Move SDK include and source to base
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291
include/NazaraSDK/Components/GraphicsComponent.inl
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291
include/NazaraSDK/Components/GraphicsComponent.inl
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// Copyright (C) 2017 Jérôme Leclercq
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// This file is part of the "Nazara Development Kit"
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// For conditions of distribution and use, see copyright notice in Prerequisites.hpp
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#include <NazaraSDK/Components/GraphicsComponent.hpp>
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#include <NazaraSDK/World.hpp>
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#include <NazaraSDK/Systems/RenderSystem.hpp>
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#include <algorithm>
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namespace Ndk
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{
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inline GraphicsComponent::GraphicsComponent() :
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m_reflectiveMaterialCount(0),
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m_scissorRect(-1, -1)
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{
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}
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/*!
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* \brief Constructs a GraphicsComponent object by copy semantic
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*
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* \param graphicsComponent GraphicsComponent to copy
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*/
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inline GraphicsComponent::GraphicsComponent(const GraphicsComponent& graphicsComponent) :
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Component(graphicsComponent),
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m_reflectiveMaterialCount(0),
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m_aabb(graphicsComponent.m_aabb),
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m_transformMatrix(graphicsComponent.m_transformMatrix),
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m_scissorRect(graphicsComponent.m_scissorRect),
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m_boundingVolumesUpdated(graphicsComponent.m_boundingVolumesUpdated),
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m_transformMatrixUpdated(graphicsComponent.m_transformMatrixUpdated)
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{
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m_renderables.reserve(graphicsComponent.m_renderables.size());
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for (const Renderable& r : graphicsComponent.m_renderables)
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Attach(r.renderable, r.data.localMatrix, r.data.renderOrder);
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}
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inline void GraphicsComponent::AddToCullingList(GraphicsComponentCullingList* cullingList) const
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{
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m_cullingBoxEntries.emplace_back();
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CullingBoxEntry& entry = m_cullingBoxEntries.back();
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entry.cullingListReleaseSlot.Connect(cullingList->OnCullingListRelease, this, &GraphicsComponent::RemoveFromCullingList);
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entry.listEntry = cullingList->RegisterBoxTest(this);
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InvalidateAABB();
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}
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/*!
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* \brief Attaches a renderable to the entity
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*
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* \param renderable Reference to a renderable element
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* \param renderOrder Render order of the element
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*/
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inline void GraphicsComponent::Attach(Nz::InstancedRenderableRef renderable, int renderOrder)
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{
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return Attach(std::move(renderable), Nz::Matrix4f::Identity(), renderOrder);
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}
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/*!
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* \brief Clears every renderable elements
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*/
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inline void GraphicsComponent::Clear()
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{
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m_materialEntries.clear();
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m_renderables.clear();
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if (m_reflectiveMaterialCount > 0)
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{
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m_reflectiveMaterialCount = 0;
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InvalidateReflectionMap();
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}
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InvalidateAABB();
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}
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/*!
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* \brief Detaches a renderable to the entity
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*
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* \param renderable Reference to a renderable element
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*/
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inline void GraphicsComponent::Detach(const Nz::InstancedRenderable* renderable)
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{
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for (auto it = m_renderables.begin(); it != m_renderables.end(); ++it)
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{
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if (it->renderable == renderable)
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{
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InvalidateAABB();
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std::size_t materialCount = renderable->GetMaterialCount();
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for (std::size_t i = 0; i < materialCount; ++i)
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UnregisterMaterial(renderable->GetMaterial(i));
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m_renderables.erase(it);
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ForceCullingInvalidation();
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break;
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}
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}
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}
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/*!
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* \brief Checks if this graphics component requires real-time reflections to be generated
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*
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* If any of the materials attached to a GraphicsComponent (via the attached instanced renderable) needs real-time reflections, this function will return true.
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*
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* \return True if real-time reflections needs to be generated or false
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*/
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inline bool GraphicsComponent::DoesRequireRealTimeReflections() const
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{
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return m_reflectiveMaterialCount != 0 && m_reflectionMap;
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}
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/*!
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* \brief Ensures the bounding volume is up to date
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*/
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inline void GraphicsComponent::EnsureBoundingVolumesUpdate() const
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{
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if (!m_boundingVolumesUpdated)
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UpdateBoundingVolumes();
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}
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/*!
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* \brief Ensures the transformation matrix is up to date
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*/
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inline void GraphicsComponent::EnsureTransformMatrixUpdate() const
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{
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if (!m_transformMatrixUpdated)
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UpdateTransformMatrix();
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}
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/*!
