Fix shader generation

This commit is contained in:
Jérôme Leclercq
2021-01-15 19:19:05 +01:00
parent 96d7b9424b
commit bb18ca13ca
6 changed files with 12 additions and 9 deletions

View File

@@ -182,6 +182,7 @@ void MainWindow::OnCompile()
try
{
auto shader = m_shaderGraph.ToShader();
shader.AddFunction("main", m_shaderGraph.ToAst());
QString fileName = QFileDialog::getSaveFileName(nullptr, tr("Save shader"), QString(), tr("Shader Files (*.shader)"));
if (fileName.isEmpty())