Move SDK include and source to base
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331
include/NazaraSDK/Entity.inl
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331
include/NazaraSDK/Entity.inl
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// Copyright (C) 2017 Jérôme Leclercq
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// This file is part of the "Nazara Development Kit"
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// For conditions of distribution and use, see copyright notice in Prerequisites.hpp
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#include <NazaraSDK/Entity.hpp>
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#include <Nazara/Core/Error.hpp>
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#include <Nazara/Core/StringStream.hpp>
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#include <algorithm>
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#include <cassert>
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#include <type_traits>
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namespace Ndk
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{
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/*!
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* \brief Adds a component to the entity
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* \return A reference to the newly added component
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*
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* \param args Arguments to create in place the component to add to the entity
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*/
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template<typename ComponentType, typename... Args>
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ComponentType& Entity::AddComponent(Args&&... args)
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{
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static_assert(std::is_base_of<BaseComponent, ComponentType>::value, "ComponentType is not a component");
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// Affectation and return of the component
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std::unique_ptr<ComponentType> ptr(new ComponentType(std::forward<Args>(args)...));
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return static_cast<ComponentType&>(AddComponent(std::move(ptr)));
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}
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/*!
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* \brief Disables the entity
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*
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* This is just a shortcut to Enable(false)
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*/
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inline void Entity::Disable()
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{
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Enable(false);
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}
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/*!
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* \brief Gets a component in the entity by index
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* \return A reference to the component
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*
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* \param index Index of the component
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*
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* \remark Produces a NazaraAssert if component is not available in this entity or is invalid
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*/
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inline BaseComponent& Entity::GetComponent(ComponentIndex index)
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{
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NazaraAssert(HasComponent(index), "This component is not part of the entity");
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BaseComponent* component = m_components[index].get();
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NazaraAssert(component, "Invalid component pointer");
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return *component;
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}
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/*!
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* \brief Gets a component in the entity by type
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* \return A reference to the component
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*
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* \remark Produces a NazaraAssert if component is not available in this entity
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*/
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template<typename ComponentType>
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std::unique_ptr<BaseComponent> Entity::DropComponent()
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{
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static_assert(std::is_base_of<BaseComponent, ComponentType>::value, "ComponentType is not a component");
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ComponentIndex index = GetComponentIndex<ComponentType>();
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return DropComponent(index);
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}
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template<typename ComponentType>
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ComponentType& Entity::GetComponent()
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{
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static_assert(std::is_base_of<BaseComponent, ComponentType>::value, "ComponentType is not a component");
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ComponentIndex index = GetComponentIndex<ComponentType>();
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return static_cast<ComponentType&>(GetComponent(index));
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}
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/*!
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* \brief Gets a component in the entity by index
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* \return A constant reference to the component
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*
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* \param index Index of the component
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*
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* \remark Produces a NazaraAssert if component is not available in this entity or is invalid
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*/
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inline const BaseComponent& Entity::GetComponent(ComponentIndex index) const
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{
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NazaraAssert(HasComponent(index), "This component is not part of the entity");
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BaseComponent* component = m_components[index].get();
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NazaraAssert(component, "Invalid component pointer");
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return *component;
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}
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/*!
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* \brief Gets a component in the entity by type
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* \return A constant reference to the component
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*
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* \remark Produces a NazaraAssert if component is not available in this entity
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*/
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template<typename ComponentType>
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const ComponentType& Entity::GetComponent() const
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{
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static_assert(std::is_base_of<BaseComponent, ComponentType>::value, "ComponentType is not a component");
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ComponentIndex index = GetComponentIndex<ComponentType>();
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return static_cast<ComponentType&>(GetComponent(index));
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}
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/*!
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* \brief Gets the bits representing the components in the entiy
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* \return A constant reference to the set of component's bits
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*/
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inline const Nz::Bitset<>& Entity::GetComponentBits() const
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{
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return m_componentBits;
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}
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/*!
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* \brief Gets the identifier of the entity
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* \return Identifier of the entity
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*/
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inline EntityId Entity::GetId() const
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{
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return m_id;
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}
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/*!
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* \brief Gets the bits representing the systems in the entiy
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* \return A constant reference to the set of system's bits
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*/
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inline const Nz::Bitset<>& Entity::GetSystemBits() const
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{
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return m_systemBits;
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}
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/*!
