Sdk/World: Fix destruction retrieval while world clear
This commit is contained in:
@@ -197,7 +197,7 @@ namespace Ndk
|
||||
*
|
||||
* \param id Identifier of the entity
|
||||
*
|
||||
* \remark Handle referenced by this function can move in memory when updating the world, do not keep a reference to a handle from a world update to another
|
||||
* \remark Handle referenced by this function can move in memory when updating the world, do not keep a handle reference from a world update to another
|
||||
* \remark If an invalid identifier is provided, an error got triggered and an invalid handle is returned
|
||||
*/
|
||||
inline const EntityHandle& World::GetEntity(EntityId id)
|
||||
|
||||
Reference in New Issue
Block a user