType_Float2, NzOffsetOf(NzVertexStruct_XYZ_Normal_UV_Tangent, uv));
declaration->EnableAttribute(nzAttributeUsage_Tangent, nzAttributeType_Float3, NzOffsetOf(NzVertexStruct_XYZ_Normal_UV_Tangent, tangent));
declaration->EnableComponent(nzVertexComponent_Position, nzComponentType_Float3, NzOffsetOf(NzVertexStruct_XYZ_Normal_UV_Tangent, position));
declaration->EnableComponent(nzVertexComponent_Normal, nzComponentType_Float3, NzOffsetOf(NzVertexStruct_XYZ_Normal_UV_Tangent, normal));
declaration->EnableComponent(nzVertexComponent_TexCoord, nzComponentType_Float2, NzOffsetOf(NzVertexStruct_XYZ_Normal_UV_Tangent, uv));
declaration->EnableComponent(nzVertexComponent_Tangent, nzComponentType_Float3, NzOffsetOf(NzVertexStruct_XYZ_Normal_UV_Tangent, tangent));
NazaraAssert(declaration->GetStride() == sizeof(NzVertexStruct_XYZ_Normal_UV_Tangent), "Invalid stride for declaration nzVertexLayout_XYZ_Normal_UV_Tangent");
// nzVertexLayout_XYZ_Normal_UV_Tangent_Skinning : NzVertexStruct_XYZ_Normal_UV_Tangent_Skinning
declaration = &s_declarations[nzVertexLayout_XYZ_Normal_UV_Tangent_Skinning];
declaration->EnableAttribute(nzAttributeUsage_Position, nzAttributeType_Float3, NzOffsetOf(NzVertexStruct_XYZ_Normal_UV_Tangent_Skinning, position));
declaration->EnableAttribute(nzAttributeUsage_Normal, nzAttributeType_Float3, NzOffsetOf(NzVertexStruct_XYZ_Normal_UV_Tangent_Skinning, normal));
declaration->EnableAttribute(nzAttributeUsage_TexCoord, nzAttributeType_Float2, NzOffsetOf(NzVertexStruct_XYZ_Normal_UV_Tangent_Skinning, uv));
declaration->EnableAttribute(nzAttributeUsage_Tangent, nzAttributeType_Float3, NzOffsetOf(NzVertexStruct_XYZ_Normal_UV_Tangent_Skinning, tangent));
declaration->EnableAttribute(nzAttributeUsage_Unused, nzAttributeType_Int1, NzOffsetOf(NzVertexStruct_XYZ_Normal_UV_Tangent_Skinning, weightCount));
declaration->EnableAttribute(nzAttributeUsage_Userdata0, nzAttributeType_Float4, NzOffsetOf(NzVertexStruct_XYZ_Normal_UV_Tangent_Skinning, weights));
declaration->EnableAttribute(nzAttributeUsage_Userdata1, nzAttributeType_Int4, NzOffsetOf(NzVertexStruct_XYZ_Normal_UV_Tangent_Skinning, jointIndexes));
declaration->EnableComponent(nzVertexComponent_Position, nzComponentType_Float3, NzOffsetOf(NzVertexStruct_XYZ_Normal_UV_Tangent_Skinning, position));
declaration->EnableComponent(nzVertexComponent_Normal, nzComponentType_Float3, NzOffsetOf(NzVertexStruct_XYZ_Normal_UV_Tangent_Skinning, normal));
declaration->EnableComponent(nzVertexComponent_TexCoord, nzComponentType_Float2, NzOffsetOf(NzVertexStruct_XYZ_Normal_UV_Tangent_Skinning, uv));
declaration->EnableComponent(nzVertexComponent_Tangent, nzComponentType_Float3, NzOffsetOf(NzVertexStruct_XYZ_Normal_UV_Tangent_Skinning, tangent));
declaration->EnableComponent(nzVertexComponent_Unused, nzComponentType_Int1, NzOffsetOf(NzVertexStruct_XYZ_Normal_UV_Tangent_Skinning, weightCount));
declaration->EnableComponent(nzVertexComponent_Userdata0, nzComponentType_Float4, NzOffsetOf(NzVertexStruct_XYZ_Normal_UV_Tangent_Skinning, weights));
declaration->EnableComponent(nzVertexComponent_Userdata1, nzComponentType_Int4, NzOffsetOf(NzVertexStruct_XYZ_Normal_UV_Tangent_Skinning, jointIndexes));
NazaraAssert(declaration->GetStride() == sizeof(NzVertexStruct_XYZ_Normal_UV_Tangent_Skinning), "Invalid stride for declaration nzVertexLayout_XYZ_Normal_UV_Tangent_Skinning");
// nzVertexLayout_XYZ_UV : NzVertexStruct_XYZ_UV
declaration = &s_declarations[nzVertexLayout_XYZ_UV];
declaration->EnableAttribute(nzAttributeUsage_Position, nzAttributeType_Float3, NzOffsetOf(NzVertexStruct_XYZ_UV, position));
declaration->EnableAttribute(nzAttributeUsage_TexCoord, nzAttributeType_Float2, NzOffsetOf(NzVertexStruct_XYZ_UV, uv));
declaration->EnableComponent(nzVertexComponent_Position, nzComponentType_Float3, NzOffsetOf(NzVertexStruct_XYZ_UV, position));
declaration->EnableComponent(nzVertexComponent_TexCoord, nzComponentType_Float2, NzOffsetOf(NzVertexStruct_XYZ_UV, uv));
NazaraAssert(declaration->GetStride() == sizeof(NzVertexStruct_XYZ_UV), "Invalid stride for declaration nzVertexLayout_XYZ_UV");
// nzVertexLayout_Matrix4 : NzMatrix4f
declaration = &s_declarations[nzVertexLayout_Matrix4];
declaration->EnableAttribute(nzAttributeUsage_InstanceData0, nzAttributeType_Float4, NzOffsetOf(NzMatrix4f, m11));
declaration->EnableAttribute(nzAttributeUsage_InstanceData1, nzAttributeType_Float4, NzOffsetOf(NzMatrix4f, m21));
declaration->EnableAttribute(nzAttributeUsage_InstanceData2, nzAttributeType_Float4, NzOffsetOf(NzMatrix4f, m31));
declaration->EnableAttribute(nzAttributeUsage_InstanceData3, nzAttributeType_Float4, NzOffsetOf(NzMatrix4f, m41));
declaration->EnableComponent(nzVertexComponent_InstanceData0, nzComponentType_Float4, NzOffsetOf(NzMatrix4f, m11));
declaration->EnableComponent(nzVertexComponent_InstanceData1, nzComponentType_Float4, NzOffsetOf(NzMatrix4f, m21));
declaration->EnableComponent(nzVertexComponent_InstanceData2, nzComponentType_Float4, NzOffsetOf(NzMatrix4f, m31));
declaration->EnableComponent(nzVertexComponent_InstanceData3, nzComponentType_Float4, NzOffsetOf(NzMatrix4f, m41));
NazaraAssert(declaration->GetStride() == sizeof(NzMatrix4f), "Invalid stride for declaration nzVertexLayout_Matrix4");
}