Add and make use of Vulkan Memory Allocator
This commit is contained in:
parent
509c392e05
commit
b73d3e8f04
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@ -27,15 +27,15 @@ namespace Nz
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RenderBuffer(RenderBuffer&&) = default;
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~RenderBuffer() = default;
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bool Fill(const void* data, UInt32 offset, UInt32 size) override final;
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bool Fill(const void* data, UInt32 offset, UInt32 size) final;
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bool Initialize(UInt32 size, BufferUsageFlags usage) override;
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AbstractBuffer* GetHardwareBuffer(RenderDevice* device);
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DataStorage GetStorage() const override;
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void* Map(BufferAccess access, UInt32 offset = 0, UInt32 size = 0) override final;
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bool Unmap() override final;
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void* Map(BufferAccess access, UInt32 offset = 0, UInt32 size = 0) final;
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bool Unmap() final;
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RenderBuffer& operator=(const RenderBuffer&) = delete;
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RenderBuffer& operator=(RenderBuffer&&) = default;
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@ -44,6 +44,10 @@ namespace Nz
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bool Synchronize(RenderDevice* device);
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private:
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struct HardwareBuffer;
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HardwareBuffer* GetHardwareBufferData(RenderDevice* device);
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struct HardwareBuffer
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{
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std::unique_ptr<AbstractBuffer> buffer;
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@ -58,6 +58,7 @@ namespace Nz
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{
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BufferUsage_DeviceLocal,
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BufferUsage_DirectMapping,
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BufferUsage_PersistentMapping,
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BufferUsage_Max = BufferUsage_DirectMapping
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};
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@ -28,7 +28,7 @@ namespace Nz
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bool Fill(const void* data, UInt32 offset, UInt32 size) override;
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inline Nz::Vk::Buffer& GetBufferHandle();
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inline VkBuffer GetBuffer();
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bool Initialize(UInt32 size, BufferUsageFlags usage) override;
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DataStorage GetStorage() const override;
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@ -40,14 +40,14 @@ namespace Nz
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VulkanBuffer& operator=(VulkanBuffer&&) = delete; ///TODO
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private:
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Vk::Buffer m_stagingBuffer;
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Vk::DeviceMemory m_stagingMemory;
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BufferType m_type;
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BufferUsageFlags m_usage;
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UInt32 m_size;
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Vk::Buffer m_buffer;
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VkBuffer m_buffer;
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VkBuffer m_stagingBuffer;
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VmaAllocation m_allocation;
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VmaAllocation m_stagingAllocation;
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Vk::Device& m_device;
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Vk::DeviceMemory m_memory;
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};
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}
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@ -13,7 +13,7 @@ namespace Nz
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{
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}
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inline Vk::Buffer& VulkanBuffer::GetBufferHandle()
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inline VkBuffer VulkanBuffer::GetBuffer()
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{
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return m_buffer;
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}
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@ -15,6 +15,9 @@
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#include <memory>
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#include <unordered_set>
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VK_DEFINE_HANDLE(VmaAllocator)
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VK_DEFINE_HANDLE(VmaAllocation)
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namespace Nz
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{
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namespace Vk
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@ -47,6 +50,7 @@ namespace Nz
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inline Instance& GetInstance();
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inline const Instance& GetInstance() const;
