diff --git a/include/Nazara/Core/ResourceSaver.inl b/include/Nazara/Core/ResourceSaver.inl index 85f95fd3a..a22c29d60 100644 --- a/include/Nazara/Core/ResourceSaver.inl +++ b/include/Nazara/Core/ResourceSaver.inl @@ -48,7 +48,7 @@ namespace Nz * \remark The previous file content will be discarded, to prevent this behavior you should use SaveToStream * \remark The file extension will be used as format for the saver ("image.png" => "png", to write a specified format to a user-specified extension you should use SaveToStream * - * \seealso SaveToStream + * \see SaveToStream */ template bool ResourceSaver::SaveToFile(const Type& resource, const String& filePath, const Parameters& parameters) @@ -114,7 +114,7 @@ namespace Nz * \param format Data format to save the resource to * \param parameters Parameters for the saving * - * \seealso SaveToFile + * \see SaveToFile */ template bool ResourceSaver::SaveToStream(const Type& resource, Stream& stream, const String& format, const Parameters& parameters) diff --git a/include/Nazara/Graphics/TileMap.inl b/include/Nazara/Graphics/TileMap.inl index 684b21387..405683f40 100644 --- a/include/Nazara/Graphics/TileMap.inl +++ b/include/Nazara/Graphics/TileMap.inl @@ -42,7 +42,7 @@ namespace Nz * * \param tilePos Position of the tile to disable * - * \seealso DisableTiles + * \see DisableTiles */ inline void TileMap::DisableTile(const Vector2ui& tilePos) { @@ -81,7 +81,7 @@ namespace Nz * * \remark if tileCount is zero, this is a no-op and the value of tilesPos is not used * - * \seealso DisableTile + * \see DisableTile */ inline void TileMap::DisableTiles(const Vector2ui* tilesPos, std::size_t tileCount) { @@ -118,7 +118,7 @@ namespace Nz * \param color The multiplicative color applied to the tile * \param materialIndex The material which will be used for rendering this tile * - * \seealso EnableTiles + * \see EnableTiles */ inline void TileMap::EnableTile(const Vector2ui& tilePos, const Rectf& coords, const Color& color, std::size_t materialIndex) { @@ -161,7 +161,7 @@ namespace Nz * \remark The material at [materialIndex] must have a valid diffuse map before using this function, * as the size of the material diffuse map is used to compute normalized texture coordinates before returning. * - * \seealso EnableTiles + * \see EnableTiles */ inline void TileMap::EnableTile(const Vector2ui& tilePos, const Rectui& rect, const Color& color, std::size_t materialIndex) { @@ -188,7 +188,7 @@ namespace Nz * \remark The material at [materialIndex] must have a valid diffuse map before using this function, * as the size of the material diffuse map is used to compute normalized texture coordinates before returning. * - * \seealso EnableTile + * \see EnableTile */ inline void TileMap::EnableTiles(const Rectf& coords, const Color& color, std::size_t materialIndex) { @@ -223,7 +223,7 @@ namespace Nz * \remark The material at [materialIndex] must have a valid diffuse map before using this function, * as the size of the material diffuse map is used to compute normalized texture coordinates before returning. * - * \seealso EnableTile + * \see EnableTile */ inline void TileMap::EnableTiles(const Rectui& rect, const Color& color, std::size_t materialIndex) { @@ -248,7 +248,7 @@ namespace Nz * \param color The multiplicative color applied to the tile * \param materialIndex The material which will be used for rendering this tile * - * \seealso EnableTile + * \see EnableTile */ inline void TileMap::EnableTiles(const Vector2ui* tilesPos, std::size_t tileCount, const Rectf& coords, const Color& color, std::size_t materialIndex) { @@ -299,7 +299,7 @@ namespace Nz * \remark The material at [materialIndex] must have a valid diffuse map before using this function, * as the size of the material diffuse map is used to compute normalized texture coordinates before returning. * - * \seealso EnableTile + * \see EnableTile */ inline void TileMap::EnableTiles(const Vector2ui* tilesPos, std::size_t tileCount, const Rectui& rect, const Color& color, std::size_t materialIndex) { @@ -341,8 +341,8 @@ namespace Nz * \brief Gets the tilemap size (i.e. number of tiles in each dimension) * \return Number of tiles in each dimension * - * \seealso GetSize - * \seealso GetTileSize + * \see GetSize + * \see GetTileSize */ inline const Vector2ui& TileMap::GetMapSize() const { @@ -353,8 +353,8 @@ namespace Nz * \brief Returns the size of the tilemap in units (which is equivalent to GetMapSize() * GetTileSize()) * \return Maximum size in units occupied by this tilemap * - * \seealso GetMapSize - * \seealso GetTileSize + * \see GetMapSize + * \see GetTileSize */ inline Vector2f TileMap::GetSize() const { @@ -379,8 +379,8 @@ namespace Nz * \brief Gets the tile size (i.e. number of units occupied by a tile in each dimension) * \return Tile size in each dimension * - * \seealso GetMapSize - * \seealso GetSize + * \see GetMapSize + * \see GetSize */ inline const Vector2f& TileMap::GetTileSize() const {