XMake: Add header guard check
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@@ -53,7 +53,7 @@ on_run(function ()
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paths[moduleName .. "_Components"] = {
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Excludes = table.copy(excludedFiles),
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Header = head,
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HeaderGuard = "NAZARA_GLOBAL_" .. moduleName:upper() .. "_COMPONENTS_HPP",
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HeaderGuard = "NAZARA_" .. moduleName:upper() .. "_COMPONENTS_HPP",
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Name = "Nazara" .. moduleName .. " components",
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SearchDir = modulePath .. "/Components",
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Target = modulePath .. "/Components.hpp"
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@@ -64,7 +64,7 @@ on_run(function ()
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paths[moduleName .. "_Systems"] = {
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Excludes = table.copy(excludedFiles),
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Header = head,
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HeaderGuard = "NAZARA_GLOBAL_" .. moduleName:upper() .. "_SYSTEMS_HPP",
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HeaderGuard = "NAZARA_" .. moduleName:upper() .. "_SYSTEMS_HPP",
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Name = "Nazara" .. moduleName .. " systems",
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SearchDir = modulePath .. "/Systems",
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Target = modulePath .. "/Systems.hpp"
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@@ -85,7 +85,7 @@ on_run(function ()
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["InstanceFunctions.hpp"] = true,
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},
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Header = paths["OpenGLRenderer"].Header,
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HeaderGuard = "NAZARA_GLOBAL_OPENGLRENDERER_WRAPPER_HPP",
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HeaderGuard = "NAZARA_OPENGLRENDERER_WRAPPER_HPP",
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Name = "OpenGL wrapper",
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SearchDir = "include/Nazara/OpenGLRenderer/Wrapper",
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Target = "include/Nazara/OpenGLRenderer/Wrapper.hpp"
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@@ -99,7 +99,7 @@ on_run(function ()
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["InstanceFunctions.hpp"] = true,
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},
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Header = paths["VulkanRenderer"].Header,
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HeaderGuard = "NAZARA_GLOBAL_VULKANRENDERER_WRAPPER_HPP",
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HeaderGuard = "NAZARA_VULKANRENDERER_WRAPPER_HPP",
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Name = "Vulkan wrapper",
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SearchDir = "include/Nazara/VulkanRenderer/Wrapper",
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Target = "include/Nazara/VulkanRenderer/Wrapper.hpp"
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