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inline VkResult GetLastErrorCode() const;
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inline VmaAllocator GetMemoryAllocator() const;
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inline VkPhysicalDevice GetPhysicalDevice() const;
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inline const Vk::PhysicalDevice& GetPhysicalDeviceInfo() const;
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@ -63,15 +67,17 @@ namespace Nz
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inline operator VkDevice();
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// Vulkan functions
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#define NAZARA_VULKANRENDERER_DEVICE_FUNCTION(func) PFN_##func func = nullptr;
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#define NAZARA_VULKANRENDERER_DEVICE_CORE_EXT_FUNCTION(func, ...) NAZARA_VULKANRENDERER_DEVICE_FUNCTION(func)
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#define NAZARA_VULKANRENDERER_DEVICE_EXT_BEGIN(ext)
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#define NAZARA_VULKANRENDERER_DEVICE_EXT_END()
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#define NAZARA_VULKANRENDERER_DEVICE_FUNCTION(func) PFN_##func func = nullptr;
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#include <Nazara/VulkanRenderer/Wrapper/DeviceFunctions.hpp>
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#undef NAZARA_VULKANRENDERER_DEVICE_CORE_EXT_FUNCTION
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#undef NAZARA_VULKANRENDERER_DEVICE_FUNCTION
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#undef NAZARA_VULKANRENDERER_DEVICE_EXT_BEGIN
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#undef NAZARA_VULKANRENDERER_DEVICE_EXT_END
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#undef NAZARA_VULKANRENDERER_DEVICE_FUNCTION
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struct QueueInfo
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{
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@ -103,6 +109,7 @@ namespace Nz
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VkAllocationCallbacks m_allocator;
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VkDevice m_device;
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VkResult m_lastErrorCode;
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VmaAllocator m_memAllocator;
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UInt32 m_transferQueueFamilyIndex;
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std::unordered_set<std::string> m_loadedExtensions;
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std::unordered_set<std::string> m_loadedLayers;
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@ -39,6 +39,11 @@ namespace Nz
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return m_lastErrorCode;
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}
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inline VmaAllocator Device::GetMemoryAllocator() const
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{
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return m_memAllocator;
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}
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inline VkPhysicalDevice Device::GetPhysicalDevice() const
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{
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return m_physicalDevice->physDevice;
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@ -1,44 +0,0 @@
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// Copyright (C) 2020 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Renderer module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#pragma once
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#ifndef NAZARA_HARDWAREBUFFER_HPP
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#define NAZARA_HARDWAREBUFFER_HPP
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#include <Nazara/Prerequisites.hpp>
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#include <Nazara/Renderer/OpenGL.hpp>
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#include <Nazara/Utility/AbstractBuffer.hpp>
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namespace Nz
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{
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class Buffer;
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class HardwareBuffer : public AbstractBuffer
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{
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public:
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HardwareBuffer(Buffer* parent, BufferType type);
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~HardwareBuffer();
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bool Fill(const void* data, UInt32 offset, UInt32 size) override;
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bool Initialize(unsigned int size, BufferUsageFlags usage) override;
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DataStorage GetStorage() const override;
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void* Map(BufferAccess access, UInt32 offset = 0, UInt32 size = 0) override;
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bool Unmap() override;
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// Fonctions OpenGL
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void Bind() const;
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GLuint GetOpenGLID() const;
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private:
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GLuint m_buffer;
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BufferType m_type;
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Buffer* m_parent;
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};
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}
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#endif // NAZARA_HARDWAREBUFFER_HPP
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@ -31,11 +31,10 @@ namespace Nz
