From b91eac993584360d22f18bd881d5c08412d22d6c Mon Sep 17 00:00:00 2001 From: Lynix Date: Mon, 29 Aug 2016 13:32:16 +0200 Subject: [PATCH] Example/Tut01: Improve background color Former-commit-id: 68e17a9e3537eb9fdcbb2598a135f79d64d63358 [formerly 31e48638ffe15d3736b5f7031a1ee694943e9dda] [formerly b66e37c14d914da006d9430b2ac970c0bdb8b926 [formerly 18438817c43953af720614a1c5f719d77ae6db0c]] Former-commit-id: 55e1b25146184f89cba9b1ff1ee7519db6fbd9e6 [formerly a23adc4f2e2973e6623ffec4c08ab3039ae11e20] Former-commit-id: e0c98071bf64cd3ef4d9f6c335606368626ae74e --- examples/Tut01/main.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/examples/Tut01/main.cpp b/examples/Tut01/main.cpp index 9c33f6859..b5e07074d 100644 --- a/examples/Tut01/main.cpp +++ b/examples/Tut01/main.cpp @@ -19,7 +19,7 @@ int main(int argc, char* argv[]) Ndk::World& world = application.AddWorld(); world.GetSystem().SetGlobalUp(Nz::Vector3f::Down()); - world.GetSystem().SetDefaultBackground(Nz::ColorBackground::New(Nz::Color(192, 100, 100))); + world.GetSystem().SetDefaultBackground(Nz::ColorBackground::New(Nz::Color(117, 122, 214))); Ndk::EntityHandle viewEntity = world.CreateEntity();