Move SDK include and source to base

This commit is contained in:
Lynix
2020-02-24 18:23:30 +01:00
parent f0d11aea72
commit b6b3ac9f31
149 changed files with 34 additions and 33 deletions

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// Copyright (C) 2017 Jérôme Leclercq
// This file is part of the "Nazara Development Kit"
// For conditions of distribution and use, see copyright notice in Prerequisites.hpp
#pragma once
#ifndef NDK_SERVER
#ifndef NDK_COMPONENTS_LIGHTCOMPONENT_HPP
#define NDK_COMPONENTS_LIGHTCOMPONENT_HPP
#include <Nazara/Graphics/Light.hpp>
#include <NazaraSDK/Component.hpp>
namespace Ndk
{
class LightComponent;
using LightComponentHandle = Nz::ObjectHandle<LightComponent>;
class NDK_API LightComponent : public Component<LightComponent>, public Nz::Light
{
public:
inline LightComponent(Nz::LightType lightType = Nz::LightType_Point);
LightComponent(const LightComponent& light) = default;
~LightComponent() = default;
LightComponent& operator=(const LightComponent& light) = default;
static ComponentIndex componentIndex;
};
}
#include <NazaraSDK/Components/LightComponent.inl>
#endif // NDK_COMPONENTS_LIGHTCOMPONENT_HPP
#endif // NDK_SERVER