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AbstractBuffer* RenderBuffer::GetHardwareBuffer(RenderDevice* device)
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{
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auto it = m_hardwareBuffers.find(device);
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if (it == m_hardwareBuffers.end())
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return nullptr;
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if (HardwareBuffer* hwBuffer = GetHardwareBufferData(device))
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return hwBuffer->buffer.get();
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return it->second.buffer.get();
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return nullptr;
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}
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DataStorage RenderBuffer::GetStorage() const
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@ -65,6 +64,18 @@ namespace Nz
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}
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bool RenderBuffer::Synchronize(RenderDevice* device)
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{
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HardwareBuffer* hwBuffer = GetHardwareBufferData(device);
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if (!hwBuffer)
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return false;
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if (hwBuffer->synchronized)
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return true;
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return hwBuffer->buffer->Fill(m_softwareBuffer.GetData(), 0, m_size);
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}
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auto RenderBuffer::GetHardwareBufferData(RenderDevice* device) -> HardwareBuffer*
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{
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auto it = m_hardwareBuffers.find(device);
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if (it == m_hardwareBuffers.end())
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@ -74,16 +85,13 @@ namespace Nz
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if (!hwBuffer.buffer->Initialize(m_size, m_usage))
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{
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NazaraError("Failed to initialize hardware buffer");
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return false;
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return nullptr;
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}
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it = m_hardwareBuffers.emplace(device, std::move(hwBuffer)).first;
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}
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HardwareBuffer& hwBuffer = it->second;
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if (hwBuffer.synchronized)
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return true;
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return hwBuffer.buffer->Fill(m_softwareBuffer.GetData(), 0, m_size);
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return &it->second;
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}
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}
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@ -163,6 +163,9 @@ namespace Nz
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#ifdef VK_USE_PLATFORM_WIN32_KHR
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enabledExtensions.push_back("VK_KHR_win32_surface");
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#endif
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if (availableExtensions.count(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME))
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enabledExtensions.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
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}
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std::vector<String> additionalExtensions; // Just to keep the String alive
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@ -424,6 +427,16 @@ namespace Nz
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// Swapchain extension is required for rendering
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enabledExtensions.emplace_back(VK_KHR_SWAPCHAIN_EXTENSION_NAME);
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auto EnableIfSupported = [&](const char* extName)
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{
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if (deviceInfo.extensions.count(extName))
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enabledExtensions.emplace_back(extName);
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};
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// VMA extensions
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EnableIfSupported(VK_EXT_MEMORY_BUDGET_EXTENSION_NAME);
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EnableIfSupported(VK_KHR_BIND_MEMORY_2_EXTENSION_NAME);
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EnableIfSupported(VK_KHR_DEDICATED_ALLOCATION_EXTENSION_NAME);
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}
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std::vector<String> additionalExtensions; // Just to keep the String alive
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@ -7,11 +7,15 @@
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#include <Nazara/Core/String.hpp>
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#include <Nazara/VulkanRenderer/Wrapper/CommandBuffer.hpp>
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#include <Nazara/VulkanRenderer/Wrapper/QueueHandle.hpp>
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#include <vma/vk_mem_alloc.h>
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#include <Nazara/VulkanRenderer/Debug.hpp>
