Rework buffers synchronization

This commit is contained in:
Lynix
2020-03-13 18:44:49 +01:00
parent 63547fcd4e
commit b774a879b6
19 changed files with 223 additions and 68 deletions

View File

@@ -18,7 +18,6 @@
namespace Nz
{
class Buffer;
class ShaderStageImpl;
class NAZARA_RENDERER_API RenderDevice
@@ -27,7 +26,7 @@ namespace Nz
RenderDevice() = default;
virtual ~RenderDevice();
virtual std::unique_ptr<AbstractBuffer> InstantiateBuffer(Buffer* parent, BufferType type) = 0;
virtual std::unique_ptr<AbstractBuffer> InstantiateBuffer(BufferType type) = 0;
virtual std::unique_ptr<RenderPipeline> InstantiateRenderPipeline(RenderPipelineInfo pipelineInfo) = 0;
virtual std::shared_ptr<RenderPipelineLayout> InstantiateRenderPipelineLayout(RenderPipelineLayoutInfo pipelineLayoutInfo) = 0;
virtual std::shared_ptr<ShaderStageImpl> InstantiateShaderStage(ShaderStageType type, ShaderLanguage lang, const void* source, std::size_t sourceSize) = 0;