Random code cleanup
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@@ -44,7 +44,7 @@ namespace Nz
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}
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RenderPipelineInfo renderPipelineInfo;
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static_cast<RenderStates&>(renderPipelineInfo).operator=(m_pipelineInfo); // Not the line I'm the most proud of
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static_cast<RenderStates&>(renderPipelineInfo).operator=(m_pipelineInfo);
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renderPipelineInfo.pipelineLayout = m_pipelineInfo.pipelineLayout;
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