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namespace Nz
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{
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VulkanBuffer::~VulkanBuffer() = default;
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VulkanBuffer::~VulkanBuffer()
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{
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vmaDestroyBuffer(m_device.GetMemoryAllocator(), m_buffer, m_allocation);
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}
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bool VulkanBuffer::Fill(const void* data, UInt32 offset, UInt32 size)
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{
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@ -32,32 +36,33 @@ namespace Nz
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m_usage = usage;
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VkBufferUsageFlags bufferUsage = ToVulkan(m_type);
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VkMemoryPropertyFlags memoryProperties = 0;
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if (usage & BufferUsage_DeviceLocal)
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memoryProperties |= VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
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if (usage & BufferUsage_DirectMapping)
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memoryProperties |= VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT;
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else
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if ((usage & BufferUsage_DirectMapping) == 0)
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bufferUsage |= VK_BUFFER_USAGE_TRANSFER_DST_BIT;
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if (!m_buffer.Create(m_device, 0, size, bufferUsage))
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VkBufferCreateInfo createInfo = {};
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createInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
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createInfo.size = size;
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createInfo.usage = bufferUsage;
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VmaAllocationCreateInfo allocInfo = {};
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if (usage & BufferUsage_DeviceLocal)
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{
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NazaraError("Failed to create vulkan buffer");
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return false;
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if (usage & BufferUsage_DirectMapping)
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allocInfo.usage = VMA_MEMORY_USAGE_CPU_TO_GPU;
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else
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allocInfo.usage = VMA_MEMORY_USAGE_GPU_ONLY;
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}
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else
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allocInfo.usage = VMA_MEMORY_USAGE_CPU_ONLY;
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VkMemoryRequirements memRequirement = m_buffer.GetMemoryRequirements();
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if (usage & BufferUsage_PersistentMapping)
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allocInfo.flags |= VMA_ALLOCATION_CREATE_MAPPED_BIT;
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if (!m_memory.Create(m_device, memRequirement.size, memRequirement.memoryTypeBits, memoryProperties))
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VkResult result = vmaCreateBuffer(m_device.GetMemoryAllocator(), &createInfo, &allocInfo, &m_buffer, &m_allocation, nullptr);
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if (result != VK_SUCCESS)
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{
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NazaraError("Failed to allocate buffer memory");
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return false;
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}
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if (!m_buffer.BindBufferMemory(m_memory))
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{
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NazaraError("Failed to bind vertex buffer to its memory");
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NazaraError("Failed to allocate buffer: " + TranslateVulkanError(result));
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return false;
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}
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@ -73,38 +78,37 @@ namespace Nz
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{
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if (m_usage & BufferUsage_DirectMapping)
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{
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if (!m_memory.Map(offset, size))
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void* mappedPtr;
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VkResult result = vmaMapMemory(m_device.GetMemoryAllocator(), m_allocation, &mappedPtr);
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if (result != VK_SUCCESS)
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{
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NazaraError("Failed to map buffer: " + TranslateVulkanError(result));
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return nullptr;
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}
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return m_memory.GetMappedPointer();
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return static_cast<UInt8*>(mappedPtr) + offset;
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}
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else
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{
