Fix a lot of small bugs/warnings
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@@ -11,7 +11,6 @@ SCENARIO("PrimitiveList", "[CORE][PRIMITIVELIST]")
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{
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float size = 1.f;
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unsigned int subdivision = 1;
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unsigned int recursionLevel = 1;
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Nz::Matrix4f identity = Nz::Matrix4f::Identity();
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primitiveList.AddCubicSphere(size, subdivision, identity);
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