Sdk/GraphicsComponent: Allows to setup an offset to renderables

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Former-commit-id: 0673e4d4cd88c99d24e0e153a61d2726e2e2c039
This commit is contained in:
Lynix
2016-09-04 20:02:23 +02:00
parent e63e5754b9
commit ba6c562367
12 changed files with 34 additions and 19 deletions

View File

@@ -133,7 +133,7 @@ namespace Ndk
Ndk::RenderSystem& renderSystem = m_entity->GetWorld()->GetSystem<Ndk::RenderSystem>();
m_transformMatrix = Nz::Matrix4f::ConcatenateAffine(renderSystem.GetCoordinateSystemMatrix(), m_entity->GetComponent<NodeComponent>().GetTransformMatrix());
m_transformMatrix = m_entity->GetComponent<NodeComponent>().GetTransformMatrix();
m_transformMatrixUpdated = true;
}