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if (!m_stagingBuffer.Create(m_device, 0, m_size, VK_BUFFER_USAGE_TRANSFER_SRC_BIT))
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VkBufferCreateInfo createInfo = {};
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createInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
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createInfo.size = size;
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createInfo.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT;
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VmaAllocationCreateInfo allocInfo = {};
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allocInfo.flags = VMA_ALLOCATION_CREATE_MAPPED_BIT;
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allocInfo.usage = VMA_MEMORY_USAGE_CPU_TO_GPU;
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VmaAllocationInfo allocationInfo;
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VkResult result = vmaCreateBuffer(m_device.GetMemoryAllocator(), &createInfo, &allocInfo, &m_stagingBuffer, &m_stagingAllocation, &allocationInfo);
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if (result != VK_SUCCESS)
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{
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NazaraError("Failed to create staging buffer");
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NazaraError("Failed to allocate staging buffer: " + TranslateVulkanError(result));
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return nullptr;
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}
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VkMemoryPropertyFlags memoryProperties = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT;
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VkMemoryRequirements memRequirement = m_stagingBuffer.GetMemoryRequirements();
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if (!m_stagingMemory.Create(m_device, memRequirement.size, memRequirement.memoryTypeBits, memoryProperties))
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{
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NazaraError("Failed to allocate vertex buffer memory");
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return nullptr;
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}
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if (!m_stagingBuffer.BindBufferMemory(m_stagingMemory))
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{
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NazaraError("Failed to bind vertex buffer to its memory");
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return nullptr;
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}
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if (!m_stagingMemory.Map(offset, size))
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return nullptr;
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return m_stagingMemory.GetMappedPointer();
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return allocationInfo.pMappedData;
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}
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}
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@ -112,20 +116,17 @@ namespace Nz
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{
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if (m_usage & BufferUsage_DirectMapping)
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{
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m_memory.Unmap();
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vmaUnmapMemory(m_device.GetMemoryAllocator(), m_allocation);
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return true;
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}
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else
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{
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m_stagingMemory.FlushMemory();
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m_stagingMemory.Unmap();
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Vk::CommandBuffer copyCommandBuffer = m_device.AllocateTransferCommandBuffer();
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if (!copyCommandBuffer.Begin(VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT))
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Vk::AutoCommandBuffer copyCommandBuffer = m_device.AllocateTransferCommandBuffer();
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if (!copyCommandBuffer->Begin(VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT))
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return false;
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copyCommandBuffer.CopyBuffer(m_stagingBuffer, m_buffer, m_size);
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if (!copyCommandBuffer.End())
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copyCommandBuffer->CopyBuffer(m_stagingBuffer, m_buffer, m_size);
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if (!copyCommandBuffer->End())
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return false;
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Vk::QueueHandle transferQueue = m_device.GetQueue(m_device.GetTransferQueueFamilyIndex(), 0);
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@ -134,8 +135,7 @@ namespace Nz
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transferQueue.WaitIdle();
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m_stagingBuffer.Destroy();
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m_stagingMemory.Destroy();
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vmaDestroyBuffer(m_device.GetMemoryAllocator(), m_stagingBuffer, m_stagingAllocation);
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return true;
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}
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}
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@ -9,6 +9,11 @@
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#include <Nazara/VulkanRenderer/Wrapper/CommandBuffer.hpp>
