Move SDK include and source to base
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36
include/NazaraSDK/Components/LightComponent.hpp
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36
include/NazaraSDK/Components/LightComponent.hpp
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// Copyright (C) 2017 Jérôme Leclercq
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// This file is part of the "Nazara Development Kit"
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// For conditions of distribution and use, see copyright notice in Prerequisites.hpp
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#pragma once
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#ifndef NDK_SERVER
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#ifndef NDK_COMPONENTS_LIGHTCOMPONENT_HPP
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#define NDK_COMPONENTS_LIGHTCOMPONENT_HPP
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#include <Nazara/Graphics/Light.hpp>
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#include <NazaraSDK/Component.hpp>
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namespace Ndk
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{
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class LightComponent;
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using LightComponentHandle = Nz::ObjectHandle<LightComponent>;
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class NDK_API LightComponent : public Component<LightComponent>, public Nz::Light
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{
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public:
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inline LightComponent(Nz::LightType lightType = Nz::LightType_Point);
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LightComponent(const LightComponent& light) = default;
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~LightComponent() = default;
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LightComponent& operator=(const LightComponent& light) = default;
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static ComponentIndex componentIndex;
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};
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}
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#include <NazaraSDK/Components/LightComponent.inl>
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#endif // NDK_COMPONENTS_LIGHTCOMPONENT_HPP
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#endif // NDK_SERVER
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