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* \brief Gets the axis-aligned bounding box of the entity
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* \return A constant reference to the AABB
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*/
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inline const Nz::Boxf& GraphicsComponent::GetAABB() const
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{
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EnsureBoundingVolumesUpdate();
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return m_aabb;
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}
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/*!
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* \brief Gets the set of renderable elements
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*
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* \param renderables Pointer to the list of renderables
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*
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* \remark Produces a NazaraAssert if renderables is invalid
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*/
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inline void GraphicsComponent::GetAttachedRenderables(RenderableList* renderables) const
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{
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NazaraAssert(renderables, "Invalid renderable list");
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renderables->reserve(renderables->size() + m_renderables.size());
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for (const Renderable& r : m_renderables)
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renderables->push_back(r.renderable);
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}
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/*!
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* \brief Gets the number of renderable elements attached to the entity
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* \return Number of renderable elements
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*/
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inline std::size_t GraphicsComponent::GetAttachedRenderableCount() const
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{
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return m_renderables.size();
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}
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inline const Nz::BoundingVolumef& GraphicsComponent::GetBoundingVolume(std::size_t renderableIndex) const
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{
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EnsureBoundingVolumesUpdate();
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assert(renderableIndex < m_renderables.size());
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return m_renderables[renderableIndex].boundingVolume;
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}
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inline const Nz::Matrix4f& GraphicsComponent::GetLocalMatrix(std::size_t renderableIndex) const
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{
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assert(renderableIndex < m_renderables.size());
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return m_renderables[renderableIndex].data.localMatrix;
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}
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inline const Nz::Matrix4f& GraphicsComponent::GetTransformMatrix(std::size_t renderableIndex) const
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{
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EnsureBoundingVolumesUpdate();
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assert(renderableIndex < m_renderables.size());
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return m_renderables[renderableIndex].data.transformMatrix;
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}
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/*!
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* \brief Calls a function for every renderable attached to this component
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*
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* \param func Callback function which will be called with renderable data
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*/
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template<typename Func>
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void GraphicsComponent::ForEachRenderable(const Func& func) const
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{
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for (const auto& renderableData : m_renderables)
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func(renderableData.renderable, renderableData.data.localMatrix, renderableData.data.renderOrder);
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}
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inline void GraphicsComponent::RemoveFromCullingList(GraphicsComponentCullingList* cullingList) const
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{
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for (auto it = m_cullingBoxEntries.begin(); it != m_cullingBoxEntries.end(); ++it)
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{
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if (it->listEntry.GetParent() == cullingList)
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{
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if (m_cullingBoxEntries.size() > 1)
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*it = std::move(m_cullingBoxEntries.back());
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m_cullingBoxEntries.pop_back();
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break;
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}
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}
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}
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inline void GraphicsComponent::SetScissorRect(const Nz::Recti& scissorRect)
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{
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m_scissorRect = scissorRect;
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for (CullingBoxEntry& entry : m_cullingBoxEntries)
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entry.listEntry.ForceInvalidation(); //< Invalidate render queues
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}
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inline void GraphicsComponent::UpdateLocalMatrix(const Nz::InstancedRenderable* instancedRenderable, const Nz::Matrix4f& localMatrix)
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{
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for (auto& renderable : m_renderables)
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{
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if (renderable.renderable == instancedRenderable)
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{
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renderable.data.localMatrix = localMatrix;
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InvalidateAABB();
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break;
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}
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}
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}
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inline void GraphicsComponent::UpdateRenderOrder(const Nz::InstancedRenderable* instancedRenderable, int renderOrder)
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{
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for (auto& renderable : m_renderables)
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{
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if (renderable.renderable == instancedRenderable)
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{
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renderable.data.renderOrder = renderOrder;
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break;
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}
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}
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}
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/*!
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* \brief Invalidates the bounding volume
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*/
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inline void GraphicsComponent::ForceCullingInvalidation()
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{
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for (CullingBoxEntry& entry : m_cullingBoxEntries)
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entry.listEntry.ForceInvalidation(); //< Invalidate render queues
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}
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inline void GraphicsComponent::InvalidateAABB() const
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{
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m_boundingVolumesUpdated = false;
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}
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/*!
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* \brief Invalidates every renderable elements
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*/
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inline void GraphicsComponent::InvalidateRenderables()
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{
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for (Renderable& r : m_renderables)
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r.dataUpdated = false;
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}
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/*!
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* \brief Invalidates the transformation matrix
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*/
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inline void GraphicsComponent::InvalidateTransformMatrix()
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{
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m_transformMatrixUpdated = false;
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InvalidateAABB();
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InvalidateRenderables();
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}
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}
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