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#include <Nazara/VulkanRenderer/Wrapper/CommandPool.hpp>
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#include <Nazara/VulkanRenderer/Wrapper/QueueHandle.hpp>
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#define VMA_IMPLEMENTATION
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#define VMA_STATIC_VULKAN_FUNCTIONS 0
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#include <vma/vk_mem_alloc.h>
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#include <Nazara/VulkanRenderer/Debug.hpp>
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namespace Nz
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@ -23,7 +28,9 @@ namespace Nz
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Device::Device(Instance& instance) :
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m_instance(instance),
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m_physicalDevice(nullptr),
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m_device(VK_NULL_HANDLE)
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m_device(VK_NULL_HANDLE),
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m_lastErrorCode(VK_SUCCESS),
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m_memAllocator(VK_NULL_HANDLE)
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{
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}
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@ -43,7 +50,7 @@ namespace Nz
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m_lastErrorCode = m_instance.vkCreateDevice(deviceInfo.physDevice, &createInfo, allocator, &m_device);
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if (m_lastErrorCode != VkResult::VK_SUCCESS)
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{
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NazaraError("Failed to create Vulkan device");
|
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NazaraError("Failed to create Vulkan device: " + TranslateVulkanError(m_lastErrorCode));
|
||||
return false;
|
||||
}
|
||||
|
||||
|
|
@ -145,6 +152,61 @@ namespace Nz
|
|||
return false;
|
||||
}
|
||||
|
||||
// Initialize VMA
|
||||
VmaVulkanFunctions vulkanFunctions = {
|
||||
m_instance.vkGetPhysicalDeviceProperties,
|
||||
m_instance.vkGetPhysicalDeviceMemoryProperties,
|
||||
vkAllocateMemory,
|
||||
vkFreeMemory,
|
||||
vkMapMemory,
|
||||
vkUnmapMemory,
|
||||
vkFlushMappedMemoryRanges,
|
||||
vkInvalidateMappedMemoryRanges,
|
||||
vkBindBufferMemory,
|
||||
vkBindImageMemory,
|
||||
vkGetBufferMemoryRequirements,
|
||||
vkGetImageMemoryRequirements,
|
||||
vkCreateBuffer,
|
||||
vkDestroyBuffer,
|
||||
vkCreateImage,
|
||||
vkDestroyImage,
|
||||
vkCmdCopyBuffer,
|
||||
#if VMA_DEDICATED_ALLOCATION || VMA_VULKAN_VERSION >= 1001000
|
||||
vkGetBufferMemoryRequirements2,
|
||||
vkGetImageMemoryRequirements2,
|
||||
#endif
|
||||
#if VMA_BIND_MEMORY2 || VMA_VULKAN_VERSION >= 1001000
|
||||
vkBindBufferMemory2,
|
||||
vkBindImageMemory2,
|
||||
#endif
|
||||
#if VMA_MEMORY_BUDGET || VMA_VULKAN_VERSION >= 1001000
|
||||
m_instance.vkGetPhysicalDeviceMemoryProperties2,
|
||||
#endif
|
||||
};
|
||||
|
||||
VmaAllocatorCreateInfo allocatorInfo = {};
|
||||
allocatorInfo.physicalDevice = deviceInfo.physDevice;
|
||||
allocatorInfo.device = m_device;
|
||||
allocatorInfo.instance = m_instance;
|
||||
allocatorInfo.vulkanApiVersion = std::min<UInt32>(VK_API_VERSION_1_1, m_instance.GetApiVersion());
|
||||
allocatorInfo.pVulkanFunctions = &vulkanFunctions;
|
||||
|
||||
if (vkGetBufferMemoryRequirements2 && vkGetImageMemoryRequirements2)
|
||||
allocatorInfo.flags |= VMA_ALLOCATOR_CREATE_KHR_DEDICATED_ALLOCATION_BIT;
|
||||
|
||||
if (vkBindBufferMemory2 && vkBindImageMemory2)
|
||||
allocatorInfo.flags |= VMA_ALLOCATOR_CREATE_KHR_BIND_MEMORY2_BIT;
|
||||
|
||||
if (IsExtensionLoaded(VK_EXT_MEMORY_BUDGET_EXTENSION_NAME))
|
||||
allocatorInfo.flags |= VMA_ALLOCATOR_CREATE_EXT_MEMORY_BUDGET_BIT;
|
||||
|
||||
m_lastErrorCode = vmaCreateAllocator(&allocatorInfo, &m_memAllocator);
|
||||
if (m_lastErrorCode != VK_SUCCESS)
|
||||
{
|
||||
NazaraError("Failed to initialize Vulkan Memory Allocator (VMA): " + TranslateVulkanError(m_lastErrorCode));
|
||||
return false;
|
||||
}
|
||||
|
||||
destroyOnFailure.Reset();
|
||||
|
||||
return true;
|
||||
|
|
@ -193,6 +255,9 @@ namespace Nz
|
|||
if (vkDeviceWaitIdle)
|
||||
vkDeviceWaitIdle(m_device);
|
||||
|
||||
if (m_memAllocator != VK_NULL_HANDLE)
|
||||
vmaDestroyAllocator(m_memAllocator);
|
||||
|
||||
m_internalData.reset();
|
||||
|
||||
if (vkDestroyDevice)
|
||||
|
|
|
|||
File diff suppressed because it is too large
Load Diff
|
|
@ -0,0 +1,40 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<AutoVisualizer xmlns="http://schemas.microsoft.com/vstudio/debugger/natvis/2010">
|
||||
<Type Name="VmaRawList<*>">
|
||||
<DisplayString>{{ Count={m_Count} }}</DisplayString>
|
||||
<Expand>
|
||||
<Item Name="[Count]">m_Count</Item>
|
||||
<LinkedListItems>
|
||||
<Size>m_Count</Size>
|
||||
<HeadPointer>m_pFront</HeadPointer>
|
||||
<NextPointer>pNext</NextPointer>
|
||||
<ValueNode>Value</ValueNode>
|
||||
</LinkedListItems>
|
||||
</Expand>
|
||||
</Type>
|
||||
|
||||
<Type Name="VmaList<*>">
|
||||
<DisplayString>{{ Count={m_RawList.m_Count} }}</DisplayString>
|
||||
<Expand>
|
||||
<Item Name="[Count]">m_RawList.m_Count</Item>
|
||||
<LinkedListItems>
|
||||
<Size>m_RawList.m_Count</Size>
|
||||
<HeadPointer>m_RawList.m_pFront</HeadPointer>
|
||||
<NextPointer>pNext</NextPointer>
|
||||
<ValueNode>Value</ValueNode>
|
||||
</LinkedListItems>
|
||||
</Expand>
|
||||
</Type>
|
||||
|
||||
<Type Name="VmaVector<*>">
|
||||
<DisplayString>{{ Count={m_Count} }}</DisplayString>
|
||||
<Expand>
|
||||
<Item Name="[Count]">m_Count</Item>
|
||||
<Item Name="[Capacity]">m_Capacity</Item>
|
||||
<ArrayItems>
|
||||
<Size>m_Count</Size>
|
||||
<ValuePointer>m_pArray</ValuePointer>
|
||||
</ArrayItems>
|
||||
</Expand>
|
||||
</Type>
|
||||
</AutoVisualizer>
|
||||
Loading…
Reference in New Issue