Graphics: Add light type

This commit is contained in:
SirLynix
2022-05-12 23:09:40 +02:00
parent 5544d336ab
commit b6ab3ba1b3
6 changed files with 19 additions and 3 deletions

View File

@@ -21,6 +21,8 @@ namespace Nz
Max = Spot
};
constexpr std::size_t BasicLightTypeCount = UnderlyingCast(BasicLightType::Max) + 1;
enum class BasicRenderElement
{
SpriteChain = 0,