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* \brief Gets the world in which the entity is
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* \return Pointer to the world
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*/
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inline World* Entity::GetWorld() const
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{
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return m_world;
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}
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/*!
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* \brief Checks whether or not a component is present in the entity by index
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* \return true If it is the case
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*
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* \param index Index of the component
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*/
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inline bool Entity::HasComponent(ComponentIndex index) const
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{
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return m_componentBits.UnboundedTest(index);
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}
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/*!
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* \brief Checks whether or not a component is present in the entity by type
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* \return true If it is the case
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*/
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template<typename ComponentType>
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bool Entity::HasComponent() const
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{
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static_assert(std::is_base_of<BaseComponent, ComponentType>::value, "ComponentType is not a component");
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ComponentIndex index = GetComponentIndex<ComponentType>();
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return HasComponent(index);
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}
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/*!
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* \brief Checks whether or not the entity is enabled
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* \return true If it is the case
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*/
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inline bool Entity::IsEnabled() const
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{
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return m_enabled;
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}
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/*!
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* \brief Checks whether or not the entity is valid
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* \return true If it is the case
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*/
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inline bool Entity::IsValid() const
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{
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return m_valid;
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}
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/*!
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* \brief Removes every components
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*/
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inline void Entity::RemoveAllComponents()
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{
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m_removedComponentBits = m_componentBits;
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Invalidate();
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}
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/*!
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* \brief Removes a component in the entity by index
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*
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* \param index Index of the component
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*/
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inline void Entity::RemoveComponent(ComponentIndex index)
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{
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m_removedComponentBits.UnboundedSet(index);
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Invalidate();
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}
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/*!
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* \brief Removes a component in the entity by type
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*/
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template<typename ComponentType>
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void Entity::RemoveComponent()
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{
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static_assert(std::is_base_of<BaseComponent, ComponentType>(), "ComponentType is not a component");
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ComponentIndex index = GetComponentIndex<ComponentType>();
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RemoveComponent(index);
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}
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/*!
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* \brief Gives a string representation
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* \return A string representation of the object: "Entity(GetId())"
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*/
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inline Nz::String Entity::ToString() const
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{
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Nz::StringStream ss;
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return ss << "Entity(" << GetId() << ')';
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}
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/*!
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* \brief Gets the bits representing the removed components in the entiy
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* \return A constant reference to the set of remove component's bits
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*/
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inline Nz::Bitset<>& Entity::GetRemovedComponentBits()
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{
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return m_removedComponentBits;
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}
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inline void Entity::RegisterEntityList(EntityList* list)
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{
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m_containedInLists.push_back(list);
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}
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inline void Entity::RegisterSystem(SystemIndex index)
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{
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m_systemBits.UnboundedSet(index);
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}
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/*!
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* \brief Sets the world of the entity
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*
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* \param world World in which the entity will be
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*
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* \remark Produces a NazaraAssert if world is invalid
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*/
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inline void Entity::SetWorld(World* world) noexcept
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{
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NazaraAssert(world, "An entity must be attached to a world at any time");
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m_world = world;
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}
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/*!
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* \brief Unregisters a system for the entity
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*
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* \param index Index of the system
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*/
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inline void Entity::UnregisterEntityList(EntityList* list)
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{
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auto it = std::find(m_containedInLists.begin(), m_containedInLists.end(), list);
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assert(it != m_containedInLists.end());
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// Swap and pop idiom
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*it = m_containedInLists.back();
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m_containedInLists.pop_back();
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}
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inline void Entity::UnregisterSystem(SystemIndex index)
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{
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m_systemBits.UnboundedReset(index);
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}
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}
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namespace std
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{
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template<>
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struct hash<Ndk::EntityHandle>
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{
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/*!
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* \brief Specialisation of std to hash
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* \return Result of the hash
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*
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* \param handle Entity to hash
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*/
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size_t operator()(const Ndk::EntityHandle& handle) const
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{
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// Hash the pointer will work until the entity is updated and moved
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// so, we have to hash the ID of the entity (which is constant)
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Ndk::EntityId id = (handle.IsValid()) ? handle->GetId() : std::numeric_limits<Ndk::EntityId>::max();
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return hash<Ndk::EntityId>()(id);
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}
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};
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}
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